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Rule 317/2 : The Bank
The Bank is an agent, but not an eligible voter.

If a debt owed the Bank is overdue the Bank may submit a Motion for Payment of that debt, at the discretion of the Banker. If a debt owed the bank is overdue the Tax Collector shall, within a reasonable length of time, submit a Motion for Payment of that debt on behalf of the bank.

A Bank Motion is a motion that, once submitted, becomes a Ballot Item on the next nweekly voting. A Bank Motion should describe one or more actions to be performed by the Bank. If it passes, a Motive Order is issued for the Bank to perform those actions.

0. Rule 317/0 created by Proposal 347/2, 01 Dec 2000 00:00:00
1. Rule 317/0 amended by Proposal 377/0, 20 Jan 2001 00:00:00
2. Rule 317/1 amended by Proposal 416/0, 01 Mar 2001 00:00:00

Rule 318/0 : The Banker
The Office of The Banker is an elective office. It is the responsibility of the Banker to post actions to the public forum for the Bank. There are some decisions that must be made and some actions that must be performed by the bank. This office acts as the decision-making and action-performing part of the Bank.

If a CFJ finds that the Banker has not allowed the Bank to perform its required duties within a reasonable length of time e is expelled from the office and fined fifty points.

It is up to the Banker to decide what actions the Bank will take, and post those actions to the public forum. Eir nweekly report should include a summary of all actions taken by the Bank in that nweek, and also a list debts owed by or owed to the bank.

The Banker may always cause the Bank to perform an action in an Administrative, Motive, or Legistative Order, provided that it is a legal action for the Bank. The Banker may also cause the bank to repay any debt that it owes. If another action is to be performed, the Banker must instead act on behalf of the bank, and although the action is performed as if acted by the bank, it cannot affect items owned by the bank or enter the bank into any debts, or be any other effect not normally allowed by the action an independant agent.

0. Rule 318/0 created by Proposal 347/2, 01 Dec 2000 00:00:00

Rule 323/1 : Proposal Disbursements
Once per nweek, the Banker may set the Point values of the Adopted Proposal and Opposed Minority Awards such that the value of each is neither less than zero nor greater than twenty.

Once per nweek, the Tax Collector may set the Point value of the Failed Proposal Fine such that its value is neither less than zero nor greater than twenty.

0. Rule 323/0 created by Proposal 353/0, 01 Dec 2000 00:00:00
1. Rule 323/0 trivially amended by Motion 24/0, 02 Mar 2001 17:50:25

Rule 325/1 : Bankruptcy
If ever the Bank's Point debts exceed its Point holdings plus the total Points it is owed, the Bank has become bankrupt.

Whenever the Bank is bankrupt, the Banker and Tax Collector are fined 20 Points each, with the excpetion that the Bankruptcy Fine may be imposed no more than once per turn.

0. Rule 325/0 created by Proposal 353/0, 01 Dec 2000 00:00:00
1. Rule 325/0 trivially amended by Motion 24/0, 02 Mar 2001 17:50:25

Rule 347/0 : Debts are Objects
Debts are objects which may be transferred at will. The player to which a debt is payable is the same as the owner of that debt.

An Agent may create a debt any time, in their own ownership, by posting eir intent to the Public Forum. The debt is created when its creation is recognized by its owner. Unless specified otherwise by the rules or a legislative, administrative, or judicial order the debt is always owed by its creator.

Debts are divisible. The owner of a debt may elect to split it into component debts such that the sum of the point-values of the component debts is equal to the point-value of the original debt. The component debts may then be transferred independantly. Component debts have the same owner, debtor, and due date as the original debt.

Each Agent is responsible for recording the debts owned by em. This information must be made publicly available. If an agent is requested, by any agent, to post this information to the Public Forum e is required to do so.

If a CFJ finds that an agent has failed to follow the rules by distributing false debt information, a correct version of that debt information shall be posted to the public forum, and that agent owes the bank one judge's salary and one officer's salary.

The Banker may accept for payment to the Bank the transfer of a debt or debts equal in total point value to the amount owed to the Bank.

0. Rule 347/0 created by P393/0, 09 Feb 2001 00:00:00

Rule 349/0 : Inheritance
Any Objects owned by a Player at the time when e forfeits or is removed become property of the Bank.
0. Rule 349/0 created by P397/0, 19 Feb 2001 00:00:00

Rule 351/0 : Automatic Debt Payment
"Automatic Debt Payer" is an attribute which Players can have.

A player may gain or lose the "Automatic Debt Payer" (ADP) attribute by posting eir preference to a public forum.

The Banker must keep track of which players currently have the ADP attribute.

Whenever a debt is created naming a Player (X) as a debtor, if the named Player has the attribute "Automatic Debt Payer" and also has sufficient funds to pay the debt, then the debt is automatically paid, points transferred, and the debt is destroyed.

0. Rule 351/0 created by P407/0, 01 Mar 2001 00:00:00

Rule 360/0 : Micropayment
Pennies are Objects. One Penny is worth 1/100 Point, one Point is worth 100 Pennies.

Whenever an Agent owns 100 or more Pennies, 100 of eir Pennies are destroyed and one Point is created in eir posession. This process is repeated until the Agent owns less than 100 Pennies.

Whenever an Agent transfers a number of Pennies larger than the number of Pennies in eir posession, one of eir Points is destroyed and 100 Pennies are created in eir posession until e has sufficient Pennies. The transfer is impossible if the Agent does not have the required number of Points.

If an Agent is required to make a payment to another Agent that contains a fractional part, and the rule that governs the payment does not state that the amount should be rounded, e shall pay the fractional part in Pennies.

Values, scores, etc. shall be written as the the amount of Points plus the amount of Pennies/100.

[[ For example 8 points, 4 Pennies are written 8 + 4/100 = 8.04 ]]

0. Rule 360/0 created by P424/0, 10 Mar 2001 00:00:00

Rule 361/0 : Item Purchase
Items owned by the Bank may be purchased by agents if a purchase price is defined in the Rules. The act of purchasing transfers the purchase price in points from the purchaser to the Bank, and the item from the Bank to the purchaser. An agent may not purchase an an item from the Bank if e does not own the purchase price in points.
0. Rule 361/0 created by P429/0, 10 Mar 2001 00:00:00

Rule 362/0 : The Stamp of Failure
The Stamp of Failure is a transferable object. Initially it is owned by the Bank. If the Stamp of Failure is owned by the bank it may be purchased from the Bank at a price of 50 points.

The owner of the Stamp of Failure, but not the Bank, may use it during the nweekly voting to Fail one ballot item. The effect is the same as if the ballot item had failed due to the number of votes cast against it. This use of the Stamp of Failure transfers ownership of the Stamp to the Bank.

0. Rule 362/0 created by P429/0, 10 Mar 2001 00:00:00

Rule 363/0 : The Stamp of Theft
The Stamp of Theft is a transferable object. Initially it is owned by the Bank. The Stamp of Theft has a purchase price of 60 points.

The owner of the Stamp of Theft, but not the Bank, may Stamp one item in the posession of another agent, but not the bank, as an action takin in the Public Forum. Ownership of the Stamped object is transfered to the Stamper. This use of the Stamp tranfers ownership of it to the Bank.

0. Rule 363/0 created by P429/0, 10 Mar 2001 00:00:00

Rule 378/0 : Money for Nothing
At the beginning of each nweek, the score of the Bank shall be increased by five points for each player who voted in the previous nweek.

[[ I want my MTV. ]]

0. Rule 378/0 created by P433/0, 21 Mar 2001 00:00:00

Rule 379/0 : Just Because It's A Bank, Doesn't Mean It Should Be Bankrupt
Each time a new Player joins the game, five hundred points shall be created in the possession of the Bank.
0. Rule 379/0 created by P435/0, 21 Mar 2001 00:00:00

Rule 380/0 : Taxation
The Property Tax Rate is a variable associated with the Game. It can be changed only as described in the rules. The Property Tax Rate may be neither greater than 0.1 nor less than 0.

Upon Adoption of this rule set the Property Tax Rate to 0.03 and delete this paragraph.

At the end of each nweek each agent, but not the Bank, whose score is greater than 100 points, owes the Tax Rate times their score at the beginning of that nweek, rounded down, in points to the bank.

If, at the end of an nweek, the score of that one or more agents as of the beginning of that nweek is not known, the Official Bean Counter is fined 20 points, and calculation of the taxation for that agent or agents is put off until such time as eir score is calculated.

0. Rule 380/0 created by P436/1, 21 Mar 2001 00:00:00

Rule 381/0 : Changing the Property Tax Rate
The Motion to Set the Property Tax Rate is a Unilateral Secondary Motion that takes effect only if the Banker and the Tax collector publicly announce their approval. If the offices of the Banker and the Tax Collector are held by the same person then it is an Approvable motion not subject to unanimous consent.

The value specified by the Motion to Set the Property Tax Rate becomes the new Property Tax Rate when the motion takes effect.

0. Rule 381/0 created by P436/1, 21 Mar 2001 00:00:00

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Tue 26 Jun 2001 17:19:15 UTC
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