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Rule 102/0 : Rules and The Ruleset
The Ruleset is the collective body of current Rule versions. The Ruleset may be altered only as provided therein. Rules are revisiable.

Every Rule must have a unique Rule number. The base Rule number is 300.

0. Initial Rules adopted, 02 Oct 2000 00:00:00

Rule 103/1 : State and Rule Changes
Any change to the game state is a State Change.

A Rule Change is the enactment, repeal, or amendment of a rule. Rule Changes are a type of State Change.

0. Initial Rules adopted, 02 Oct 2000 00:00:00
1. Rule 103/0 amended by Proposal 421/0, 10 Mar 2001 00:00:00

Rule 104/0 : Self-Reference and Self-Application in Rules
Rule Changes that affect Rules needed to allow or apply Rule Changes are permissible. Even Rule Changes that amend or repeal their own authority are premissible. No Rule Change is impermissible solely on account of its self-reference or self-application.
0. Initial Rules adopted, 02 Oct 2000 00:00:00

Rule 116/0 : Permissibility of the Unprohibited
Whatever is not prohibited or regulated by the Ruleset is permitted and unregulated, with the sole exception of Rule Changes, which are permitted only when a Rule or set of Rules explicitly or implicitly permits them.
0. Initial Rules adopted, 02 Oct 2000 00:00:00

Rule 326/0 : Who owns the Rules?
Rules are Objects. When a new Rule is created the owner of the proposal that created the Rule becomes the owner of the Rule. When an existing Rule is modified the owner of the proposal that modified the Rule becomes the owner of the Rule, regardless of who the previous owner was. When a Rule is repealed it ceases to exist and as such is not able to be owned.
0. Rule 326/0 created by Proposal 356/0, 01 Dec 2000 00:00:00

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Tue 26 Jun 2001 17:19:18 UTC
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