Enact a new ruled entitled "Required Actions" with text as follows:0. Poulenc made a Proposal [326], 15 Oct 2000 00:25:56
Actions required to be performed by an agent "as soon as possible" must be performed in the order in which they were assigned, and any outstanding "as soon as possible" actions must be performed before any other actions may be performed by that Agent. Actions required to be performed "as soon as possible" are also assumend to be required "within a reasonable length of time".
The time allowed for actions required to be performed "within a reasonable amout of time" varies depending on what is reasonable for the action, but in no case is it longer than one nweek.
{{Amend Rule 237 with the following text:}}0. Benjamin made a Proposal [327], 15 Oct 2000 23:49:32
The Judge shall decide the truth of the Plantiff's statement based on the game state at the time the RFJ was submitted. Judicial Orders presented with the Judgement will be made based on the game state at the time of the judgement. [[so if a problem has worked itself out already, we don't have to fix it twice]]
{{here ends the text of the proposed amendment}}
1. Add as the second paragraph of R121/0:0. Joel Uckelman made a Proposal [328], 22 Oct 2000 00:47:01
"Points are indivisible, and thus may not be possessed or transferred in fractional quantities. All Point awards shall be rounded to the nearest integer prior to any transactions involving them."
2. Round all Scores to the nearest integer.
{{add a new rule with the following text:}}100 initial points When a new player is added to the roster, they will be credited with 100 points. These points are called the 100 initial points.
If it is decided by a judge as judgement on an RFJ that a player or players have not been credited with their 100 initial points, a judicial order shall be made crediting said players each with 100 initial points.
Proposal 329/1 :
{{add a new rule with the following text:}}
"If the Administraor deems that an Officer has not performed their duties in a reasonable time, then the Administrator may declare emself to be the Deputy of that Officer and perform those duties instead of the Officer concerned. If a Player deems that the Administrator has not performed eir duties in a reasonable time, then the Player may declare emself to be the Deputy of the Administrator. The Player must specify exactly what duties e thinks that the Administrator should have performed. The Player must then wait 24 hours before e may carry out these duties as Deputy Administrator. If another player objects to the Player's Deputyship or the Administrator performs the duties within those 24 hours then the Player may not perform those duties concerned. Once the duties have been performed by the Deputy, the Administrator is no longer required to perform them. Special Case: The following exceptions apply to the Deputy Administrator: text: Any Agent qualified as a Player may cease to be one if a Motion to Remove naming em is adopted. Motions to Remove are Privileged Motions. A Motion to Remove is adopted if its passage ratio is at least two-thirds. The Motive Order corresponding to an adopted Motion to Remove directs the Administrator to remove the named Agent from the Roster.
"Quorum is the number of eligible Agents needed to participate in voting in order for the results of the voting to take effect." 2. Create a new rule entitled "Establishing Quorum": "The Officer charged with maintaining the Roster may, at any time prior the start of a nweek's voting, declare that nweek's voting to be a Quorum Vote. No other Agent may declare Quorum Votes, nor may a Quorum Vote be called during a voting period. If a Quorum Vote is declared for a voting period, quorum is then set at the number of Agents voting in that period. Establishing quorum precedes the determination of the passage or failure of any Ballot Items. Quorum may be changed only through the results of a Quorum Vote."
"Aphasia shall refer to the specific instance of Nomic game which possesses the body of rules containing this definition, unless it is made clear, whether explicitly or via the context, that Aphasia refers to something else. To this end, all permutations of letter case of Aphasia shall be considered equivalent."
The Administrator cannot become [Away]."
Proposal 334/1 : Players that are [Away]
The Administrator cannot become [Away]. Players that are [Away] do not count when calculating the Quorum."
"Motions to Add Players may be subject to three-day unanimous consent." 2. Replace all instances of "unanimous consent" in R303 with "two-day unanimous consent". 3. Replace the first instance of "Motion" in R230 with "Approvable Motion".
"Agents within the game may have Objects associated with them such that the Agent is said to own that Object. Agents may only own Objects that are defined within the Ruleset. Agents may only gain ownership or lose ownership of objects in the manner defined in the Ruleset. Agents may own more than one of a specific type of object, unless prohibited elsewhere in the Ruleset. Agents may not own a negative or non-integral number of a specific type of object, unless allowed elsewhere in the Ruleset. Agents may freely trade in Objects by mutual agreement, unless prohibited elsewhere in the Ruleset. Objects that are not defined in the Ruleset may not be traded. Agents may not trade Objects in return for a Game Action or in return for the promise of a Game Action. [[eg. You can't offer a player some Object in return for them voting 'yes' on your proposal.]] All Players involved in a trade must submit the terms of the trade, or an agreement to previously submitted terms, to a public forum. The trade is deemed to occur when the Administrator (or other relevant Officer) publicly Recognises the trade. A trade must not occur if the resulting ownership of Objects produces an illegal or invalid game state, or if one of the Players involved in the trade would win the game as a result of the trade. Non-Player Agents may only participate in trades if it is specifically allowed elsewhere in the Ruleset."
Proposal 337/1 : Market Economy
"Agents within the game may have Objects associated with them such that the Agent is said to own that Object. Agents may only own Objects that are defined within the Ruleset. Agents may only gain ownership or lose ownership of objects in the manner defined in the Ruleset. Agents may own more than one of a specific type of object, unless prohibited elsewhere in the Ruleset. Agents may not own a negative or non-integral number of a specific type of object, unless allowed elsewhere in the Ruleset. Agents may freely trade in Objects by mutual agreement, unless prohibited elsewhere in the Ruleset. Objects that are not defined in the Ruleset may not be traded. Trades involving a Game Action or the promise of a Game Action are not legally enforcable. [[eg. If you offer a player some Object in return for them voting 'yes' on your proposal and they then vote 'no', then you cannot stop them.]] All Players involved in a trade must submit the terms of the trade, or an agreement to previously submitted terms, to a public forum. The trade is deemed to occur when the Administrator (or other relevant Officer) publicly Recognises the trade. A trade must not occur if the resulting ownership of Objects produces an illegal or invalid game state, or if one of the Players involved in the trade would win the game as a direct result of the trade. Non-Player Agents may only participate in trades if it is specifically allowed elsewhere in the Ruleset."
Alter Rule 235 so that the words "the Administrator shall" are replaced with "the Officer of Supreme Justice shall". Alter Rule 238 so that the words "The Administrator shall" are replaced with "The Officer of Supreme Justice shall". Append the following text to the end of Rule 205: In Rule 227 replace the line "3. all Ballot Item Elections are held again in the next nweek" with the following text: Proposal 338/1 : The Officer of Supreme Justice
"The Officer of Supreme Justice (OSJ) is an Elected Officer. The OSJ is responsible for recognising RFJ's, selecting Judges and recusing Judges." Alter Rule 235 so that the words "the Administrator shall" are replaced with "the Officer of Supreme Justice shall". Alter Rule 238 so that the words "The Administrator shall" are replaced with "The Officer of Supreme Justice shall".
"Anytime before the close of voting on proposals, a Player may make an RFJ accusing a another Player of Heresy by accusing em of being a Humble Disciple, and present the evidence. If the Player is found by the Judge to be Guilty of Heresy, then the Judge shall award the accuser with 30 points. " [[ As I saw it, the original rule had no provisions for deciding whether a Player had committed Heresy. This proposal should treat Accusations as traditional RFJs; if someone thinks they'd be better handled by some other method, let me know and I'll adjust the proposal accordingly ]]
"An Office filled through election is an Elective Office. An Office is Elective iff the Rules specify it to be so." 2. Create a Rule entitled "Elections" with the following text: "At any time prior to the start of voting during a nweek that is either a) the last nweek of an Elective Officer's Term of Office, or b) in which an Elective Office is vacant, any Player may nominate any Player, including emself, as a candidate for that Elective Office. The list of all candidates for an Office who did not decline nomination become the Ballot Issue for that Office at the start of that nweek's voting. Voters may cast a vote for only one candidate on each list for such Ballot Issues. Whichever candidate receives a plurality of the votes cast for an Elective Office shall assume that Office upon the expiration of the erstwhile Officeholder's Term." 3. Capitalize every instance of "elected" in R202.
Proposal 340/1 : elective offices
"An Office filled through election is an Elective Office. An Office is Elective iff the Rules specify it to be so." 2. Create a Rule entitled "Elections" with the following text: "At any time prior to the start of voting during a nweek that is either a) the last nweek of an Elective Officer's Term of Office, or b) in which an Elective Office is vacant, any Player may nominate any Player, including emself, as a candidate for that Elective Office. The list of all candidates for an Office who did not decline nomination become the Ballot Issue for that Office at the start of that nweek's voting. Voters may cast a vote for only one candidate on each list for such Ballot Issues. Whichever candidate receives a plurality of the votes cast for an Elective Office shall assume that Office upon the expiration of the erstwhile Officeholder's Term. In the event of a tie for the most votes among two or more candidates for an Elective Office, the Administrator shall select one of those candidates to hold the Office." 3. Capitalize every instance of "elected" in R202.
"Whenever two outstanding Legislative Orders are in conflict, the Legislative Order the issuance of which was caused by the lower numbered Proposal must be executed first. Legislative Orders are in conflict if their execution would modify the same Rule or other game element."
The Motive Order corresponding to an adopted Motion to Remove directs the Officer in charge of Roaster maintainance to remove the named Agent from the Roster."
If a Motion of No Confidence is adopted then the Officer who is named in that Motion is removed from es Office and the Office becomes vacant. An election for the Office is held the nweek following the adopted Motion of No Confidence. Motions of No Confidence may not be proposed in the last nweek of an Officer's Term." Append the following text to the end of Rule 205: In Rule 227 replace the line "3. all Ballot Item Elections are held again in the next nweek" with the following text: Replace the text "Candidates must put themselves forward for election again." with the text "Candidates must be nominated for election again." Replace the text "shall carry on the majority of votes cast." with the text "shall be determined as if quorum was met."
Objects are indivisible and may be possessed only in nonnegative quantities. Agents may own Objects. No entity may be both an Object and an Agent. Objects may not be created, destroyed, or otherwise altered, transferred, or adulterated except as allowed by the Rules.
With the nweekly distribution of the ballot, the Administrator shall create for each ballot item one New Transferable Vote for each player, and recind these to each player so that every player recieves one New Transferable Vote on each ballot item. New Transferable Votes are entities that may be created by the administrator only when required by the rules, they may be destroyed by their owner at any time. They may be transferred by their owner to any other legal owner by posting to the public forum. Eacn New Transferable Vote is marked with the serial number of the ballot item it represents, and can be used by its owner to cast a vote on that item; this may be done either by posting in the public forum or by privately notifying the Administrator. This use destroys that New Transferable Vote. At the end of the voting period, the Administrator shall order any remaining New Transferable Votes to be destroyed. _____ Repeal rule 224
Proposal 346/1 : Transferable Voting!
With the nweekly distribution of the ballot, the Administrator shall create for each ballot item one New Transferable Vote for each eligible voter, and transfer ownership of these to each eligible voter so that every eligible voter recieves one New Transferable Vote on each ballot item. [[Each player gets one and only one NTV per ballot item. Each NTV can only be used to vote on the ballot item for which it was issued.]] New Transferable Votes are entities that may be created by the administrator only when required by the rules, they may be destroyed by their owner at any time. They may be transferred by their owner to any other legal owner by posting to the public forum. Eacn New Transferable Vote is marked with the serial number of the ballot item it represents, and can be used by its owner to cast a vote on that item. This may be done either by posting in the public forum or by privately notifying the Administrator. This use destroys that New Transferable Vote. No vote may be cast except through this use and consequent destruction of a New Transferable Vote. At the end of the voting period the Administrator shall order any remaining New Transferable Votes destroyed. [[Players may swap, sell, trade or otherwise manipulate NTVs until the end of the voting period. During that time they each one may be used to cast a vote on the ballot item for which it was created. If you can get hold of several, you may cast several votes on that ballot item.]] "NTV" may be used to stand for "New Transferable Vote" in official and unofficial documents. _____ Repeal rule 224 [[This allows one vote and one vote only. This is unnescessary, even a hinderance since player will now vote through the use of the NTVs rather than the old system.]] Repeal rule 226 [[Rather than amend rule 226 I chose to incorporate the same idea into the NTV rule.]]
Proposal 346/2 : Transferable Voting!
With the nweekly distribution of the ballot, the Administrator shall create for each ballot item one New Transferable Vote for each eligible voter, and transfer ownership of these to each eligible voter so that every eligible voter recieves one New Transferable Vote on each ballot item. [[Each player gets one and only one NTV per ballot item. Each NTV can only be used to vote on the ballot item for which it was issued.]] New Transferable Votes are entities that may be created by the administrator only when required by the rules, they may be destroyed by their owner at any time. They may be transferred by their owner to any other legal owner by posting to the public forum. Eacn New Transferable Vote is marked with the serial number of the ballot item it represents, and can be used by its owner to cast a vote on that item. This may be done either by posting in the public forum or by privately notifying the Administrator. This use destroys that New Transferable Vote. No vote may be cast except through this use and consequent destruction of a New Transferable Vote. At the end of the voting period the Administrator shall order any remaining New Transferable Votes destroyed. [[Players may swap, sell, trade or otherwise manipulate NTVs until the end of the voting period. During that time they each one may be used to cast a vote on the ballot item for which it was created. If you can get hold of several, you may cast several votes on that ballot item.]] "NTV" may be used to stand for "New Transferable Vote" in official and unofficial documents.
Proposal 346/3 : Transferable Voting!
With the nweekly distribution of the ballot, the Administrator shall create for each ballot item one New Transferable Vote for each eligible voter, and transfer ownership of these to each eligible voter so that every eligible voter recieves one New Transferable Vote on each ballot item. [[Each player gets one and only one NTV per ballot item. Each NTV can only be used to vote on the ballot item for which it was issued.]] New Transferable Votes are entities that may be created by the administrator only when required by the rules, they may be destroyed by their owner at any time. They may be transferred by their owner to any other legal owner by posting to the public forum. Each New Transferable Vote is marked with the serial number of the ballot item it represents, and can be used by its owner to cast a vote on that item. This may be done either by posting in the public forum or by privately notifying the Administrator. This use destroys that New Transferable Vote. No vote may be cast except through this use and consequent destruction of a New Transferable Vote. At the end of the voting period the Administrator shall order any remaining New Transferable Votes destroyed. [[Players may swap, sell, trade or otherwise manipulate NTVs until the end of the voting period. During that time they each one may be used to cast a vote on the ballot item for which it was created. If you can get hold of several, you may cast several votes on that ballot item.]] "NTV" may be used to stand for "New Transferable Vote" in official and unofficial documents.
The Bank is an agent, but it is not a legal voter. The Bank may create Points. The Bank acts only to comply with legally-issued Administrative or Judicial orders. The Bank may create points by posting to the public forum. These created points are owned by the Bank. Enact a rule entitled "The Banker" with text as follows: The Office of The Banker is an elective office. It is the responsibility of the Banker to post actions to the public forum for the Bank. If the Bank is required to transfer more points than it owns, the Banker may order it to create more points before the transfer.
Proposal 347/1 : The Bank
The Bank is an agent, but not an eligible voter. If a debt owed the Bank is overdue the Bank may submit a Motion for Repayment of that debt, at the discretion of the Banker. A Bank Motion is a motion that, once submitted, becomes a Ballot Item on the next nweekly voting. A Bank Motion should describe one or more actions to be performed by the Bank. If it passes, a Motive Order is issued for the Bank to perform those actions. _____ Enact a rule entitled "The Banker" with text as follows: The Office of The Banker is an elective office. It is the responsibility of the Banker to post actions to the public forum for the Bank. There are some decisions that must be made and some actions that must be performed by the bank. This office acts as the decision-making and action-performing part of the Bank. If a CFJ finds that the Banker has not allowed the Bank to perform its required duties within a reasonable length of time e is expelled from the office and fined fifty points. It is up to the Banker to decide what actions the Bank will take, and post those actions to the public forum. Eir nweekly report should include a summary of all actions taken by the Bank in that nweek, and also a list of the scores of each player and all debts owed by or owed to the bank. The Banker may always cause the Bank to perform an action in an Administrative, Motive, or Legistative Order, provided that it is a legal action for the Bank. The Banker may also cause the bank to repay any debt that it owes. If another action is to be performed, the Banker must act on behalf of the bank, and although the action is performed as if acted by the bank, it cannot affect items owned by the bank or enter the bank into any debts, or be any other effect not normally allowed by the action an independant agent. ______ Enact a new rule titled "Points Owed" If an agent owes points, e is considered a debtor. The agent to which those points are owed is eir creditor. If e does not pay those points which e owes within whatever time is agreed upon in advance by those parties, or two nweeks otherwise, the debt becomes overdue and eir creditor may submit a Motion for Repayment for that particular debt. A Motion for Repayment that is submitted becomes a ballot issue at the start of the next nweekly voting. If it passes then a Motive Order is issued for the repayment of the debt, to be performed as soon as possible.
Proposal 347/2 : The Bank
The Bank is an agent, but not an eligible voter. If a debt owed the Bank is overdue the Bank may submit a Motion for Repayment of that debt, at the discretion of the Banker. A Bank Motion is a motion that, once submitted, becomes a Ballot Item on the next nweekly voting. A Bank Motion should describe one or more actions to be performed by the Bank. If it passes, a Motive Order is issued for the Bank to perform those actions. Enact a rule entitled "The Banker" with text as follows: The Office of The Banker is an elective office. It is the responsibility of the Banker to post actions to the public forum for the Bank. There are some decisions that must be made and some actions that must be performed by the bank. This office acts as the decision-making and action-performing part of the Bank. If a CFJ finds that the Banker has not allowed the Bank to perform its required duties within a reasonable length of time e is expelled from the office and fined fifty points. It is up to the Banker to decide what actions the Bank will take, and post those actions to the public forum. Eir nweekly report should include a summary of all actions taken by the Bank in that nweek, and also a list debts owed by or owed to the bank. The Banker may always cause the Bank to perform an action in an Administrative, Motive, or Legistative Order, provided that it is a legal action for the Bank. The Banker may also cause the bank to repay any debt that it owes. If another action is to be performed, the Banker must instead act on behalf of the bank, and although the action is performed as if acted by the bank, it cannot affect items owned by the bank or enter the bank into any debts, or be any other effect not normally allowed by the action an independant agent. _____ Enact a new rule titled "Points Owed" If an agent owes points, e is considered a debtor. The agent to which those points are owed is eir creditor. If e does not pay those points which e owes within whatever time is agreed upon in advance by those parties, or two nweeks otherwise, the debt becomes overdue and eir creditor may submit a Motion for Repayment for that particular debt. A Motion for Repayment that is submitted becomes a ballot issue at the start of the next nweekly voting. If it passes then a Motive Order is issued for the repayment of the debt, to be performed as soon as possible.
Extra Votes are objects. The owner of one or more Extra Votes may transfer any or all of those Extra Votes to another legal owner by posting to the public Forum. The Owner of an Extra Vote may use the Extra Vote to cast one vote on any ballot item, provided that e is a legal voter, by posting to the public forum. This use also transfers ownership of that Extra Vote to the Bank. A voter may not use more than one Extra Vote on a single ballot item. There are five extra votes. Initially, all Extra Votes are owned by the Bank. An agent having a score of greater than or equal to 100 points may purchase an Extra Vote by posting to the Public Forum. This transfers 100 points from that player to the Bank, and the Administrator shall then, within a reasonable amount of time, order the transfer of one Extra Vote from the Bank to that player, provided that the Bank owns at least one Extra Vote.
"The Officer of Bean Counting (OBC) is an Elected Officer. The OBC is responsible for keeping track of the number of each Object currently owned by each Agent."
Associated with each agent is a scalar quantity known as eir score. An agent's score is a representation of the number of point objects owned by em. The owner of one or more points may transfer any or all points in eir posession to another legal owner by posting to the public forum. If the rules call for the Administrator to credit a player with a certain number of points then e shall order the transfer of those points from the Bank to that player. If the rules call for the Administrator to debit a player a certain number of points then e shall order that player to transfer the required points to the Bank.
Proposal 350/1 : Points are transferrable objects
Associated with each agent is a scalar quantity known as eir score. An agent's score is a representation of the number of point objects owned by em. The owner of one or more points may transfer any or all points in eir posession to another legal owner by posting to the public forum. If the rules call for the Administrator to credit a player with a certain number of points then e shall order the transfer of those points from the Bank to that player. If the rules call for the Administrator to debit a player a certain number of points then e shall order that player to transfer the required points to the Bank. Upon the enactment of this rule, the previously-existing score of each player is converted into a number of points such that the score before and after the enactment is exactly the same. The administrator may not perform any scoring operations resulting from the end of voting until this has been done. This paragraph will then self-delete.
When/if this proposition passes, credit each Player with 100 Initial Points.
0. Benjamin made a Proposal [329], 25 Oct 2000 03:50:17
0. Administrator recognized Proposal 329/0, 27 Oct 2000 05:16:17
1. Benjamin revised Proposal 329, 27 Oct 2000 15:26:33
1. Administrator recognized Proposal 329/1, 27 Oct 2000 19:24:26
1. Proposal 329/1 held (3-3-0-7), 01 Nov 2000 00:00:00
1. Proposal 329/1 failed (4-7-0-2), 11 Nov 2000 00:00:00
Proposal 330/0 : I Shot The Sheriff
Create a rule entitled 'I Shot The Sheriff' with the following text:
0. The Kid made a Proposal [330], 25 Oct 2000 14:32:53
In the case that the duties the Deputy Administrator wishes to carry out would affect the Ballot Issues for that nweek [[eg. Recognition of Proposal submission or alteration]] and voting starts in less than 24 hours, then the Deputy Administrator need only wait 6 hours to perform the duties. However the duties do not officially happen until the second before voting starts, so players may still object in the mean time.
The Deputy Administrator may not recognise es own actions [[eg. Proposal submission or alteration]].
The Deputy Administrator may not assign or recuse Judges for an RFJ in which e is the Plantiff or Defendant.
The Deputy Administrator may not award or credit any Player with a Win."
0. Administrator recognized Proposal 330/0, 27 Oct 2000 05:16:17
0. Proposal 330/0 held (4-2-0-7), 01 Nov 2000 00:00:00
0. Proposal 330/0 passed (6-5-0-2), 11 Nov 2000 00:00:00
Proposal 331/0 : Motion to Remove Players
title: Motion to Remove Players
0. Zagarna made a Proposal [331], 26 Oct 2000 09:35:38
0. Administrator recognized Proposal 331/0, 27 Oct 2000 05:16:17
1. Proposal 331/1 held (0-6-0-7), 01 Nov 2000 00:00:00
0. Proposal 331/0 failed (2-5-0-6), 11 Nov 2000 00:00:00
Proposal 332/0 : Quorum Fix
1. Amend the first sentence of R227/0 to read:
0. Joel Uckelman made a Proposal [332], 01 Nov 2000 04:34:20
0. Administrator recognized Proposal 332/0, 06 Nov 2000 18:43:43
0. Proposal 332/0 passed (6-5-0-2), 11 Nov 2000 00:00:00
Proposal 333/0 : What's in a Name
I propose that Rule 1/0 : The Game be amended to read
0. XnJester made a Proposal [333], 03 Nov 2000 05:45:51
0. XnJester withdrew Proposal 333/0, 06 Nov 2000 00:00:00
0. Administrator recognized Proposal 333/0, 06 Nov 2000 18:43:43
Proposal 334/0 : Players that are [Away]
create a new rule
named:"Players that are [Away]"
that reads: "Any Player may gain or lose the [Away] attribute by sending a message to this effect to a public forum. Players that have not voted in the last three nweeks automatically gain the [Away] attribute. Players that are [Away] may not vote, make proposals, be selected as judges, gain or lose points. Players that are away are not required to make any action if that action was imposed on them while they were [Away].
create a new rule
0. Zagarna made a Proposal [334], 06 Nov 2000 08:35:52
named:"Players that are [Away]"
that reads: "Any Player may gain or lose the [Away] attribute by sending a message to this effect to a public forum. Players that have not voted in the last three nweeks automatically gain the [Away] attribute. Players that are [Away] may not vote, make proposals, be selected as judges, gain or lose points. Players that are away are not required to make any action if that action was imposed on them while they were [Away].
1. Zagarna revised Proposal 334, 06 Nov 2000 08:44:31
0. Administrator recognized Proposal 334/0, 06 Nov 2000 18:43:43
1. Administrator recognized Proposal 334/1, 06 Nov 2000 18:43:43
1. Proposal 334/1 passed (9-2-0-2), 11 Nov 2000 00:00:00
Proposal 335/0 : Officers that are [Away]
I propose a new rule named "Officers that are [Away]" that reads: "If for any reason an Officer is [Away] e will cease to hold the office and a random player shall be selected by the Administrator to fulfill that office. The expiration date of the office shall be moved to just before the start of the next voting."
0. Zagarna made a Proposal [335], 06 Nov 2000 09:07:07
0. Administrator recognized Proposal 335/0, 06 Nov 2000 18:43:43
0. Proposal 335/0 passed (7-4-0-2), 11 Nov 2000 00:00:00
Proposal 336/0 : unanimous consent fix
1. Add as the last sentence of the first paragraph of R210:
0. Joel Uckelman made a Proposal [336], 12 Nov 2000 20:15:59
0. Administrator recognized Proposal 336/0, 14 Nov 2000 04:05:32
0. Proposal 336/0 passed (4-1-0-8), 21 Nov 2000 00:00:00
Proposal 337/0 : Market Economy
Create a rule entitled 'Market Economy' with the following text:
Create a rule entitled 'Market Economy' with the following text:
0. The Kid made a Proposal [337], 13 Nov 2000 09:03:18
0. Administrator recognized Proposal 337/0, 14 Nov 2000 04:05:32
1. The Kid revised Proposal 337, 16 Nov 2000 09:25:42
1. Administrator recognized Proposal 337/1, 17 Nov 2000 16:54:15
1. Proposal 337/1 failed (2-3-0-8), 21 Nov 2000 00:00:00
Proposal 338/0 : The Officer of Supreme Justice
Create a new rule entitled 'The Officer of Supreme Justice' with the following text:
"The Officer of Supreme Justice (OSJ) is an elected position. The OSJ is responsible for recognising RFJ's, selecting Judges and recusing Judges."
"During the first seven days of the fifth nweek of an Officer's Term [[ie. before the voting starts]] Players may put themselves forward for election to Office. The current Officer is automatically put up for election unless e publicly specifies otherwise. If no Player other than the current Officer puts themselves forward then the current Officer is automatically elected for another five nweeks and no election is required. In the event that the election is tied, the Administrator shall select one of the tied players to hold the Office, but the Term of Office is reduced to one nweek."
"3. Ballot Item Elections for non-vacant Offices are held again in the next nweek. The current Officer keeps their Office for another nweek. Candidates must put themselves forward for election again.
4. Ballot Item Elections for vacant Offices shall carry on the majority of votes cast."
Create a new rule entitled 'The Officer of Supreme Justice' with the following text:
0. The Kid made a Proposal [338], 13 Nov 2000 16:47:55
0. Administrator recognized Proposal 338/0, 14 Nov 2000 04:05:32
1. The Kid revised Proposal 338, 16 Nov 2000 09:55:01
1. Administrator recognized Proposal 338/1, 17 Nov 2000 16:54:15
1. Proposal 338/1 passed (3-2-0-8), 21 Nov 2000 00:00:00
Proposal 339/0 : modification of 302/0, Subliminal Religious Indoctrination
I propose modifying the second paragraph of Rule 302/0 to read:
0. Potter made a Proposal [339], 13 Nov 2000 17:32:18
0. Administrator recognized Proposal 339/0, 14 Nov 2000 04:05:32
0. Potter withdrew Proposal 339/0, 15 Nov 2000 18:52:51
Proposal 340/0 : elective offices
1. Create a Rule entitled "Elective Offices" with the following text:
1. Create a Rule entitled "Elective Offices" with the following text:
0. Joel Uckelman made a Proposal [340], 14 Nov 2000 03:24:45
0. Administrator recognized Proposal 340/0, 14 Nov 2000 04:05:32
1. Joel Uckelman revised Proposal 340, 17 Nov 2000 17:31:15
1. Administrator recognized Proposal 340/1, 17 Nov 2000 17:33:41
1. Proposal 340/1 passed (4-1-0-8), 21 Nov 2000 00:00:00
Proposal 341/0 : Conflicting Legislative Orders
Create a new rule entitled "Conflicting Legislative Orders" with the following text:
0. Joel Uckelman made a Proposal [341], 14 Nov 2000 16:12:46
0. Administrator recognized Proposal 341/0, 17 Nov 2000 16:54:15
0. Proposal 341/0 passed (4-1-0-8), 21 Nov 2000 00:00:00
Proposal 342/0 : Motion to Remove Players II
create a new rule named:"Motion to remove players II" that reads:"Any Agent qualified as a Player may cease to be one if a Motion to Remove naming em is adopted. Motions to Remove are Secondary Approvable Motions. A Motion to Remove is subject to 10days-unanimous consent. [[this way no player can be removed if e checks the mailing list at least once per nweek]]
0. Zagarna made a Proposal [342], 15 Nov 2000 22:02:35
0. Administrator recognized Proposal 342/0, 17 Nov 2000 16:54:15
0. Proposal 342/0 passed (3-2-0-8), 21 Nov 2000 00:00:00
Proposal 343/0 : Officers and Gentlemen
Create a new Rule entitled 'Officers and Gentlemen' with the following text:
0. The Kid made a Proposal [343], 16 Nov 2000 10:03:44
"If a player is dissatisfied with the conduct of an Elected Officer e may propose a Motion of No Confidence naming that Officer. A Motion of No Confidence is a Secondary Approvable Motion requiring a two-thirds passage-ratio to be adopted.
"At the end of the Term of Office the current Officer is automatically nominated for election unless e publicly specifies otherwise. If no Player other than the current Officer is nominated for election then the current Officer is automatically elected for another Term and no election is required. In the event that the election is tied, the Administrator shall select one of the tied players to hold the Office, but the Term of Office is reduced to one nweek."
"3. Ballot Item Elections for non-vacant Offices are held again in the next nweek. The current Officer keeps their Office for another nweek. Candidates must put themselves forward for election again.
4. Ballot Item Elections for vacant Offices shall carry on the majority of votes cast."
0. Administrator recognized Proposal 343/0, 17 Nov 2000 16:54:15
0. Proposal 343/0 passed (3-2-0-8), 21 Nov 2000 00:00:00
Proposal 344/0 : R227/2 Amendment
Amend R227/2 as follows:
0. The Kid made a Proposal [344], 21 Nov 2000 13:51:24
0. Administrator recognized Proposal 344/0, 23 Nov 2000 19:14:00
0. Proposal 344/0 passed (7-2-0-3), 01 Dec 2000 00:00:00
Proposal 345/0 : Object proposal
Create a rule entitled "Objects":
0. Joel Uckelman made a Proposal [345], 22 Nov 2000 03:55:33
0. Administrator recognized Proposal 345/0, 23 Nov 2000 19:14:00
0. Proposal 345/0 passed (6-3-0-3), 01 Dec 2000 00:00:00
Proposal 346/0 : Transferable Voting!
Enact a new rule titled "New Transferable Votes" to read as follows:
If proposal 345 passed then enact a new rule titled "New Transferable Votes" to read as follows:
If proposal 345 passed then the rules are to be modified in the following ways: Rules 224 and 226 shall be repealed, and a new rule shall be enacted titled "New Transferable Votes" with text as follows below.
If proposal 345 passed then the rules are to be modified in the following ways: Rules 224 and 226 shall be repealed, and a new rule shall be enacted titled "New Transferable Votes" with text as follows below.
0. Poulenc made a Proposal [346], 23 Nov 2000 15:33:31
0. Administrator recognized Proposal 346/0, 23 Nov 2000 19:14:00
1. Poulenc revised Proposal 346, 23 Nov 2000 21:32:59
1. Administrator recognized Proposal 346/1, 24 Nov 2000 02:52:28
3. Poulenc revised Proposal 346, 27 Nov 2000 19:36:59
2. Poulenc revised Proposal 346, 27 Nov 2000 19:40:47
2. Administrator recognized Proposal 346/2, 28 Nov 2000 05:11:49
3. Administrator recognized Proposal 346/3, 28 Nov 2000 05:11:49
3. Proposal 346/3 failed (4-5-0-3), 01 Dec 2000 00:00:00
Proposal 347/0 : The Bank
Enact a rule entitled "The Bank" with text as follows:
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Enact a rule entitled "The Bank" with text as follows:
Enact a rule entitled "The Bank" with text as follows:
0. Poulenc made a Proposal [347], 23 Nov 2000 15:52:52
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0. Administrator recognized Proposal 347/0, 23 Nov 2000 19:14:00
1. Poulenc revised Proposal 347, 24 Nov 2000 00:28:48
1. Administrator recognized Proposal 347/1, 24 Nov 2000 02:52:28
2. Poulenc revised Proposal 347, 24 Nov 2000 03:10:36
2. Administrator recognized Proposal 347/2, 28 Nov 2000 05:11:49
2. Proposal 347/2 passed (6-3-0-3), 01 Dec 2000 00:00:00
Proposal 348/0 : Extra Votes
Enact a new rule with the titled "Extra Votes" and text as follows:
0. Poulenc made a Proposal [348], 23 Nov 2000 16:06:58
0. Administrator recognized Proposal 348/0, 23 Nov 2000 19:14:00
0. Proposal 348/0 passed (6-3-0-3), 01 Dec 2000 00:00:00
Proposal 349/0 : The Officer of Bean Counting
Create a Rule entitled 'The Officer of Bean Counting' with the following text:
0. The Kid made a Proposal [349], 23 Nov 2000 16:48:34
0. Administrator recognized Proposal 349/0, 23 Nov 2000 19:14:00
0. Proposal 349/0 passed (8-1-0-3), 01 Dec 2000 00:00:00
Proposal 350/0 : Points are transferrable objects
Amend rule 121/1 to read as follows:
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Amend rule 121/1 to read as follows:
0. Poulenc made a Proposal [350], 23 Nov 2000 15:53:29
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0. Administrator recognized Proposal 350/0, 23 Nov 2000 19:14:00
1. Poulenc revised Proposal 350, 23 Nov 2000 22:04:42
1. Administrator recognized Proposal 350/1, 24 Nov 2000 02:52:28
1. Proposal 350/1 passed (5-4-0-3), 01 Dec 2000 00:00:00