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which contains an accurate snapshot of the gamestate (except proposals) at some time far in the past.Proposal Information for Distances
Exists: No
Created: by Olena at 21:54:35 12th October 2003 GMT.
Description: A mutation of "nowhere"
Expires 21:54:35 28th October 2003 GMT
{
New Rule: DistanceDefault
Color: black, because that was the default color
The graphwise distance between two vertices a, b of space is the least integer n for which there exists a sequence of vertices a = v[0], v[1], ..., v[n-1], b = v[n] such that v[i] is graphwise adjacent to v[i+1] for all 0 <= i < n. The graphwise distance between nowhere and any possible location of a player is considered to be infinite.
The coordinatewise distance between two vertices a, b of space is defined as their Euclidean distance. (so, for (a,b) and (c,d) it's Sqrt((a-c)^2 +(b-d)^2).
}
Votes:
Comments:- What about coordinatewise distances wrt nowhere? What about rule 16? --Alex
- What about coordinatewise distances wrt nowhere? What about rule 16? --Alex
- What about coordinatewise distances wrt nowhere? What about rule 16? --Alex
- I only said that once!
- Basically, the choice between "nowhere\" and \"Distances\" is whether to keep Space in a discrete world of lattice points or to embed it in the familiar Euclidean plane. I prefer not using coordinatewise distance at all; then we can (almost) think of Space as a general simple connected graph.
- But in any case, I think Olena should make a new proposal including Rule 16 and distances wrt nowhere.
- So do I (Alex). But it doesn't seem that that is going to happen soon, so I shall make such a proposal.
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