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which contains an accurate snapshot of the gamestate (except proposals) at some time far in the past.Proposal Information for nowhere
Exists: No
Created: by Alex at 1:31:03 8th October 2003 GMT.
Description: define "graphwise equidistant"
Expires 1:31:03 24th October 2003 GMT
{
New Rule: DistanceDefault
Color: black, because that was the default color
The graphwise distance between two vertices a, b of space is the least integer n for which there exists a sequence of vertices a = v[0], v[1], ..., v[n-1], b = v[n] such that v[i] is graphwise adjacent to v[i+1] for all 0 <= i < n. The graphwise distance between nowhere and any possible location of a player is considered to be infinite.
The coordinatewise distance between two vertices a, b of space is defined as the greater of the absolute value of the difference of their x-coordinates and the absolute value of the difference of their y-coordinates. The coordinatewise distance between nowhere and any possible location of a player is considered to be infinite.
}
Change "equidistant" in rule 16 to "graphwise equidistant".
Votes:
- Alex voted with 1
- Robert voted with 1
- Olena voted with -1
- Xiannan voted with -1
Comments:- Note that this doesn't change the sense of Rule 16 PlayersBoundToSpace. --Robert
- This proposal got overwritten when I testingly tried to submit another proposal named 'nothing'. Sorry for the inconvenience. --Alex
- (read 'nowhere' for 'nothing')
- I agree with the first part of the proposal (about graphwise distance) but not with the second part. --Olena (see new proposal)
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