101 | 102 | 103 | 104 | 105 |
106 | 107 | 108 | 109 | 110 |
111 | 112 | 113 | 114 | 115 |
116 |
201 | 202 | 203 | 204 | 205 |
206 | 207 | 208 | 209 | 210 |
211 | 212 | 213 |
All citizens (citizen meaning a single person involved in the game) must always abide by the laws then in effect, in the form in which they are then in effect. Breaking any law during game play results in a penalty to be set by a judge. The term law means any member of the set of statements in this document (referred to as the Constitution), existing since the beginning of the game, and all laws legally created and enacted subsequent to the start of the game.
Initially laws in the 100's are immutable and laws in the 200's are mutable. Laws subsequently enacted or transmuted (that is, changed from immutable to mutable or vice versa) may be immutable or mutable regardless of their numbers, and laws in the Initial Constitution may be transmuted regardless of their numbers.
A proposition is any of the following: (1) the enactment, repeal, or amendment of a mutable law; (2) the enactment, repeal, or amendment of an amendment of a mutable law; or (3) the transmutation of an immutable law into a mutable law or vice versa.
(Note: This definition implies that, at least initially, all new laws are mutable; immutable laws, as long as they are immutable, may not be amended or repealed; mutable laws, as long as they are mutable, may be amended or repealed; any laws of any status may be transmuted; no law is absolutely immune to change.)
All propositions submitted in the proper way shall be voted on. They will be adopted if and only if they receive the required number of votes.
Every citizen is an eligible voter.
All propositions shall be written down before they are voted on. If they are adopted, they shall guide play in the form in which they were voted on.
No proposition may take effect earlier than the moment of the completion of the vote that adopted it, even if its wording explicitly states otherwise. No proposition or law may have retroactive application.
Each proposition shall be given a number for reference.
The numbers shall begin with 1001, and each proposition submitted in the proper way shall receive the next successive integer, whether or not the proposal is adopted.
If a law is repealed and reenacted, it receives the number of the proposal to reenact it. If a law is amended or transmuted, it receives the number of the proposal to amend or transmute it. If an amendment is amended or repealed, the entire law of which it is a part receives the number of the proposal to amend or repeal the amendment.
A proposition loses the official title of "proposition" after it has been voted on. If it passes, it is then takes the label "law".
Propositions that transmute immutable laws into mutable laws may be adopted if and only if the vote is unanimous among the eligible voters. Transmutation shall not be implied, but must be stated explicitly in a proposal to take effect.
In a conflict between a mutable and an immutable law, the immutable law takes precedence and the mutable law shall be entirely void. For the purposes of this law a proposal to transmute an immutable law does not "conflict" with that immutable law.
Citizens are allowed to discuss and suggest amendments to, or to argue against a proposition. The original draftee of the proposition decides on the final form of the proposition to submit for voting. The time limit for this debate, as well as the voting date for the proposition is not governed by this law.
A citizen always has the option to forfeit the game rather than continue to play or incur a game penalty.
There must always be at least one mutable law. The adoption of propositions must never become completely impermissible.
Propositions that affect laws needed to allow or apply propositions are as permissible as other propositions. Even propositions that amend or repeal their own authority are permissible. No proposition or type of move is impermissible solely on account of the self-reference or self-application of a law.
Whatever is not prohibited or regulated by a law is permitted and unregulated, with the sole exception of changing the laws, which is permitted only when a law or set of laws explicitly or implicitly permits it.
This game of Nomic shall officially be called Simplex.
Game play shall proceed from the start of the game, with a series of whole turns taken in the required time. No two turns may overlap. Game play only ends when a win condition, set forth by law, has been met. All citizens start with zero points. The Minister of Records shall keep the official records of citizen's point totals. All point transactions must be made in integer values. No citizen may change a score unless it is through a transfer of points. (This implies that points may not be created). A citizen may not give away any citizen's points but his own. He may only give away positive values. The only exception is that the Minister of Records must give/remove points as dictated by law, or dictated by a Judge. No Judge may change him/her own points by way of a case verdict, or any other means.
One turn lasts one week. A turn consists of three parts in this order:
(1) Within the first five days of the week, each citizen may draft up to one proposition for discussion and amendment. By the end of the five day period, all propositions must be submitted to the Minister of Records by the draftee of the original proposition.
(2) On the six and seventh day the Minister of Records must post all propositions for voting. He must do so at least six hours before the end of the sixth day of the turn, and will take a penalty of five points in his pay for every hour after the voting period has begun that the final version of all the propositions aren't posted.
(3) On the first day of the next week, the results of the vote are posted, laws are added to the records, and voting payment points distributed by the Minister of Records.
The voting period must always start one week apart unless, (1) The Minister of Records declares voting is suspended to readjust the voting times, for which no more than one week of delay can take place, or (2) The Minister of Records is on vacation, and thus voting is suspended. Vacation is defined as a period of time for which the citizen on vacation is indisposed, and thus hindered at his duties. All vacations taken by the Minister of Records must be publicly posted at least one week prior to starting, and the new date of voting must also be posted at this time.
The official admission of new citizens is the duty, and decision of the Minister of Records. The citizenship of any citizen cannot be revoked except by law. The only exception is that a citizen may retract his/her own citizenship at any time.
The number of voting payment points a citizen is given in a turn is equal to the integer truncated sum of the percentage of yes votes received for a proposition made within that turn, and one-quarter the percentage of propositions that the citizen voted on in that turn.
The Minister of Records shall not receive voting payment points, but instead will receive a flat rate payment of eighty points per turn, awarded at the time that voting payment points are made to the other citizens.
Each citizen may cast up to one vote on each proposition. This vote must take the form of "yes", "no", or "abstain". A "yes" vote counts towards passing the proposition. A "no" vote counts towards failing a proposition. An abstention counts as a vote in voting percentages, but does not count towards the passing or failing of a proposition.
If no vote is recieved from a citizen in the proper way, and within the required time, he/she loses that vote.
A proposition is adopted if, and only if, the vote is unanimous among the eligible voters who voted within the appropriate time frame set forth by the Minister of Records.
An adopted proposition takes full effect immediately after the voting period on that proposition has ended.
If two or more mutable laws conflict with one another, or if two or more immutable laws conflict with one another, then the law with the lowest ordinal number takes precedence. If at least one of the laws in conflict explicitly says of itself that it defers to another, non-immutable law (or type of law) or takes precedence over another non-immutable law (or type of law), then such provisions shall supersede the numerical method for determining precedence. If two or more laws claim to take precedence over one another or to defer to one another, then the numerical method again governs.
If the Minister of Records is caught abusing his position, by way of the embezzlement or fraud of any citizens points, or by manipulating the result of a vote, or by manipulation or alteration of any official documents or records, then he shall incur a penalty prescribed by a random Judge.
There is a Ministry of Records. The chief administrator of the Ministry of Records is the Minister of Records. The Ministry of Records, shall be responsible for the record keeping of Simplex. The Minister of Records, among other duties defined, shall be the official keeper of all records. The Minister of Records may handle submissions, and record keeping in any manner he sees fit, but must make the procedures for submissions, as well as the deadlines, public at all times. The Minister of Records must make all records public at all times.
Parts of this law have been amended by law 1005.
If any citizen disagrees about the legality of any move, or the interpretation or application of any law, then that citizen may invoke judgment. To invoke judgment, a request for judgment shall be submitted to the Minister of Records who will randomly select a Judge from all eligible citizens. Official statements must then be submitted by all parties involved, within the time permitted by the Judge, to the Minister of Records, who will promptly give them to the Judge. The Judge will then decide the solution, and submit the official decision, complete with justification, to the Minister of Records, who will post it, and carry out its actions.
When judgment is invoked, game-play still continues, however any laws passed after the date of the invoking of judgment, that conflict with a Judges decision on a case, will be nulled and void. It is up to the Minister of Records to keep an official record of dates.
To be eligible for the position of Judge, you may not be the citizen invoking the judgment, nor anyone directly named in the request for judgment. In cases where everyone is named in the request for judgment, the Minister of Records presides as Judge.
If, within one week of a judgment, anyone feels that the judgment was unfair or unjust, they may invoke an appeal judgment. In an appeal judgment, the new Judge (who must satisfy previous eligibility requirements, as well as not be the previous Judge (Unless no one else remains, in which it defaults to the Minister of Records) either rules support for the previous Judge's actions, or dismisses his actions. In the event of dismissal, the case is put up to trial again with a third Judge (If anyone remains, else the Minister of Records). However, a case may only be appealed once. (Thus a case up for retrial may not be appealed.)
New Judges are not bound by decisions of old Judges. A Judge may only settle the case presented to them. All judgments must be in accordance with the laws, or a penalty, decided by another Judge, will be given. If the laws are silent, inconsistent, or unclear on a point at issue, the Judge shall consider game custom and the spirit of the game before applying other standards. A Judge may not alter any laws, however, it is within a Judge's jurisdiction to nullify any laws passed within the last turn if those laws will directly help to solve the case at hand. A Judge may not ever nullify any items of the Constitution.
If the laws are changed so that further play is impossible, or if the legality of a move cannot be determined with finality, so that a move appears equally legal and illegal, then the citizen who first submits an observance of the contradiction to the Minister of Records is the winner.
If disagreement arises over the way in which the citizen won, then judgment is invoked to decide the issue.
The official name of the point is the Sunada. The plural form of Sunada is Sunadas. The abbreviated written form of the Sunada is &, and is written after the numerical value. (For example one Sunada, which is identical to one point, can be written 1& ).