Imperial Nomic 28 v2.0 Actions 1+

This document last updated at: 8/12/98 12:10:57 PM

Action Type

Player

Action

1. Proclamation

TIE
7/16/98

The game of Imperial Nomic 28 is (again!) hereby opened. All peoples of the Empire may now submit proposed changes to the initial set of rules.

2. Proposal

JT
7/16/98
4:35:08 PM

Title: Some Ground Rules
TEW shall be the player who first acquires exactly 50 points. Every accepted proposal shall gain it's proposer 3 points. Every rejected proposal shall cause it's proposer to lose 2 points. Every ignored proposal shall cause it's proposer to neither gain or lose points. Every player starts with 0 points.

Accepted. Welcome aboard JT.

3. Proclamation

TIE/THS
7/16/98
6:07:59 PM

A mailing list has been added to this version of ImpNom #28. To subscribe send a blank message to impnom-subscribe@makelist.com. The rules have been updated to reflect this (under Rights and Responsibilities).

4. Proposal

Tivol
7/16/98
7:09:21

Title: It's Too Early For Me To Think Of A Theme
If this proposal is passed, every apostrophe in Rule 8 will be removed.

Accepted. The first time I looked at this I couldn't see where the error was at. Finally someone pointed it out to me. Welcome aboard Tivol.

5. Proposal

Dan Sanderson
7/16/98
9:17:12 PM

There exists a game variable called "game temperature", or simply "temperature". It is a non-negative rational number with units of Kelvin (K). The game temperature is initially set to 303K.

Accepted. A little unprecedented but that's never stopped us before! Welcome aboard, Dan. It's great to have a new face around.

6. Proclamation

TIE
7/16/98
9:20:20 PM

So that we are all on the same page here, I create the following rule: "Any proposals not containing a title will be ignored."

7. Proposal

Jim Huggins
7/18/98
10:54:55 AM

Title: A Friendly Muggins
A player may raise a Point of Order to point out a potential error in scoring. If a player points out an error in scoring which benefits another player, the player whose score was miscalculated will have the error fixed, and the player who pointed out the error will receive a number of points equal to the error. A player who points out an error in scoring affecting solely themselves will have the error fixed but receive no extra points for pointing out the error.

Accepted. Is this the start of a another rhyming rule scheme? (Huggins, Muggins, ?).

8. Proposal

Tivol
7/18/98
11:34:40 AM

Title: Player Profiles
Every player has a Profile, most easily represented as an integer between 0 and 65535, inclusive. While this representation is useful, a Profile is actually trapezoidal plank whose altitude measures 16cm and whose parallel sides measure cm and cm. This plank is divided into sixteen trapezoidal sections, each with all four sides parallel (perhaps coincident) to the plank's sides and each with an altitude of 1cm. Each of these sections can be raised (5mm thick) or depressed (3mm thick). TIE can figure out which integer represents a Profile by placing the Profile on a piece of paper with its fat end on the left, writing a "1" beneath each raised section, putting a "0" beneath each depressed section, and then reading the sixteen digits as a binary integer.

When TIE needed to issue a new Profile to a player, TIE will take a fresh piece of wood from a breadfruit tree, slice it into its general form, and lay it on a sheet of paper with its fat end on the left. TIE will then take a player's email address, remove every non-alphabetic character from that address, and proceed to write those letters beneath the Profile's sections from left to right. (If TIE runs out of letters before reaching the end, he begin again at the beginning of the email address.) Then, with precision, TIE will carve each section to the appropriate height: sections above consonants will be raised and sections above vowels will be depressed. [As an example, a player with the email address "tivol@mit.edu" will have an initial Profile corresponding to 44373.]

Accepted. You are making me think about all those terms from geometry that I've trained my brain to forget. Shame on you! K

9. Proposal

Dan Sanderson
7/20/98
11:51:43 AM

Title: The Game Profile
The Game Profile consists of the Player Profiles are arranged from top to bottom in the order they are added to the player list (earliest at the top). The first has the largest of its parallel sides to the left, the second (just below the first) has the largest of its parallel sides to the right, alternating down the list. In this manner, the profiles stack to form either a large trapezoid (in the case of an odd number of players) or a large parallelogram (in the base of an even number of players).

(Note that TIE and THS are considered two separate players, each with eir own profile.)

Accepted.

10. Proposal

JT
7/20/98
12:05:55 PM

Title: A whole new math
If a player's integer profile representation logically anded with the game temperature in Kelvin is ever equal to the game temperature in Kelvin, the player gains 5 points and the game temperature is raised (or lowered) a random amount in the range [-10 to 10] inclusive.

This is checked once per game day, and is applied to all players meeting the criteria simultaneously. This effect is applied after all other scoring effects for that game day.

Accepted.

11. Point of Order

Jim Huggins
7/20/98
12:14:05 PM

By rule 6, the rule enacted by JT's Proposal 2 should have applied to Proposal 2 itself, thus earning JT 3 points.

Agreed. JT's points will be corrected and you get the points for the Muggins.

12. Proposal

Jim Huggins
7/20/98
12:17:38 PM

Title: Over-The-Top Scoring
A player who has more than 50 points shall receive and lose points in an opposite manner from that of players under 50 points. (That is, if an act by a player under 50 points would earn the player X points, a player over 50 points would lose X points, and vice versa.)

Accepted. Not too bad. Helps to correct the score for a TEW win.

13. Proposal

Tivol
7/22/98
5:42:36 PM

Title: Quantized Atomic Motion
In Rule 10, Section 1, there is a sentence which reads "It is a non-negative rational number with units of Kelvin (K)." If this proposal passes, the phrase "rational number" will be changed to "integer".

In Rule 10, Section 2, there is a phrase which reads "a random amount in the range [-10 to 10] inclusive". If this proposal passes, the word "amount" will be changed to "integer".

Accepted. Sounds good to me.

14. Proposal

JT
7/22/98
11:24:24 AM

Title: Boiling point
Whenever a proposal is accepted, the temperature is of the game is increased by the number of proposals previously accepted in an unbroken streak or by 10, whichever is smaller. Whenever a proposal is rejected or ignored, the game temperature is reduced by the number of proposals previously rejected in an unbroken streak or 5, whichever is greater.

Accepted. IMHO, this proposal starts the Streak here not from the earliest accepted proposal as discussed on the group list. Until I am proven wrong, the current streak is: [ Streak 1 / Temp: 304K ]

15. Proposal

Jim Huggins
7/22/98
5:31:02 PM

Title: A Day In The Life
A game day begins at the moment the previous game day ends. The length of a game day is 24 hours or the length of time between consecutive announcements (proposal decisions, proclamations, etc.) from TIE via THS, whichever is longer. (The beginning of the first game day will be determined by TIE and may be any date and time since the beginning of the game.)

Accepted with the following, "TIE may announce a new game day has occured in the event that e has no announcements or judgements to make.". The first game day will be the beginning of ImpNom #28 and also, for those who are not aware, game days should be approximately 2 days long, sometimes shorter depending on my work schedule. [ Streak 2 / Temp: 306K ]

16. Proposal

Damian Coffey
7/22/98
5:51:48 PM

Title: Temperature's Burning
Any accepted proposal shall increase the game temperature by 5K. Any rejected proposal shall drop the game temperature by 8K. Any ignored proposal shall raise the game temperature by 2K.

Denied. Sorry JT beat you to it. [ Streak -1 / Temp: 301K ]

17. Proposal

Barnaby Brown
7/22/98
5:57:22 PM

Title: My top is bigger than your top.
A player who reaches 50 points may only become The Exalted Winner if the point-scoring action that causes him to reach 50 points raises him from a lower number of points. (Being on 53 points and scoring -3 points does not cause a win. You need to be, for example, on 47 points then scoring 3 points.)

Denied. We have enough variation on scoring rules for right now. [ Streak -2 / Temp: 296K ]

18. Proposal

Jim Huggins
7/23/98
7:12:40 PM

Title: Accounting Cross-Verification
In order to assist with the verification of scoring, THS shall make a public record of all changes made to players scores, ordered chronologically by game dates or game events. (This record may be incorporated into the published log of proposals, at THS' discretion.)

Accepted. Ok all set up. [ Streak: 1 / Temp: 297 ]

19. Proposal

Jim Huggins
7/26/98
3:43:46 PM

Title: Hold Harmless Rule
Amend rule 6i as follows: No player may be penalized for failure to follow a rule which did not exist at the time the offending action was performed.

Accepted.

20. Proposal

Tivol
7/26/98
3:48:57 PM

Title: Profile Entropy
Profile Entropy measures the "randomness" in any player's Profile. To calculate a player's Profile Entropy, count up the number of raised and depressed sections, subtract the smaller from the larger, and divide by two. (Or, alternately, add the binary digits of the integer representation of the Profile, subtract 8, and take the absolute value.)

Accepted. Watch out everyone, Tivol is trying something evil. [ Streak: 3 / Temp: 302K ]

21. Proposal

Dan Sanderson
7/26/98
4:00:47 PM

Title: Overheating
Whenever the game temperature exceeds 330K, the game will overheat, causing the game CPU to go all fritzy. If the temperature increase was caused by a player action, the player is awarded 100 points. If the temperature increase was caused by something else, *every* player's score resets to 0 points. In any case, the heat will vent and the game temperature will return to 303K.

Accepted. "Cool" proposal, Dan. [Streak: 4 / Temp: 306K ]

22. Proposal

JT
7/26/98
4:09:41 PM

Title:
Amend rule 4, Automatic Queue System to read as follows:

A player may have at most 2 undecided proposals on the queue at any given time. Additional proposals submitted by that player while they already have two on the queue will be ignored with any attendant penalties.

Ignored. Sorry JT, no Title. [ Streak 0 / Temp: 301K ]

23. Proposal

Tivol
7/27/98
7:35:31 AM

Title: Not Quite Evil. Yet
Players may either be categorized as GP or FF; initially all players are categorized as GP. GP players have their personal Profiles connected to other players' as part of the Game Profile. FF players have their personal Profiles free-floating in the nebulous, heated soup of the game. On the score page, all GP players will be listed above every FF player.

Any GP player may include in her proposal a request to become an FF player. By making such a request, the player forfeits the right to gain (or lose) points for having her proposal accepted. In order for the change in Profile status to occur, each of the following conditions must be true:

   * The proposal must be accepted.
   * When one adds the Game Temperature to the cube of the (post-proposal) streak count and subtracts the player's Profile Entropy, one gets a total not less than 300.
   * The player making the request is not TIE or THS.

Accepted. Hmmm... [Streak 1 / Temp: 302K ]

24. Proposal

JT
7/27/98
7:44:20 AM

Title: Queue que?
Amend rule 4, Automatic Queue System to read as follows:

A player may have at most 2 undecided proposals on the queue at any given time. Additional proposals submitted by that player while they already have two on the queue will be ignored with any attendant penalties.

Accepted. [Streak: 2 / Temp: 304K ]

25. Proposal

Jim Huggins
7/28/98
4:29:30 PM

Title: Player Of The Day
Each game day, a random player shall be selected by TIE as "Player Of The Day". At the end of each game day, TIE shall award one extra point to the player of the day. (This proposal shall come into effect on the game day following its adoption.)

Accepted with the following addition, "TIE and THS are not eligible for this award." [Streak: 3 / Temp: 307K ]

26. Proposal

Jim Huggins
7/28/98
4:46:51 PM

Title: The Bell Tower
There exists a Bell Tower with a beautiful set of chimes. At end end of every game day, the chimes ring out to inform the world (and the players) of the end of one day and the beginning of a new day. Players subscribing to the public mailing list hear the chimes via a brief text message sent by THS.

Accepted. [Streak 4 / Temp: 311K]

27. Proposal

Tivol
7/28/98
5:03:22 PM

Title: Spare Wood and Glue
A player can request that THS retool a single section of her Profile, either by gluing wood to a depressed section thereby making it raised or by shaving off wood from a raised section, thereby making it depressed.

If the proposal containing the request is accepted, then the player's score will only change by two points (not three) and THS will change her Profile as requested. If the proposal containing the request is rejected, then the player's score will only change by one point (not two) and THS will change her Profile by randomly altering one of the other fifteen sections. A proposal that includes a request to change at least two sections of a Profile will be ignored.

Accepted with the following changes: the text reading: "player's score will only change by two points (not three)" changed to "player's score will change by one point less the usual proposal acceptance bonus" & the text reading: "player's score will only change by one point (not two)" changed to "player's score will only change by one point less the usual proposal decline penalty" [Streak 5 / Temp: 316K]

28. Proposal

Tivol
7/28/98
5:26:32 PM

Title: Nomie the Bug
Nomie the Bug lives on the Game Profile; he currently lives on the largest section of THS's Profile. Nomie is being hunted down by the evil SPYd3r 0f d00M, a creature who also lives on the Game Profile; currently the SPYd3r 0f d00M lives on the largest section of TIE's Profile.

If Nomie is ever on the same section has his predator, Nomie will be eaten! If such a horrible event happens, the game will end with no player earning the title of The Exalted Winner.

Denied. I'm not real clear on what is supposed to be "the largest section of x player's profile". As the rules right now are, profiles are whole pieces of wood so where is the largest area? Also, I don't want any rules that risk not having a TEW this time. Since we didn't have a real TEW last time, I definitely want one this time. Other than that, cute idea. I'd accept it on a good rewrite. [Streak -1 / Temp: 311K]

29. Proposal

JT
7/30/98
3:49:27 PM

Title: Global cooling
At the end of every game day, the game temperature will automatically cool by a random integral number of degrees selected from the interval [0..10] inclusive. If the Game temperature ever reaches 0, then the last player to submit a proposal which was accepted before the temperature reached 0 shall be TEW.

Accepted w/the following: "This occurs after Player Profiles have been ANDed with Game Temperature." [Streak 1 / Temp: 312K]

30. Proposal

JT
7/30/98
3:58:42 PM

Title: winning ranks.
When a player becomes TEW, all other players will be ranked below him/her with the rankings being determined first according to score with any ties being broken by player profile. If two or more players have the same profile, a random ordering will determine which receives the higher rank. [This is just to provide ordering for the WINA scores]

Accepted. Yes, this was definitely needed, especially to make sure you keep your World Imperial Nomic Association Title, eh? hehe... [Streak: +2 / Temp: 314K]

31. Proposal

Dan Sanderson
7/30/98
4:06:03 PM

Title: The Benefits of Freedom
If a player designated as FF (by rule 15) causes the game temperature to drop below 290K (the game temperature was above 290K immediately before the player action and below 290K immediately after the player action), the player shall be awarded a number of points equal to fifteen times the player's Profile Entropy.

Accepted. [Streak: +3 / Temp: 317K]

32. Proposal

Dan Sanderson
7/30/98
4:12:53 PM

Title:
If THS spends more than one and one-half hours updating the Imperial Nomic 28 v2 web site in a game day, Tivol shall be whacked upside the head with the Game Profile.

Ignored. Great prop :) but no title. Streak: 0 / Temp: 312K]

33. Proposal

Jim Huggins
7/30/98
4:17:50 PM

Title: Conservation of Nature
In order to conserve the population of bread fruit trees, a conservation plan for wood chips shall be instituted. THS maintains a pool of woodchips, initially empty. A request by a player to shave wood off a raised section creates a wood chip if the request is granted. A request by a player to raise a depressed section consumes a wood chip if the request is granted. A request to raise a depressed section will not be granted (with no penalty to the player) if the pool of woodchips is empty at the time the request is processed.

Request: I request that my Profile be re tooled to 56117 (1101101100110101) by lowering the eighth section from the right.

Accepted. Yes, I don't want the imperial bread fruit trees all carved into profiles. [Streak: 1 / Temp: 313K]

34. Proposal

Jim Huggins
7/30/98
4:28:23 PM

Title: Keeping the Pool Warm
Whenever the game temperature falls below 273 K, the game will freeze over due to lack of energy in the system. If the game should ever freeze over, each player shall lose one point and the total number of lost points will be added to the game temperature in order to warm up the game again. (If this should not raise the game temperature above 273 K, the deductions will be repeated as needed.)

Denied. Sorry, conflicts with JT's accepted proposal. [Streak -1 / 308K ]

35. Point of Order

Dan Sanderson
8/3/98
11:21:08 AM

  • Please update the game temperature on the scores page. It reads 297K, and this is incorrect.

    Fixed.

  • Proposal #33 had no title, yet was accepted. According to rule 7, "proposals not containing a title will be ignored".

    There was a title with the proposal #33, I just failed to add it. Fixed.

36. Proposal

Dan Sanderson
8/3/98
11:27:12 AM

Title: More Incentive For Appeals
I propose we amend rule 5 to include "A player who point out an error which causes points to be taken away from a player, the miscalculated score will be fixed, and the deducted points will be added to the score of the player who noted the error."

I attach to this proposal a request for FF status.

Accepted. [Streak 1 / 308K] (FF?: 308K + 1^3 - 3 = 306 :: True, Phew! hope I did that right)

37. Proposal

Dan Sanderson
8/3/98
11:27:12 AM

It's hot in here. Can we have IN28v2 outside today?

Ignored. This helps to cool things off a little. '-) [ Streak: 0 / 303K ]

38. Proposal

Tivol
8/3/98
11:45:07 AM

Title: I Deserve This
A player whose Profile isn't part of the Game Profile may take his Profile and whap Tivol upside the head instead of making one proposal. Players are allowed to whap Tivol more than once per Game Day. Unless the whapping player is Tivol (whose score will not change for a self-whapping), the whapping player will lose one point if his score is fifty or less and gain a one point if his score is fifty or more. When Tivol is whapped with a Profile, there is a twenty-percent chance that some randomly selected raised section of the Profile will turn a depressed section, creating a wood chip (unless, of course, the Profile is completely depressed). When Tivol gets whapped, it has the same effect on Game Temperature and Streaks as if the whapper just made a rejected proposal.

Accepted. [Streak: 1 / 304K]

39. Proposal

Tivol
8/3/98
11:50:33 AM

Title: Chiseling Weasels
With each a proposal, a player can state that she'll try to protect her Profile from vandalism or that she'll try to vandalize a specific section of another player's Profile.

A player's attempt at defacing a Profile will be successful if: her proposal containing the attempt to vandalize is accepted; her victim's last proposal either was not accepted or didn't contain a request to defend; and the section to be defaced is raised. A vandalized section becomes depressed, and the act of vandalism generated a wood chip.

Accepted. [Streak: 2 / Temp:306K]

40. Proposal

JT
8/3/98
11:55:57 AM

Title: Rotate to the Left, Rotate to the right
Another type of request that a player may make is to have his profile rotated one bit to either the left or the right. A rotate costs the same as having a section raised or lowered. When a rotate to the right is done, the section representing the least significant bit is chopped off and then reattached as the most significant bit (for example 011001 would become 101100). A rotate to the left would chop off the section representing the most significant bit is chopped off and reattached as the least significant bit (for example 011001 would become 110010).

Accepted. [Streak: 3 / 309K]

41. Proposal

JT
8/3/98
12:02:22 PM

Title: Binary mugging
If a player's profile ever has a difference of exactly one or exactly two bits from the profile of another player (at the end of the day), and that player is the first of the two to point it out to THS, then that player will gain 3 points and the second player will lose 3 points. This action can only be performed once per day, and may not be performed two times in succession on the same player. [for instance, if player A had the profile 0000011110001 and player B had the profile 1100011110001, then there are exactly 2 bits different, and which ever of A or B reported it first would gain 3 points and the other would lose 3 points]

Accepted w/ the word "day" replaced with "game day". [Streak: 4 / 313K]

42. Proposal

Jim Huggins
8/3/98
12:09:51 PM

Title: Tag, You're It
A game of "tag" will be played during the course of the game. At any given moment during the game, one player (other than TIE) is designated as "It". When a player is "It", a player may not perform any game action other than submitting proposals. When a player who is currently "It" has a proposal accepted, the player may at that time designate another player to be "It" by informing THS. Such transfer of "It"-ness occurs at the end of the game day on which the "tag" occurs.

Accepted. [Streak: 5 / 318K]

43. Proposal

Jim Huggins
8/3/98
12:13:50 PM

Title: Directive Mandates
If TIE issues a Directive calling for proposals in a certain subject area, a player may not submit any proposals outside of the subject area until either (a) the player has a proposal accepted in the subject area or (b) TIE revokes the Directive. Any proposals submitted in violation of this rule will be ignored.

Accepted. [Streak: 6 / Temp: 324K]

44. Proclamation

TIE
8/4/98
10:37:06 AM

Title: Timing Rules
To make timing a little clearer and to show how I'm interpreting timing effects, I add the following rule:

Timing effects will be processed in the following order:

  1. Proposals will be processed. Rule triggers, scoring changes, or actions submitted withe proposals that can happen or do happen when proposals are accepted/denied/ignored will take place now unless otherwise stated in the ruleset.
  2. Actions will be processed. Actions that take place after proposals will happen now.
  3. Scoring changes that are triggered by the rules will now take place. [ex. Player of the Day - ANDing of Player Profiles]
  4. Game state changes that are triggered by the rules that do not affect scoring will now take place. [ex. Game Cooling]
Of course, rule triggers that can take place at any time will do at the appropriate moment. That should take care of everything.

45. Proposal

Jim Huggins
8/4/98
10:53:08 AM

Proposal: TIE shall supply Tivol with a large supply of bandages in anticipation of the whappings to come.

Ignored. [Streak 0 / Temp: 316K]

46. Proposal

Jim Huggins
8/4/98
10:56:58 AM

Title: Fix the Game State
A player may use a Point of Order to point out errors in the game state which do not involve player scores. If a player points out a valid non-scoring error in the game state, the player will be awarded one point.

Accepted. May end up with a win if you start scoring for my errors :) [Streak 1 / Temp: 317K]

47. Point Of Order

Jim Huggins
8/4/98
11:01:11 AM

Ignored proposal 37 should have decreased the game temperature by 5 points to 303K, rather than to 305K.

Fixed. [Score: +1]

48. Proposal

Dan Sanderson
8/4/98
11:03:22 AM

Title: My Game Is Better!
Upon acceptance of this proposal, all rules, scores and other aspects of the game state shall be completely wiped, and replaced with the rules and aspects of the game state of Imperial Nomic 20, and new Player Standings with each current player of IN28v2, score of 0, alignment of Good, appearance of Unmasked, no Thuqua, no Sound Penalties, and no Possessions. Also, Joel Ricker is the TIE and THS, not Dan Sanderson.

Denied. Is Not! :) [Streak -1 / Temp: 316K]

49. Proposal

Dan Sanderson
8/4/98
11:07:42 AM

Title: I Rule!
Upon acceptance of this proposal, I shall be granted the ability to adjust my score to whatever value I please. No other player shall be this ability.

Denied. [Streak: -2 / Temp: 314K]

50. Proposal

Tivol
8/4/98
11:16:42 AM

Title: 1, 2, 3, Not It!
Jim Huggins, proposer of a rule which required that one player must be It at all times without mentioning which player should initially be It, is now It.

I want to chisel away at Dan Sanderson's initial bit

Accepted but the action fails as Dan's last prop was denied. [Streak: 1 / Temp: 315K]

51. Proposal

Tivol
8/6/98
6:24:08 PM

Title: The Big, Evil Finale
(This evil scheme is so elaborate, it modifies many rules and creates a new one (temporarily known as "Rule X"), as noted in square brackets. THS is encouraged to ignore the little square bracket remarks, though, and put the rules wherever he feels is best.)

[Rule X] Cut-rate glue has been circulated among the players, allowing certain evil players to coat the bumpy side of their Profiles with glue and lock their sticky Profiles onto the faces of other Profiles! The result is a large wooden trapezoid floating in the game, with the flat undersides of both component Profiles on the outside and a gooey, gluey mess on the inside.

[Rule X] Breadfruit wood is somewhat malleable and bendy, allowing for imperfect Profile matches to be glued together, but the more mismatches there are, the more glue is required. Unfortunately, players' glue is inferior to Official Imperial Glue and begins to flake out at high temperatures. For any two players, the glue failure temperature is 331K. For every section of the Profile where both players have a depressed section, the glue failure temperature lowers by 3K; for every section of the Profile where both players have a raised section, the glue failure temperature lowers by 5K.

[Rule X] An FF player may, with her proposal, attempt to glue her Profile to another FF players'. If the Game Temperature is low enough to not melt the glue, then the two FF players will become FB players. [Rule 15] FB players are different from FF and GP players. FB players' Profiles have their raised and depressed sections glued on the inside, and therefore: [Rule 20.1] FB players' Profiles are immune to being chiseled or otherwise vandlized; [Rule 13] FB players cannot request that THS retool or rotate their Profiles; [Rule 19] FB players can whap Tivol but cannot accidentally break a section free.

[Rule 10] When one FB player's score changes, his FB-partner's score will also change by the same amount (overriding rule 10.2). When an FB player satisfies the conditions to be named TEW (by a rule other than this one), his FB-partner will instead be the one to be named TEW.

[Rule X] If the Game Temperature ever exceeds an FB pair's glue failure temperature, the two Profiles will automatically separate and the two players will become FF players.

Denied. A little much, also I'm not too clear on a few things. [Streak: -1 / 304K]

52. Point Of Order

Tivol
8/6/98
6:53:33 PM

P50 was accepted and included a request to deface Dan Sanderson's Profile. P49, Dan Sanderson's previous proposal, was not accepted. The section I wanted to deface was, at the time, raised. I'm fairly certain this means my attempt to vandalize Dan Sanderson's Profile was successful.

Fixed. I misread the conditions. Action completed.

53. Proposal

Tivol
8/6/98
6:57:29 PM

Title: Freeze Tag
Whenever there is a change in the player who is "It", the Game Temperature will drop by 15K.

Accepted. That's it??? Are you not feeling well today? :)

54. Proposal

Jim Huggins
8/6/98
7:07:13 PM

Title: Stalled It
Should the player who is named It fail to submit a proposal within five game days of when they were named It, the player shall be placed on Inactive Status. A player on inactive status may not perform any game action other than submitting proposals, and may not be tagged It by an active player. The first proposal accepted by an inactive player will restore that player to active status; however, no points will be earned for the proposal which restored the player to active status.

If this proposal is accepted, I tag Tivol.

Accepted. Tivol is IT. [Streak 2 / Temp: 307K]

55. Proposal


8/6/98
7:15:29 PM

Title: The Spam Filter
A player who has two consecutive proposals rejected shall be placed on Probation. A player on Probation who makes a proposal that would ordinarily be rejected will instead have that proposal ignored with prejudice, with no change to the game state (as if the proposal had never been made). A player on Probation may earn their way out of Probation by having three proposals accepted since the last time they were placed on Probation.

Accepted. Though it won't stop Dan Sanderson's plan... see below. [Streak 3 / Temp: 310K]

56. Proposal

JT
8/6/98
7:34:15 PM

Title: Overheating
If the game temperature ever is greater than 450K, then the game temperature will be reset to 280K and the player whose action/proposal caused the game to overheat shall be set to 0 points.

Accepted. Not sure if this is necessary since heat should vent after 330K. Do you see something I don't? [Streak 4 / 314K]

57. Proposal

JT
8/6/98
7:54:31 PM

Title: Bit swap
Two consenting players may, by notifying THS swap exactly 4 contiguous bits from somewhere in their profiles. The bits do not have to come from the same place in each profile, but the new bits will replace the old bits. (Hey, we need some reason to cooperate :)

Accepted but who says everyone needs to cooperate? :) [Streak 5 / 319K]

58. Point Of Order

Dan Sanderson
8/6/98
8:00:41 PM

I disagree with your interpretation of rule 16.1. From the point log, you seem to be interpreting this rule as to say that FF players have no points gained or lost due to proposals in any way for the entire time they are FF. The rule reads:
"Any GP player may include in eir proposal a request to become an FFplayer. By making such a request, the player forfeits the right to gain (or lose) points for having eir proposal accepted."
The point forfeiture is only for the proposal containing the request to become FF.

I request that you review the Point Log, and award (or subtract) me any points coming to me due to proposals back to (but not including) the proposal including the request to be FF.

[I calculate as follows:
  I get no points for the acceptance of Prop 36: -3.
  Props 48 and 49 were rejected, -4 total.
  Total adjustment to my score: -7.]

Fixed.

59. Proposal

Dan Sanderson
8/6/98
8:15:47 PM

Title: Profile Sealant
A player may request a sealant be applied to her player profile. If such a request is granted, her score will drop by 6 points, and the sealant is considered applied at the beginning of the next game day. The sealant lasts for four game days. During this period, actions that raise or lower sections of the profile will not do so.

Attached to this proposal is a request to glue a wood chip where Tivol just defiled my Player Profile ("initial bit").

Attached to this proposal is a request for protection against Profile Vandalism, as per rule 21.

Accepted. [Streak 6 / 325K]

60. Proposal

Dan Sanderson
8/6/98
8:23:10 PM

Title: Darkness
All game-related web pages shall be deleted. No new ones shall ever be created. No emails can be posted to the email list or otherwise sent to any player by Joel Ricker. The day of reckoning is upon us.

Denied. Is not. [Streak: -1 / Temp: 320K]

61. Proposal

Dan Sanderson
8/6/98
8:31:13 PM

I propose that this proposal be accepted.

Ignored. [Streak: -1 / 315K]

62. Proposal

Dan Sanderson
8/6/98
8:31:13 PM

I propose that this proposal be accepted.

Ignored. [Streak: -1 / 310K]

63. Proposal

Dan Sanderson
8/6/98
8:31:13 PM

I propose that this proposal be accepted.

Ignored. [Streak: -1 / 305K]

64. Proposal

Dan Sanderson
8/6/98
8:31:13 PM

I propose that this proposal be accepted.

Ignored. [Streak: -1 / 300K]

65. Proposal

Dan Sanderson
8/6/98
8:31:13 PM

I propose that this proposal be accepted.

Ignored. [Streak: -1 / 295K]

66. Proposal

Dan Sanderson
8/6/98
8:31:13 PM

I propose that this proposal be accepted.

Ignored. [Streak: -1 / 290K]

67. Proposal

Dan Sanderson
8/6/98
8:31:13 PM

I propose that this proposal be accepted.

Ignored. [Streak: -1 / 285K]

68. Proposal

Dan Sanderson
8/6/98
8:31:13 PM

I propose that this proposal be accepted.

Ignored. [Streak: -1 / 280K]

69. Proposal

Dan Sanderson
8/6/98
8:31:13 PM

I propose that this proposal be accepted.

Ignored. [Streak: -1 / 275K]

70. Proposal

Dan Sanderson
8/6/98
8:31:13 PM

I propose that this proposal be accepted.

Ignored. [Streak: -1 / 270K]

71. Proposal

Dan Sanderson
8/6/98
8:31:13 PM

I propose that this proposal be accepted.

Ignored. [Streak: -1 / 265K]

72. Proposal

Dan Sanderson
8/6/98
8:31:13 PM

I propose that this proposal be accepted.

Ignored. [Streak: -1 / 260K] Phew!

73. Proposal

Dan Sanderson
8/9/98
9:21:07 PM

Title: Clearing Up Idle It-ness
I propose that the first sentence in the second paragraph of rule 22 be replaced with: "Should the player who is named It fail to submit a proposal within five game days of when they were named It, the player shall be placed on Inactive Status, and the next player down in the player list shall be named It. If the player being put on inactive status is at the bottom of the list, the player closest to the top of the list that is not TIE or THS shall be named It. ...

(Otherwise, the inactive player remains It until she gets a prop accepted, eliminating any need for the Inactive Status rule.)

Accepted. [Streak 1 / 259K]

74. Announcement


8/12/98M
11:31:10 A

Well thats it. The above proposal brings Dan Sanderson's score to 50 points, making him The Exalted Winner!

Thanks everyone for a great game!

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Special thanks to Duncan Richer, dcr24@cam.ac.uk for use of his Imperial Nomic site design and for his help and participation in my last version of Impnom #28.