[Nomic02] Servants
Adam Biltcliffe
nomic02@wurb.com
Fri, 17 Jan 2003 08:13:53 -0000
--On 16 January 2003 9:20 pm -0500 Admiral Jota <jota@shelltown.net> wrote:
> I. There will be a room on the map with the name "the Servants'
> Quarters".
>
> II. Servants: Creation and Destruction
> A. Each player, current and future, will have an associated
> servant.
> These servants will be part of the state of the game.
> B. Each servant is to have a location, which is a room on the
> map. The initial location of each servant is the Servants'
> Quarters.
> C. When a player leaves the game, his or her servant will cease
> to exist.
>
> III. Servants: Names and Species
> A. Each servant is to have a name and a species.
> B. Players are expected to specify the name and species of their
> servant either within within 72 hours from the time this rule
> takes effect or within 72 hours of when they join the game,
> whichever is later.
> C. Players failing to give their servant a name and species in
> that time will receive one demerit. In addition, the
> assignment of the name and species of their servant will be
> turned over to be decided instead by sectional agreement of
> all players in the game excepting themselves.
I'll vote aye on this for now, but I'll mention that I'm a little unhappy
with the phrase "these servants will be part of the state of the game": the
state of the game should consist of information, not things.
jw