[Nomic02] [P] pie fighters
Adam Biltcliffe
nomic02@wurb.com
Mon, 03 Feb 2003 19:49:28 -0000
A set of related proposals for adding further silliness to the game, but in
a hopefully at least somewhat useful way (and maybe creating an incentive
for not sticking in the same room as your servant quite all the time):
Simple Simon Met A Pieman [jwalrus]
The game shall contain a pieman who has a location on the map. The initial
location of the pieman shall be Central Park.
Pieman, May I Taste Your Wares? [jwalrus]
If the active player's servant's location is the same as the location of
the pieman, the player may, as an action, elect to have his servant 'buy a
pie'. When this occurs, the player's brownie points tally shall decrease by
twenty points and a new token shall be created with the name "a pie" and
location equal to the active player's servant. The pieman's location shall
then change to a room chosen by random selection from the set of rooms
which are connected to the pieman's current location but not equal to it.
Pie In The Face
As an action, the active player may have their servant throw a pie at any
player, servant or the monkey. The servant may only throw a pie if their
location has not been voluntarily changed this turn and their location may
not be voluntarily changed after throwing a pie. The servant must be
carrying at least one pie in order to throw it, and the pie may only be
thrown at a target whose location is connected to but not equal to the
throwing servant's location. To throw the pie, the active player shall roll
one die; if the result is an even number the pie is deemed to have hit.
Should the pie hit, the pie is removed from the game and the target of the
pie-throw shall immediately drop all tokens they are carrying. If the pie
does not hit, the pie's new location becomes equal to the location of the
target.
jw