This is the initial ruleset for the Round 3, not the
initial ruleset for the current round
or the
initial ruleset for Round 1.
Fundamental Rules:
0. Ruleset and Gamestate
The Game of DocNomic shall be played according to the current
Ruleset. Each Rule shall consist of a unique, finite,
nonnegative integer
number, a brief descriptive name, and a rule body.
To each Rule is attached
a chronology of
the Rule's enactment and amendments,
and whatever additional information about the Rule is required by
the Rules. The Enactment Date of a Rule is the date of the most
recent amendment to any part of the Rule, or the date of its addition to
the Ruleset if it has never been amended,
or the date 7 Jun 2001 if it was part of the initial ruleset of Round 2
and has never been amended since then.
Rules with numbers less than 1000 shall be known as Fundamental
Rules (FRs). Rules with numbers greater than or equal to 1000 shall be
known as Not So Fundamental Rules (NSFRs).
Certain information reflecting the state of the game is known as the
Gamestate.
The Ruleset and Gamestate may not be altered except as
specified in the Rules.
[Initial Rule for Round 2.
Amended by Proclamation 2 Jul 2001.
Amended by Proclamation 3 Jul 2001.
Initial Rule for Round 3.]
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1. Doc
A person shall hold the office of Doc. The identity of Doc is part
of the Gamestate. At the outset of the Game, Doc is the person
variously known as Doctroid, Rich Holmes, or rsholmes.
Doc maintains the DocNomic Web Site at
<http://www.richholmes.net/games/nomic/docnomic/index.html>
and the DocNomic Mailing List at
<http://groups.yahoo.com/group/DocNomic>.
In the event that Doc is absent from the game for a period of more
than ten duns without making arrangements for his return, the
Active Players may choose a new Doc. They register their preference by
election, each Active Player having one vote each. The Leading Player
oversees the process, and appoints as the new Doc the Active Player
receiving the most votes. In the event of a tie, the Leading Player
may appoint one of those receiving the highest number of votes. The
Active Player so appointed must immediately remove emself from the
game and take on the role of Doc.
[Initial Rule for Round 2.
Amendment proposed 8 Jun 2001 by Britta Koch; accepted 8 Jun 2001.
Initial Rule for Round 3.]
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2. Players
A person becomes a Player at the submission of their first Proposal
or Point of Order. Doc may not be a Player. The list of Players is
part of the Gamestate.
A Player may at any time remove emself from the game by stating eir
intent to do so by sending an email to the mailing list. No Player may
rejoin the game within 7 duns of voluntary removal. At the start of
each Round, all inactive Players are involuntarily removed.
When a Player is removed, eir name and
all status information shall be removed from the gamestate and any
rules where it might be listed. Eir Points shall be distributed
evenly to all Players (remainders shall be thrown away).
A Player is Active if and only if e has submitted a Proposal or
Point of Order within the previous two weeks.
The Active Player with the largest number of Points is known as the
Leading Player.
[Initial Rule for Round 2.
Amendment proposed 8 Jun 2001 by Britta Koch; accepted 8 Jun 2001.
Amended by Proclamation 3 Jul 2001.
Initial Rule for Round 3.]
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3. Proposals
Players may submit Proposals at any time permitted by the Rules by
sending them to the DocNomic Mailing List. A Proposal thus submitted
becomes Pending. A Proposal consists of one or more new proposed
Rules, and/or one or more amendments to existing Rules, and/or one or
more proposed repeals of existing Rules. (Changing the number or
title of a Rule is considered an amendment of that Rule.)
Players are encouraged to discuss Pending Proposals in the DocNomic
Mailing List.
Doc will judge all Pending Proposals, in the order in which they were
proposed, and accept, reject or ignore them. To ignore a Proposal, the
condition by which it is ignored must be explicit somewhere in the
ruleset. Once a Proposal has been judged, it ceases to be Pending.
When a Proposal is Accepted, Doc shall make the specified changes
to the Ruleset.
Doc may ignore any Proposal whose intent has already been addressed by
another (pending or otherwise) Proposal or Proclamation, if in eir
judgment the Player who proposed it was likely to be unaware at the
time of the other Proposal or Proclamation.
Doc may rewrite a Pending Proposal to clarify its meaning, correct
errors, or for any other reason, as long as the rewriting does not
alter the meaning. Doc may also specify or change proposed rule
numbers for rules the Proposal creates.
Doc may, at any time, modify or remove any existing Rule or enact new
Rules, or modify the Gamestate, by the publication of a Proclamation. In
addition, Doc may, at any time, publish a Directive calling for Proposals
in a certain area.
[Initial Rule for Round 2.
Initial Rule for Round 3.]
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4. Publication
Doc must publish all Proposal and Point of Order judgements, and all
Proclamations and Directives, to the DocNomic Mailing List. No
Proposal or Point of Order judgement, Proclamation, or Directive,
shall have any effect until it is so published.
Doc must publish the current Ruleset at
<http://www.richholmes.net/games/nomic/docnomic/doc_ruleset.html>
No change to the Ruleset shall be considered to have occurred until
and unless it is so published.
Doc must publish parts of the current Gamestate at
<http://www.richholmes.net/games/nomic/docnomic/doc_gamestate.html>
and must publish or arrange for the publication of all remaining parts
of the Gamestate, if any, in public forums to be designated on the
above web page. However, changes to the Gamestate occur immediately
after the moment the condition leading to that change occurs;
publication is not required for the change to occur.
[Initial Rule for Round 2.
Amended by task of Kevan Davis 2 Jul 2001.
Initial Rule for Round 3.]
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5. Appeals Mechanism
Any Player may, at any time, submit a Point of Order to raise any
issue relevant to the Game by sending it to the DocNomic Mailing List.
A Point of Order thus submitted becomes Pending.
Each Point of Order must have in its Subject line the text: "Point of
Order:" followed by a label of the Proposal or Rule in reference or it
shall be ignored. Each Proclamation shall follow a similar format at the
Doc's discretion.
Doc will consider each Pending Point of Order and, if in Doc's
judgement the Point of Order is upheld, publish one or more
Proclamations to address the issue. Once a Point of Order has been
judged, it ceases to be Pending.
Informal discussion of the game in the DocNomic Mailing List is
encouraged. A Point of Order should be raised only if informal means
of resolving the issue fail or cannot be applied.
[Initial Rule for Round 2.
Initial Rule for Round 3.]
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6. Precedence
When two or more rules conflict, precedence as specified explicitly
by the rules is applied first. Where there is no non-conflicting
explicit precedence, the following procedure applies:
- Rules with earlier enactment dates take precedence over later
rules.
- Rules with lower rule numbers take precedence over higher-numbered
rules with the same enactment date.
[Enacted by Proclamation 2 Jul 2001.
Amended by Proclamation 3 Jul 2001.
Initial Rule for Round 3.]
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7. Rounds
The Game is divided into Rounds. When the Game begins, the Round
Number is 1. The Round Number is part of the Gamestate.
When one (and only one) Player achieves the title of The
Winner of Round n, where n is the Round
Number, the Round ends. The Initial Ruleset, Final Ruleset, and Final
Gamestate of the Round shall be archived. All Not So Fundamental
rules are repealed. All Gamestate items not mandated by a Fundamental
Rule shall be deleted from the Gamestate. The Round Number increases
by 1 and the Game continues. The identity of The
Winner of each Round is part of the Gamestate.
[Initial Rule for Round 2.
Amended by Proclamation 3 Jul 2001.
Initial Rule for Round 3.]
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8. Points
Players may possess Points. The quantity of Points possessed by
each Player must be a finite integer and is part of the gamestate.
When a Player joins the game, e has zero Points.
[Initial Rule for Round 2.
Initial Rule for Round 3.]
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10. Timeframes
All spans of time are measured in DocNomic Units (duns). The length of
a dun is part of the gamestate, and shall be equal to 48 hours unless
Doc proclaims otherwise.
[Proposed 8 Jun 2001 by Britta Koch; accepted 8 Jun 2001.
Initial Rule for Round 3.]
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Not So Fundamental Rules:
[None.]
Last modified: Mon Nov 26 11:10:02 EST 2001
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