OxNomic

Successful Proposals


302 The prescribed voting period for a proposal shall be 4 days, beginning at the time the Speaker distributes the proposal to all players.

[Proposed by Stuart Adamson, 30.x.1996.]

308 Voters who voted against proposals which are adopted receive 10 points apiece. Players whose proposals are adopted shall receive a random number of points in the range 1-10 inclusive. Players whose proposals are not adopted shall lose 10 points. Any Voter voting for a proposal which is not passed shall receive a random number of points in the range from 1-10 inclusive.

[Proposed by Gordon Aickin, 2.xi.1996.]

313 If someone makes a proposal amending a rule, then no-one else may make a proposal which amends the same rule until the voting period for the first proposal is over. Anyone who tries to do so will have their proposal disallowed.

[Proposed by Stuart Adamson, 4.xi.1996.]

315 When a proposed rule is accepted, the person who proposed the rule must nominate another player. This player has 5 points added to his/her score.

When a proposed rule is rejected, the person who proposed the rule must nominate another player. This player has 5 points deducted from his/her score.

In either case failure to inform the Speaker of the nomination of another player within a week of the proposed rule being accepted or rejected results in 5 points being deducted from the player's score.

[Proposed by Juliette White, 5.xi.1996.]

317 For this rule, a player's score shall be the number of points he or she has achieved so far in the game. A player with a positive score (donator) may give a positive integral (less than his or her score) number of points to any other player (donatee), by informing the speaker of his or her wish to do so. The speaker will then decrease the donator's score and increase the donatee's score by said amount.

[Proposed by Nick Fortescue, 6.xi.1996.]

319 Every seventeenth proposal starting with number 334 shall arbitrarily succeed if its vote fails, and fail if its vote passes. The Speaker shall keep a record of this, but shall not specifically point out a proposal with inverted pass/fail in advance.

[Proposed by Chris Dickson, 6.xi.1996.]

320 Should a game of Nomic start in Cambridge at any point, this Nomic shall declare war on it, by means and ways to be decided at the time.

[Proposed by Chris Dickson, 6.xi.1996.]

321 with Dusty Bin.

[Proposed by Chris Dickson, 6.xi.1996.]

324 The Speaker has the right to propose every 40th rule, and vote on it.

[Proposed by Chris Dickson, 6.xi.1996.]

327 Any Judge selected shall be a randomly selected Voter. The Voter thus selected may not be the player most recently selected as Judge for that statement, nor the player who invoked judgement.

[Proposed by Mark Rigby-Jones, 7.xi.1996.]

328 After the Speaker has distributed the statement to be judged and the identity of the Judge, the Judge has four days in which to deliver a legal judgement. If a judgement is not delivered within this time, the Judge is penalized 10 points and a new Judge selected. A judgement is delivered by submitting that judgement to the Speaker, who must then distribute that judgement to all players as soon as possible.

[Proposed by Mark Rigby-Jones, 7.xi.1996.]

329 A Voter may, instead of a normal vote on any proposal, make a double vote either for or against. This will result in the immediate loss of 5 points, but counts as two votes for or two votes against when determining whether a rule passes or not. Additionally, it will double any points gained (or lost) as a result of this vote. This rule takes precedence over any rule limiting the number of votes which a Voter has.

[Proposed by Mark Rigby-Jones, 7.xi.1996.]

333 Any Voter who does not legally vote within any voting period which falls entirely within Full Term will lose one point and his or her vote will be chosen randomly from the set {for, against, abstain} by the Speaker. Each choice will initially have probability 1/3, but the Speaker may change the probability distribution at his or her discretion; he or she will then announce the new probability distribution and the change will affect only proposals made after the change. When the Speaker reveals all votes legally cast, he or she will also reveal the number of votes in each category which resulted from this rule. This rule takes precedence over any rule which defines the result of failing to cast a legal vote.

[Proposed by Ian Collier, 7.xi.1996.]

334 When players discuss (a) specific numbered rule(s) or proposal(s) in ox.games.nomic, the reference number(s) should be listed at the beginning of the subject-title. A 1-point penalty shall be imposed on any player to break this rule. For the purposes of this rule, "Re:" is not counted as part of the title.

[Proposed by Andrew Dagnall, 7.xi.1996.]

336 At the beginning of a game, three proposals are allowed to be made by any player, regardless of his or her points. With effect from the submission of his/her third proposal, a player is allowed to make new proposals only while his/her score is non-negative. This rule takes precedence over any other rule limiting the number of proposals which may be made by a player.

[Proposed by Daniel Bor, 7.xi.1996.]

337 A player may withdraw his/her own proposal provided the voting period for it has not expired. A player withdrawing a proposal shall lose 2 points. All other changes of the score of any player caused by making a proposal subsequently withdrawn or voting on it shall be reversed.

[Proposed by Borislav Deianov, 8.xi.1996.]

339 Each Voter has only one counting vote. The Speaker has no counting votes. Only counting votes shall be counted when the count of votes for and against a proposal is made, and in determining whether the Quorum was achieved.

If more than one otherwise legal vote on the same proposal is sent to the Speaker by the same Voter then the Speaker shall ignore the vote with the earlier date and time in the date line of the message. (For the purposes of this rule all times shall be considered in GMT.) The latest legal vote received from each player shall be that player's counting vote.

If the Speaker receives a vote from a Voter which is in all respects legal and then subsequently receives a vote on the same proposal from the same Voter which is for some reason not valid then the Speaker shall have the right to continue to treat the previously received vote as that Voter's counting vote.

[Proposed by Gordon Aickin, 8.xi.1996.]

340 The winner is the first Voter to achieve 100 (positive) points. If more than one Voter achieves this condition simultaneously, all such Voters win. When a game ends in this manner:

The Leader of the Game has 48 hours in which to find out which of the players is prepared to be Speaker for the next game and to appoint one of the players as Speaker; at this point the Leader of the Game ceases to be Leader of the Game. A new game is begun, in which all rules and proposed rule changes retain the status they had at the end of the old game.

[Proposed by Stephen Gower, 8.xi.1996.]

341 Style points may be awarded to the proposer of any rule for blatant cleverness, silliness and general style in the wording or submission of a proposal. Each player except the proposer may e-mail the Speaker to nominate the rule proposer for a style point. The number of style point nominations is then added on to the proposer's score.

[Proposed by Simon Cozens, 10.xi.1996.]

342 No business may be conducted between the times of 11:00 (a.m.) and 11:02 (a.m.) GMT on the 11 November in any year. For the purposes of this rule, business includes, but is not limited to, voting, rule proposals and postings to the relevant Nomic discussion group. The penalty for doing so will be the immediate loss of 100 points (unless this causes the player to win the game, in which case the penalty will be the loss or gain of as many points as the Speaker feels is just).

[Proposed by Stuart Adamson, 10.xi.1996.]

343 [amending 203] Replacing

with: [Proposed by Daniel Bor, 11.xi.1996]

350 If two or more mutable rules conflict with one another, or if two or more immutable rules conflict with one another, then the rule with the highest ordinal number takes precedence. If at least one of the rules in conflict explicitly says of itself that it defers to another rule (or type of rule) or takes precedence over another rule (or type of rule), then such provisions shall supersede the numerical method for determining precedence. If two or more rules claim to take precedence over one another or defer to one another, then the numerical method again governs.

[Proposed by Matthew Barratt, 13.xi.1996.]

352 OxNomic shall have a currency called the C.V. point. Each player shall possess a non-negative, whole number of C.V. points. The number of C.V. points held by a player may only change if required or allowed by a rule. The abbreveation for a quantity (x) of C.V. points will be of the form CVx thus one C.V. point is written CV1.

[Proposed by Matthew Barratt, 13.xi.1996.]

353 There shall be an office of Banker whose duties are to maintain a list of current C.V. point holdings and make it available to all players. A player may transfer a positive whole number of C.V. points from himself or herself to any other player by e-mailing the banker. The first banker will be selected at random by the speaker from amongst those voting for this proposal who also indicate their willingness to fill this office.

[Proposed by Matthew Barratt, 13.xi.1996.]

354 If C.V. points exist then the speaker recieves a salary of CV2 every 4 days, the banker recieves a salary of CV1 every 4 days and a judge recieves CV2 upon making a judgement.

[Proposed by Matthew Barratt, 13.xi.1996.]

358 Voters who voted against a proposal which is adopted receive 10 points apiece. A player whose proposal is adopted shall receive a random number of points in the range 1-10 inclusive. If a proposal is not adopted, and the number of votes cast against the p roposal is greater than TWICE the number of votes cast for it, the player who proposed it shall lose 10 points. Any Voter voting for a proposal which is not passed shall receive a random number of points in the range from 1-10 inclusive.

[Proposed by Terry Boon on 15.xi.1996.]

356 A Leader in any particular game has the ability to remove up to five points at any time from any player's score and add it to his/her own score, regardless of that person's consent. This ability may be invoked a maximum of three times in any one game and may not be performed on the same person more than once.

[Proposed by Daniel Bor, 14.xi.1996.]

359 [amending 343] Delete the phrase in the last paragraph of 343 which says: "at this point the Leader of the Game ceases to be Leader of the Game".

[Proposed by Ian Collier, 17.xi.1996.]

361 [amending 341] If in the opinion of the speaker the text of a proposed amendment is unrelated to the text of the unamended rule then the rule shall be declared improperly proposed and the proposal shall not be voted on.

[Proposed by Matthew Barratt, 17.xi.1996.]

362 [amending 337] A player may withdraw his/her own proposal provided the voting period for it has not expired. If a proposal is withdrawn then a number equal to the number of Voters shall be added to the number of votes against the proposal. A player withdrawing a proposal shall lose 2 points. All other changes of the score of any player caused by making a proposal subsequently withdrawn or voting on it shall be reversed.

[Proposed by Matthew Barratt, 17.xi.1996.]

363 [amending 354] Insert "the Leader receives a salary of CV1 every 8 days"

[Proposed by Ian Collier, 20.xi.1996.]

364 Any proposal submitted by the Leader starts off with an extra vote in favour.

[Proposed by Ian Collier, 20.xi.1996.]

365 Any Voter has the option to submit a Preproposal to the Speaker. A Preproposal is defined as a proposal which cannot be voted upon. A Preproposal must be made public by the Speaker with its status as a Preproposal and its author clearly marked. Discussion about the Preproposal by the Players is encouraged. After three days from the publication of the Preproposal to the players, if the Preproposer has not stated to the Speaker that s/he wants the Preproposal to be amended or withdrawn, then it automatically becomes a Proposal and the Speaker announces the normal four day voting period. While a Preproposal is active, Proposals or Preproposals of very similar content may not be made by any Player. The withdrawal or amendment of any Preproposal by the Preproposer (who is the only Player allowed to do this) immediately removes its status as a Preproposal. No fine or punishment will be given for withdrawal or amendment of any Preproposal by the Preproposer.

[Proposed by Daniel Bor, 20.xi.1996.]

366 The winner or winners of any particular game receive a one-off payment of 20 CV points.

[Proposed by Daniel Bor, 20.xi.1996.]

367 At the end of each game those receiving a CV salary have the option to resign. If they don't decide to resign then they automatically continue for another game. After two games (at least one of which is complete) those receiving a CV salary must resign, although they are allowed to resubmit their names for the election procedure, as specified by the rules.

[Proposed by Daniel Bor, 20.xi.1996.]

368 At the end of each game, or at the point of availability of any position that has a CV salary, then an election is called for that position (e.g. if the Speaker position is available, then the title is "Speaker Election"). The following procedure is used for any election:

[Proposed by Daniel Bor, 20.xi.1996.]

369 One Player shall be chosen as a Scribe to write a weekly newsletter at the day of his or her discretion (though Sunday is advised), describing key proposals, results, their implications and consequences and anything else which might be of interest to the group. Other Players may submit articles or points of interest to the Scribe, which the Scribe can include in the newsletter. The Scribe shall receive a salary of 2 CV points every issue.

[Proposed by Daniel Bor, 20.xi.1996.]

372

[Proposed by Gordon Aickin, 23.xi.1996.]

375 [Amending 333] Append the following: "Randomly assigned votes will only count as half-votes for points purposes."

[Proposed by Colin Batchelor, 23.xi.1996.]

376 Style points may be awarded to the proposer of any rule for blatant cleverness, silliness and general style in the wording or submission of a proposal. Each player except the proposer may e-mail the Speaker to nominate the rule proposer for a style point. The number of style point nominations is then added on to the proposer's score. These additions take place as soon as possible AFTER the voting period is completed, and this is when the Speaker must reveal their donation.

[Proposed by Chris Dickson, 24.xi.1996.]

378 Any call for appeal made within the rules will be accepted if and only if the following is satisfied.

[Proposed by Ian Collier, 25.xi.1996.]

379 The result of an appeal is decided by holding another vote on the proposal. The vote is entirely similar to a normal vote, except that each player is allowed at most one vote. If the appeal results in the acceptance of a rule which previously was rejected and caused the proposer to lose points then the proposer will regain those points. Apart from this, no changes in score will result from an appeal.

[Proposed by Ian Collier, 25.xi.1996.]

380 The Speaker shall have the right to refuse to accept any proposals which either:

The Speaker must, however, accept such a proposal if it is reproposed with all such problems fixed.

[Proposed by Mark Rigby-Jones, 26.xi.1996.]

381 If a proposal containing fifty words or fewer is adopted, then the proposer receives 2 points in addition to any other score changes that may take place. For the purposes of this rule, contractions count as two words and hyphenated phrases count as if the hyphens were replaced by spaces.

[Proposed by Owen Massey, 26.xi.1996.]

383 [Repeal 317]

[Proposed by Ian Collier, 26.xi.1996.]

384 [Transmute 321 to immutable]

[Proposed by Matthew Barratt, 27.xi.1996.]

386 [Amending 362] A player may withdraw his/her own proposal provided the voting period for it has not expired. If a proposal is withdrawn then, unless the proposal would pass if it had more votes against than votes for, a number equal to twice the number of Voters shall be added to the number of votes against the proposal. If having more votes against than votes for would cause the proposal to pass a number of votes equal to twice the number of Voters shall be added to the number of votes for the proposal.A player withdrawing a proposal shall lose 2 points. All other changes of the score of any player caused by making a proposal subsequently withdrawn or voting on it shall be reversed.

[Proposed by Matthew Barratt, 27.xi.1996.]

382 At any time, a player may choose to enter Suspended Animation by informing the Speaker of the dates between which it is to be effective; a player may leave Suspended Animation before the due date by informing the Speaker. During their period of Suspended Animation, no player may conduct any Nomic business other than discussion; in particular, they shall not be selected as a Judge, nor appointed to any office.

The message informing the Speaker of the player's desire to enter Suspended Animation is deemed to be a legally cast counting vote which is an abstention on any rule change whose voting period falls wholly within the period during which they are in Suspended Animation.

A player who holds an office defined in the ruleset may appoint any other player not currently in Suspended Animation as their deputy for their period of Suspended Animation, provided the proposed deputy gives their consent. The deputy must fulfil all of that office's duties and be liable to all of that office's benefits and penalties during this time.

[Proposed by Owen Massey, 26.xi.1996.]

388 [Amending 359] Remove "The Leader of the Game has 48 hours in which to find out which of the players is prepared to be Speaker for the next game and to appoint one of the players as Speaker." from the last paragraph.

[Proposed by Ian Collier, 28.xi.1996.]

389 [Amending 368] Remove "t the end of each game, or a" from the first sentence.

[Proposed by Ian Collier, 28.xi.1996.]

391 [Amending 302] "Players have seven days in which to vote on a proposal, starting from when the Speaker posts the proposal."

[Proposed by Colin Batchelor, 29.xi.1996.]

392 [Amending 350] If two or more mutable rules conflict with one another, then the rule with the highest ordinal number takes precedence.

If two or more immutable rules conflict with one another then the one with the lowest ordinal number shall take precedence.

Claiming to take precedence over another rule or type of rule shall have no effect.

A rule may defer to another rule or group of rules and if it does then there shall be no conflict.

[Proposed by Gordon Aickin, 3.xii.1996.]

393 All players are encouraged and required to have a Merry Christmas and a Happy New Year. The penalty for not doing so will be self-imposed and at the player's own discretion.

[Proposed by Chris Dickson, 5.xii.1996.]

394 [amending 389]
Change the last sentence to "If a result is not found by the end of the voting period then any player may call an election for that position at any time until the post is filled, and the election is to be held by the above procedure."

[Proposed by Nick Fortescue, 11.xii.1996.]

395 [amending 392]
Remove the text "Claiming to take precedence over another rule or type of rule shall have no effect."

[Proposed by Mark Rigby-Jones, 12.xii.1996.]

398 [Amending 213]
Remove the first two sentences.

[Proposed by Gordon Aickin, 19.i.1997.]

401 [Amending 216]
The statement to be judged should take the form of a list of at least two posible interpretatins of a particular rule or interaction of two or more rules. The player calling for justice may if they wish explain the conflict in greater detail but the explanation is not part of the statement to be judged.

A legal judgement will chose one of the options set out in the statement to be judged or may chose and state another alternative. The judgement may be accompanied by reasons and arguments, but such reasons and arguments form no part of the judgement itself. If a judgement is accompanied by reasons and arguments, the Speaker must distribute the reasons and arguments along with the judgement.

[Proposed by Gordon Aickin, 19.i.1997.]

402 [Amending 217]
If a judge finds that the rules were silent inconsistent or unclear then they should submit a rule proposal to clarify the situation which is in agreement with their judgement. The judge shall suffer no penalty if this rule fails. However they will still get any benefits if it passes.

[Proposed by Gordon Aickin, 19.i.1997.]

404 [Amending 336]
Change every instance of the word "player" to "voter".

[Proposed by Daniel Bor, 19.i.1997.]

405 [Amending 352]
Append "In the event of a fine or penalty which reduces a player's CV points below zero, the fine or penalty is reduced instead to leave the player with zero CV points."

[Proposed by Ian Snell, 21.i.1997.]

406 Any player who has exactly 42 points may declare himself the answer to life the universe and everything by announcing the fact to the newsgroup, and notifying the speaker. The player immediately gains CV10. If the player loses any points whilst the answer, he loses CV42 or his total number of CV points, whichever is the smaller. The player loses his status as the answer as soon as his score changes, with the exception that if his points decrease then he remains the answer until his CV penalty has been imposed and no longer. The end of a game immediately cancels all players' status as the answer, such that no penalty is incurred. If a player mistakenly declares himself the answer, he is both penalised CV10, or all his CV points, whichever is the smaller, and loses 10 points. The use of the masculine in this proposal is not to be taken as gender-specific.

[Proposed by Ian Snell, 21.i.1997.]

408 Repeal 319

[Proposed by Mark Rigby-Jones, 22.i.1997.]

409 [Amending 395]
Replace the last paragraph with:
"If at least one of the rules in conflict explicitly says of itself that it defers to another rule (or type of rule) or takes precedence over another rule (or type of rule), then such provisions shall supersede the numerical method for determining precedence. If two or more rules claim to take precedence over one another or defer to one another, then the numerical method again governs."

[Proposed by Mark Rigby-Jones, 22.i.1997.]

410 A position which can be held by a player may be defined to be an Office. It shall be an Office if and only if (firstly) the rules state that it is one and (secondly) the position imposes some obligation upon the player holding it. The holder of an Office shall be called an Officer. An Office shall be defined as Vacant if no player holds that Office.

This rule shall take precedence over all other rules determining whether a position is an Office.

[Proposed by Terry Boon, 22.i.1997.]

411 [Amending 208]
At the end of the prescribed voting period on a proposal, the Speaker shall reveal how each player voted on that proposal and shall declare how many votes of each type were cast. If the Speaker's consent may be required for a proposal to be adopted, then the Speaker should indicate at that time whether or not such consent is given. If the Speaker does not explicitly indicate refusal to consent to the proposal, it shall be assumed that such consent is given.

[Proposed by Terry Boon, 22.i.1997.]

412 If one player believes that another has made a proposal on a very similar theme to an idea they had already made public then they may Object by informing the Speaker of their objection to the proposal and their grounds for objection. If they are going to object then they must do so during the first half of the voting period for the proposal. There is no need for the Proposer to have actually taken the idea from the Objector. Only for the Objector to have published the idea before the proposal was made.

If a player objects to a proposal on the grounds that they published the idea first the vote for said proposal will continue unaffected and if the proposal passes then it shall become a rule. However any points awarded as a result of the vote will not be awarded until the Objection is resolved. If the objection is later found to be correct then the Objector shall receive exactly the same benefits or penalties as if they had made the proposal. (This is to include the counting of proposals made for any rule that requires a count of proposals made) The Proposer shall receive benefits or penalties as if they were only an ordinary voter.

If the objection is found to be false then the objector shall be penalised five points.

[Proposed by Gordon Aickin, 24.i.1997.]

413 When an Objection is made the Speaker will inform the player who made the Proposal of the Objection and the grounds for the Objection. The Proposer may either agree the Objection is justified or deny that it is. If the proposer denies that the Objection is justified then a player who is not in suspended animation shall be selected at random by the Speaker to decide if the Objection is justified. This player shall be neither the Objector nor the player whose proposal is being objected to.

The player selected to make the decision shall have a period of time equal to the voting period in which to make a decision. This player shall receive exactly the same reward for making a decision as a Judge does when ruling on a call for judgement. If they fail to make a decision then they shall be penalised by an amount equal to the reward they would have received had they made a decision and the process of selection and decision making shall be repeated.

[Proposed by Gordon Aickin, 24.i.1997.]

415 No CV saleries shall be awarded to a player while they are in suspended animation. Nor shall CV saleries be awarded when 75% or more of the players are in suspended animation.

[Proposed by Gordon Aickin, 27.i.1997.]

416 There will be an institution called the Bank. This institution will be administrated by the Banker. The Bank will posses a number of CV points.

[Proposed by Gordon Aickin, 27.i.1997.]

417 Every four days CV1 will be lost by every player with more than CV1. If the Bank ever has more CV points than twice the number of players then every player will gain CV1.

When ever CV points are gained by a player the Bank will lose an equal number. Whenever CV points are lost by a player the bank will gain an equal number.

If the bank is ever required to take any action wich would require it to lose more CV points than it poseses then CV1 will be removed from every player and given to the bank (this step is to be repeated untill the bank does have enough CV points) before the action is carried out.

[Proposed by Gordon Aickin, 27.i.1997.]

418 If the previous two rules both passed then:

  1. Every player will recieve a one off payment of CV100
  2. The Bank will recieve a one off payment of CV points which makes the total number of CV points up to an integer number of hundreds
  3. Every new player who joins the game will recieve CV100
  4. Whenever a player leaves the game all their CV points will be transferred to the bank and the bank will lose CV100.
[Proposed by Gordon Aickin, 27.i.1997.]

414 A rule may amend or transmute to immutable any rule, mutable or immutable, by specifying that at a fixed time after the acceptance of that rule, such an amendment or transmutation shall take place. Any such amendment or transmutation shall not change the number assigned to that rule unless otherwise stated. A rule may also enact a new mutable rule in the same way, and such a rule shall be given a number which is the lowest integer greater than any given to rules or proposed rule changes.

At a time one picosecond after the acceptance of this rule, it shall transmute itself to be an immutable rule with number 0.

At a time two picoseconds after the acceptance of this rule, the following amendments to other rules shall take place:

At a time three picoseconds after the acceptance of this rule, it shall amend itself to consist only of the following text:
No immutable rule may under any circumstances be enacted, amended or repealed. The only change to an immutable rule permitted is its transmutation to being mutable, in accordance with the rules. Any Proposal which may at any time result in the transmutation of an immutable rule shall fail if at least one vote is cast against it. This rule takes precedence over any other rule regarding the enactment, amendment, repeal or transmutation of immutable rules.

[PreProposed by Mark Rigby-Jones, 26.i.1997. Proposed on 29.1.1997.]

420 [Amending 380]
Replace the last paragraph with:
The Speaker may optionally correct the flaws in a proposal before distributing it among the players. In this case the proposer will have the right during the first half of the voting period either to withdraw the proposal without incurring a penalty or to submit a corrected replacement. Such a replacement will be given the same number as the original proposal and the voting period on the proposal will continue uninterrupted. This paragraph takes precedence over other rules which impose penalties upon the withdrawer of a proposal.

In any case, the Speaker is obliged to accept and forbidden to change any proposal which is free from such errors.

If any existing rule is found to contain an error of spelling, grammar or syntax then the Speaker has the right to correct such a rule. If any player disagrees with the correction then the correction must be undone. If and when all rules are found to be correct, this paragraph shall be repealed.

[Proposed by Ian Collier, 31.i.1997.]

421 Each Officer must, when exercising his/her discretion as holder of an Office, act reasonably, honestly, and without bias or prejudice.

[Proposed by Terry Boon, 3.ii.1997.]

422 [Amending 367]
Replace "those receiving a CV salary" with "all Officers shall" in the first sentence.

[Proposed by Terry Boon, 3.ii.1997.]

423 [Amending 369]
Replace, at the beginning of rule 369, "One Player shall be chosen as a Scribe to write a weekly newsletter" with "There shall be an Office called the Scribe. The duty of the Scribe shall be to write a weekly newsletter".

[Proposed by Terry Boon, 3.ii.1997.]

424 [Amending 372]
Replace "There shall be an office know as the Rule Clerk" with "There shall be an Office known as the Rule Clerk" in the first sentence.

[Proposed by Terry Boon, 3.ii.1997.]

425 [Amending 353]
Replace "There shall be an office of Banker whose duties are" with "There shall be an Office known as Banker. The duties of the Banker shall be".

[Proposed by Terry Boon, 3.ii.1997.]

426 A Motion is text of one of the forms specified by some rule as being the form of a valid Motion.

[Proposed by Terry Boon, 3.ii.1997.]

427 Text of the form "OxNomic has no confidence in <PERSON> as the holder of the position of <POSITION>." shall be a valid Motion, where <PERSON> is replaced with the name of some player of OxNomic and <POSITION> is replaced with the title of an Office which that player currently holds. A Motion of this form shall be called a Motion of No Confidence.

If a Motion of No Confidence is carried, then the player identified in the Motion shall immediately be obliged to resign the Office identified in the Motion, if (s)he is the current holder of that Office.

[Proposed by Terry Boon, 3.ii.1997.]