Name | Can be issued to | Cool down time | Effect |
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Move | Any unit | 10 days divided by the speed of the unit | The player may move the unit to the square either directly above, below, left, or right of the unit's current square |
Attack | Any unit or building with attack strength > 0 | 1 day | The player may select any unit or building whose distance to the attacking unit is less than or equal to the range of the attacking unit. The target unit loses hit points accordingly:- If the attacking unit's attack strength is greater than the target unit/building's armor strength, then the target unit/building's hit points are reduced by (attack strength - armor)
- If the attacking unit's attack strength is equal to the target unit/building's armor strength, then the target unit/building's hit points are reduced by 1
- If the attacking unit's attack strength is less than the target unit/building's armor strength, then there is a 1 in (armor - attack strength) chance that the target unit/building's hit points will be reduced by 1
|
Recruit Warrior | Fort | 4 days | The player pays $500 and recieves a Warrior on the square containing the Fort |
Upgrade to SCV | Warrior | None | The Warrior becomes an SCV |
Mine | SCV | 2 days | The player receives $250 from the resources of the square. If the square's resources are less than $250, the player only receives the remaining resources. |
Pledge Service to Dwayna | Any unit | 1 day | The player pays $250 and the unit becomes a Monk |
Orison of Healing | Monk | 2 days | The player may select any unit that is on the same square as the Monk or an adjacent square. The target unit's hit points are increased by 5. If this would cause the target unit's hit points to become greater than it's initial hit points, the target unit's hit points are set to it's initial hit points. |