The next game

by Dyslexic Q-Thief at 2006-07-22 03:34:27

As we are nearing the endgame of this game, I began thinking of the next game. Here are some thoughts:

1)On Civnomic:
Way back at the end of Nomopoly 2, there were suggestions of having a Nomic game of Civilization. The problem was the mass workload for Jeff. Considering how we have successfully managed to turn ourselves from playing a game of Monopoly to one of Risk, with hordes of units everywhere, and even uncontrolled "Barbarian"-esque units, I don't think that will be a huge problem anymore.

2)On turns and/or the lack of them.
This game, the players who log in every day and wasted no time in ordering units had a huge advantage over those who didn't. Perhps next game we should actually have turns at a fixed point in time.

3)On vassalhood
In this game, those like me who only have a few units, have no chance against those with hordes of them. And because of this, continuing to play seems pointless at times. I suggest that this game or the next, those who have no chance at winning, or entered the game late, or were just plain couquered, should be able to become "Vassals" of another player, such that they could at least help a player who might win, even if they don't themselves.

Note: I attempted to post this earlier, but it disappeared. I'm not sure where it went, but if this was double-posted, that's why.

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