Re: A couple of things about Final Fortune (Prop 77)
It's like Rat and Cat, or MHCs idea about Dark Minions, or (perhaps more accurately) Experience. There's nothing much to them on their own (enough to make them useful), but it gives a direction to build things in.
You could always Fortune a unit that's almost dead in order to get one Final use out of it before somebody makes it go kersplat. :-P
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