Sign In | Main | Actions | Rules | Proposals | Players | Board | Message Board |
Item | Effect |
---|---|
Oven Mitt | The target player catches the oven mitt and keeps it. |
Narf | The narf transforms into a Hippopottamus so fat that it pushes all players on the target square ahead one square |
Bork | If the target player has a dark cookie, the bork boomerangs back to the player who threw it along with the dark cookie. If the target player has a light cookie, the bork boomerangs back to the player who threw it along with the light cookie. |
Dark Cookie | The dark cookie explodes, causing the target player to lose 10 hit points |
Light Cookie | The target player gains 10 hit points |
Fireball | May be thrown forwards or backwards. Hits the first player encountered on the board in its path, causing the hit player to lose 15 hit points. The fireball is destroyed after it hits a player. |
Category | Cost |
---|---|
n is a multiple of 2 | n/2 oven mitts |
n is a multiple of 3 | n/3 experience points (you must have at least this many experience points to make the purchase) |
n is a multiple of 5 | 5 narfs |
n is a multiple of 7 | 2 borks |
The last digit of n is 1 | 1 Dark Cookie or 1 Light Cookie |
Any digit of n is 3 | 3 Oven Mitts |
n is prime | 50 * n Nomopoly dollars |
Name | Pages | Cost | Effect | Duration | Casting time | Cool Down time |
---|---|---|---|---|---|---|
Ignite | 2 | Any one item | The selected item turns into a fireball. If a player holds a fireball for 8 hours he loses 2 hit points. If a player holds a fireball for 40 hours, he loses 8 hit points and the fireball. A player may not hold more than one fireball at a time. | N/A | Instant | 48 hours |
Item | Cost | Description |
---|---|---|
Healing Salves | $100 | When used, the player that used them gains 10 hit points |
Paper | $750 | May only be used by a player that is able to cast a spell. Causes the using player to gain one additional page in his spell book. |
Resurrection Ankh | $500 | May only be used by a player that has less than 0 hit points. When used, the using player has his hit points set to one half of his maximum hit points (rounded down) and loses half of his experience points (rounded up). |