Rule 1231 (Joshua: Mutable) Prisoner's Dilemma.
Each week, beginning Sunday at midnight, a game of Prisoner's Dilemma will be begun. In the week after a game begins, each player may make a play of "C" (Cooperate) or "D" (Defect). During the week, all plays will be confidential. A play may not be changed.
At the end of the week, the game ends and the play made by each player will be revealed.
A player playing "C" will receive 4 marks for each other player that played "C", and 0 marks for each other player that played "D".
A player playing "D" will receive 2 marks for each other player that played "D" and 1 mark for each other player that played "C", unless s/he is the only player who played "D", in which case that player receives 6 marks for each other person playing Prisoner's Dilemma, regardless of their vote.
# Seconds Storm @ sign Storm:2764:Fri May 14 03:13:34 1993