Any votes that are postmarked on novice after the deadline will be ignored.
Note: UTC (Universal Time Code) = GMT (Greenwich Mean Time) = EST+5h = MST+7h
Submission date: Sun Mar 10 10:14:48 UTC 1996
Distribution date: Mon Mar 11 19:14:09 UTC 1996
Each day a player may submit to the speaker a fact which e considers entertaining. The fact must be less than five 80 column lines in length. The speaker shall bundle these facts into an archive every 5 days & distribute this document to all active players. After recieving the archive all players have 5 days to submit their vote for their favorite fact. For each vote e receives a player will be awarded 1 point. Any player who does not vote will lose 2 points. Points are awarded as soon as the votes are recieved & the voting record will not be made public.
Submission date: Mon Mar 11 12:42:49 UTC 1996
Distribution date: Mon Mar 11 19:14:48 UTC 1996
A Player Number may be any number from any field of numbers. This Rule overrides all previous Rules.
Submission date: Mon Mar 11 12:43:41 UTC 1996
Distribution date: Mon Mar 11 19:15:12 UTC 1996
A Nomic Day is both a delineation of time; it is also a period of exactly 14 hours, just as a day is both a delineation of time but also a period of exactly 24 hours. Likewise, a Nomic Week is both a period of time, as well as a time span of precisely 12 Nomic Days.
Submission date: Mon Mar 11 12:12:03 UTC 1996
Distribution date: Thu Mar 14 03:41:08 UTC 1996
A Player may make a number of Proposals less than or equal to half the number of players in the game during a particular Nomic Week (rounding up). This Rule takes precedence over all previous Rules.
Submission date: Tue Mar 12 07:10:12 UTC 1996
Distribution date: Thu Mar 14 03:41:50 UTC 1996
If a Player's Player Number becomes equal to eir Score e receives 10 points. If the application of this Rule would cause two Players' scores to become equal e loses 10 imaginary points. This Rule does not apply to the Speaker.
Submission date: Tue Mar 12 07:15:12 UTC 1996
Distribution date: Thu Mar 14 03:42:08 UTC 1996
Any player, including the speaker, may propose a Bob rule. A Bob rule may not deal with the allocation of points, nor may it modify, transmute, or supersede another rule unless that rule is also a Bob rule. Bob rules will be allocated imaginary numbers & only require 40% of votes to pass. Bob rules do not apply on odd-numbered Tuesdays, as these are called "Bob days."
Mike rules are like Bob rules except that they require 60% of voter support & only the 3 players with the highest apparent scores are eligible to vote. Mike rules can only last a maximum of one term. Any rule that applies to Bob rules shall also apply to Mike rules unless specifically stated otherwise.
[Speaker's Comment: For the benefit of those outside of Ontario, my belief is that these rules are named for the former and current premiers of this great (but politically braindead) province. Oh, and "Rae days" was the name given to "forced holidays without pay" given to public servants during Bob's reign]
Submission date: Thu Mar 14 01:15:04 UTC 1996
Distribution date: Thu Mar 14 04:15:11 UTC 1996
Rule 203 shall be modified to the effect that when one or more Players win, the Player with the lowest score becomes the Speaker.
Submission date: Thu Mar 14 16:37:55 1996
Distribution date: Sat Mar 16 20:39:32 UTC 1996
Rule 211 is modified to read:
At the end of the voting period of a Proposal which becomes a rule, the Player who made the proposal shall receive F-A points, where F is the number of Votes cast FOR the Proposal + A the number of Votes cast AGAINST.
Comment:
the change is the addition of "which becomes a rule". (as well as the replacement of something with a +. See my discussion for more info.
Submission date: Thu Mar 14 16:37:55 1996
Distribution date: Sat Mar 16 20:39:47 UTC 1996
Proposal:Rule 214 is modified to read:
If Judgement was invoked by a Voter, then the first Judge to be selected to Judge that Statement shall be the Speaker, unless the Speaker believes there would be a conflict of interest. If Judgement was invoked by the Speaker, or there would be a conflict of interest in eir opinion, the first Judge to be selected shall be a randomly selected Voter who the Speaker believes would have no conflict of interest.
In all cases, if a Judge beyond the first must be selected to judge a Statement, it shall be a randomly selected Voter. The Voter thus selected may not be the Player most recently selected as Judge for that Statement, nor may e be the Player who invoked Judgement.
If there is no impartial Player, the Judge shall be the Speaker.
Submission date: Thu Mar 14 16:37:55 1996
Distribution date: Sat Mar 16 20:40:00 UTC 1996
Rule 210 is transmuted to an immutable Rule
Submission date: Sat Mar 16 02:35:44 UTC 1996
Distribution date: Sat Mar 16 20:42:23 UTC 1996
Any Player may modify a Proposal that Player has submitted at any time before the Proposal's voting period has ended. The Player can simply notify the Speaker. This notification replaces the Proposal in question. The notification has all the properties of a Proposal, save that it is considered to have been submitted at the time of submission of the original Proposal for the purposes of any Rule limiting the number of Proposals a Player may submit.
Submission date: Sat Mar 16 02:35:44 UTC 1996
Distribution date: Sat Mar 16 20:42:37 UTC 1996
A Player may submit to the Speaker a Tentative Vote on any Proposal whose voting period has not ended. At the end of the voting period for any Proposal, any Player who has not submitted a Vote but has submitted at least one Tentative Vote on the Proposal in question will have eir most recent Tentative Vote on the Proposal in question become eir Vote on the Proposal.
Submission date: Mon Mar 18 12:37:23 UTC 1996
Distribution date: Tue Mar 19 06:22:43 UTC 1996
At the end of the voting period of a Proposal which becomes a Rule, the Player who made that proposal receives F points in addition to receiving Ai points, where F represents votes cast for the Proposal, A represents votes cast against the Proposal, & i represents the square root of -1. i.e. the player receives F + Ai points.
Submission date: Mon Mar 18 18:14:31 UTC 1996
Distribution date: Tue Mar 19 06:25:18 UTC 1996
Any Player may submit a modification to a Proposal under voting before that Proposal's voting period has ended. The modification becomes a second Proposal & the original is not withdrawn. Multiple versions of a Proposal (e.g. 339) would be labelled 339a, 339b, etc... At the end of the voting period, any versions which have recieved the required number of votes are eligible to become the rule (but only one will be permitted to do so).
In case of a tie, the following criteria will be applied in order to determine the successful version:
If a version of the original Proposal is passed & the Player who made the original Proposal would receive no points, then e is awarded half the points given to the player who Proposed the amendment that passed.
The voting period for this Proposal shall be 6 days.
COMMENTS: Sorry about the length, but I wanted to very clear about the wording.
Submission date: Tue Mar 19 11:36:01 UTC 1996
Distribution date: Thu Mar 21 22:22:10 UTC 1996
Any player who submits a computer program, text file, URL, or other data that aids the speaker in eir official duty may, at the speaker's discretion, be awarded up to 5 points & up to 10 imaginary points. If the speaker is thought to be awarding these points frivolously, a statement calling to revoke the points may be submitted.
Comments: valid examples would be mailing list software, URLs for Bank of Canada, official definitions of midnight, a computer program that keeps track of loans of both real and imaginary money, etc.
Submission date: Wed Mar 20 04:32:28 UTC 1996
Distribution date: Thu Mar 21 22:37:24 UTC 1996
[PROPOSAL] The symbol "+" is solely an arithmetical symbol. The symbol "&" is equivalent to the word forbidden in Rule 309.
This Proposal, should it be adopted, will take effect 30 hours after it is voted on, unless there is an immutable Rule which prohibits this. This proviso supersedes any mutable Rules specifying the time of effect.
Voting period: 500000 seconds
[COMMENTS] The intent was to make people think, not to make them hit different keys on their keyboard. It is entirely possible to obey Rule 309 without going to contorted lengths - as long as you don't try to do anything too complex all in one rule. It was more or less intended to keep people from conveniently putting fifty things in one Proposal. I don't know why everyone seems to hate it, other than perhaps that they messed up on a few Proposals, but, well, this should clear up what I meant. The proviso, well, no Proposals should be affected. The Voting period? The game is asynchronous anyway, we might as well get used to it...
[Speaker's Comment: On the Voting Period: I know how long this is (thanks, Andrew). I'll let you all figure it out yourselves, since you all seem to enjoy this sort of thing...]