Rule 312 was proposed on 19990426190211 by Jmac.

All players lose 5 units of health every turn, due to various undefined internal and environmental factors This has an subtractive effect to any other changes that might occur to a given player. If they somehow lose 6 health units before factoring in the effects of this rule, they must subtract a total of 11 units. Similarly, a gain of 9 health units would result in a net gain of 4. The Rotting Slacking Bastard loses 6 units per turn.

Votes

PlayerVoteComments
JasonNAY
YackoNAY
JmacAYEI was going to vote against this, but I like Donovan's 'aha, time is running out for us all, aiee' fortellings. Yes.
AndyAYE
DonovanAYE