Proposal 301 - Mon, 5 Aug 96 11:34:17 METDST
Proposed by Ackanomic
Decision: Rejected (3 votes FOR, 1 vote AGAINST)
Amend Rule 205 by changing it's complete text to:The voting period for a proposal shall be four weeks, beginning at the time the moderator distributes the proposal to all nomics, or until all voting member nomics have cast votes, whichever comes first.
Proposal 302 - Mon, 5 Aug 96 11:34:17 METDST
Proposed by Agora
Decision: Rejected (3 votes FOR, 1 vote AGAINST)
Amend rule 211 to read:In a conflict between an immutable rule and a mutable rule, the immutable rule takes precedence. If two or more immutable or to or more mutable rules conflict, the rule with the lower number takes precedence.
Proposal 303 - Mon, 11 Aug 96 11:56 EDT
Proposed by Ackanomic
Decision: Rejected (2 votes FOR, 2 votes AGAINST)
Amend Rule 215 to read:The voting members in this Nomic are: AckaNomic, Agora, Thring and Imperial Nomic 14 and Imperial Nomic 18. There are no nonvoting members.
Proposal 304 - Mon, 11 Aug 96 11:56 EDT
Proposed by Ackanomic
Decision: Rejected (3 votes FOR, 1 vote AGAINST)
A nomic game may become a member of internomic by submitting a request to the moderator.A valid request must include the name of the nomic game, the name of it's liason, an email adress for the liason, and whether the nomic game wishes to enter as a voting or nonvoting member.
The moderator may deny entry to any nomic game he does not feel is qualified.
Proposal 305 - Mon, 11 Aug 96 11:56 EDT
Proposed by Ackanomic
Decision: Rejected (3 votes FOR, 1 vote AGAINST)
Amend the rule intially numbered as Rule 215 to read:It is the duty of the moderator to maintain a list of all voting and nonvoting member nomics.
Proposal 306 - Thu, 22 Aug 96 13:44 EDT
Proposed by Thring
Decision: Accepted (4 votes FOR, 0 votes AGAINST)
Whenever a proposal is accepted, the member nomic that proposed it gains two points.
Proposal 307 - Thu, 26 Sep 96 10:37 EDT
Proposed by Thring
Decision: Rejected (0 votes FOR, 3 votes AGAINST)
Amend Rule 205, so that it reads:For any proposals whose voting period has not ended, their voting period shall end one week after this rule is enacted.
One week after this rule is enacted, it shall amend itself to read:
"The voting period for a proposal shall be one week, beginning at the time the moderator distributes the proposal to all nomics."
Proposal 308 - Tue, 01 Oct 96 04:51 EDT
Proposed by Ackanomic
Decision: Rejected (1 vote FOR, 2 votes AGAINST)
Amend R 209 to read:"A proposal passes if and only if a majority of votes cast on it are in favor."
Proposal 309 - Tue, 01 Oct 96 04:51 EDT
Proposed by Ackanomic
Decision: Accepted (3 votes FOR, 0 votes AGAINST)
Amend Rule 205, so that it reads:The voting period for a proposal shall be two weeks, beginning at the time the moderator distributes the proposal to all nomics. If at any time during the second week all nomics have cast a vote, then the moderator may choose to call an end to the voting period.
Proposal 310 - Sun, 06 Oct 96 14:35 EDT
Proposed by Ackanomic
Decision: Rejected (2 votes FOR, 1 vote AGAINST)
Transmute Rule 103 to Mutable.
Proposal 311[a] - Sun, 06 Oct 96 14:35 EDT
Proposed by Ackanomic
Decision: Deemed Invalid by Judgement 102
Replace the entire text of Rule 103 with the following:At any time, there shall be exactly one moderator, who must be a player of at least one member nomic. The moderator may not resign. The moderator may only be replaced as follows:
a. If the moderator is no longer a player in any member nomic.In either of the first two cases the departing moderator must name a successor who meets the eligibility criteria; if he does not then the first eligible player to volunteer shall become moderator. In the third, the Liason of the winning nomic replaces the moderator.b. If the member nomic(s) the moderator is a player in withdraw from Internomic.
c. Upon another member nomic achieving a win.
Proposal 312[a] - Sun, 06 Oct 96 14:35 EDT
Proposed by Ackanomic
Decision: Deemed Invalid by Judgement 102
Transmute Rule 103 to Immutable.
Proposal 311[b] - Tue, 22 Oct 96 04:41 EDT
Proposed by Agora
Decision: Accepted (2 votes FOR, 0 votes AGAINST)
Amend Rule 210 to read:A rule change takes effect at the moment the proposal containing it is adopted. If the rule change is a rule creation, the rule created gets a rulenumber equal to the lowest integer equal to or higher than the number of the proposal that is not the number of an existing rule. For the purpose of this rule, different rule changes in one proposal are regarded to take place subsequently in the order in which they are given in the proposal.
Proposal 312[b] - Tue, 22 Oct 96 04:41 EDT
Proposed by Agora
Decision: Accepted (2 votes FOR, 0 votes AGAINST)
Amend Rule 204 to read:Every proposal shall contain one or more rule changes.
Proposal 313 - Wed, 13 Nov 96 14:31 EST
Proposed by Ackanomic
Decision: Accepted (3 votes FOR, 0 votes AGAINST)
Amend Rule 202 by deleting the last sentence of its text.
Proposal 314 - Wed, 13 Nov 96 14:31 EST
Proposed by Agora
Decision: Accepted (3 votes FOR, 0 votes AGAINST)
Amend Rule 215 to read:The voting members in this Nomic are: AckaNomic, Agora and Thring. There are no nonvoting members.
Proposal 315 - Fri, 22 Nov 96 14:24 EST
Proposed by Agora
Decision: Rejected (2 votes FOR, 1 vote AGAINST)
Amend rule 207 to read:
Voting members may vote either for or against any proposal by sending their vote to the moderator by the end of the voting period on that proposal. A voting member that votes against a proposal may send a veto on the proposal with their vote. The moderator may not reveal any votes until the end of the voting period. Any voting member who does not vote has abstained.Amend rule 209 to read:
A proposal passes if and only if it has more votes in favor than votes against, and there is no veto sent on the proposal.
Proposal 316 - Fri, 22 Nov 96 14:24 EST
Proposed by Agora
Decision: Rejected (2 votes FOR, 1 vote AGAINST)
Amend rule 203 to read:
A proposal is made by submitting it to the moderator. All members may make proposals, as well as the moderator. Upon receiving the proposal, the moderator shall assign it a number and distribute it to all nomics.Amend rule 306 to read:
Whenever a proposal from a member nomic is accepted, that nomic gains two points.
Proposal 317 - Wed, 18 Dec 96 14:53 EST
Proposed by Ackanomic
Decision: Rejected (1 votes FOR, 1 vote AGAINST)
Rule 215 is amended so that it reads as follows:The voting members of this Nomic are: AckaNomic, Agora Thring, Imperial Nomic 14, and Pumpkin Patch Nomic. There are no nonvoting members.
Proposal 318 - Wed, 18 Dec 96 14:53 EST
Proposed by Ackanomic
Decision: Accepted (2 votes FOR, 0 votes AGAINST)
Rule 215 is amended so that it reads as follows:The voting members of this Nomic are: AckaNomic, Agora, Thring and Pumpkin Patch Nomic. There are no nonvoting members.
Proposal 319 - Thu, 02 Jan 97 12:45 EST
Proposed by Agora
Decision: Accepted (3 votes FOR, 0 votes AGAINST)
Let rule 215 be amended to read:The voting members of this Nomic are: AckaNomic, Agora, Thring and Pumpkin Patch Nomic. The moderator maintains a list of non-voting members.
Let a rule be created with the text: A nomic that is not a member may become a non-voting member. This is done by its liaison sending a message to the moderator clearly indicating such. The moderator must announce such a change of membership.
Proposal 320 - Fri, 10 Jan 97 05:42 EST
Proposed by Ackanomic
Decision: Rejected (3 votes FOR, 1 vote AGAINST)
ESTABLISH THE INTERNOMIC COURT OF JUSTICE1. Definition of terms used in this Rule:
a) Internomic Court of Justice (Court or InCJ) - Set of procedures and conventions for rendering judgments and rulings on questions involving Member Nomics.
b) Hearing - a formal session of the Court.
c) Petition - a formal request by a Member Nomic to convene a Hearing. It usually will contain the matter to be decided in the Hearing accompanied by arguments supporting a judgement of FOR and AGAINST, as well as the E-mail addresses of all parties submitting arguments.
d) Magistrate - recieves Petitions from Member Nomics, determines the validity of the Petitions, distributes the judgments or rulings from the Court to the petitioning Member Nomic and Internomic, sellects a Judge to convene the Hearing. The Magistrate is chosen by the Moderator from a list of consenting subscribers to the Internomic list. The Magistrate need not be an official Liason of a Member Nomic. If no subscriber to the Internomic list consents to act as Magistrate, the Moderator shall perform the duties of Magistrate.
e) Judge - Convening authority for the Court. Decides the verdit of the Petition. Has authority to question further any argument submitted with the Petition and/or the Liason for the Member Nomic submitting the Petition. Does not have subpoena power over Member or Nonmember Nomics. Chosen at random by Magistrate from list of consenting Liasons of Member Nomics. The Liason from the Member Nomic submitting the Petition may never be chosen as Judge.
f) Verdict - The only verdicts allowed by the Court are True and False. Only the Magistrate has the authority to render an Invalid or Undecided Verdict. Verdicts must conform (as far as is possible) to the Rules of the Member Nomic submitting the Petition at the time the Petition was filed with the Magistrate. Where the Rules specify "Game Custom" to be used to determine the Verdict, the Court will make an attempt to determine Petitioning Nomic's "Game Custom", but is not bound by this restriction.
g) Curfew - the time limit to render a Verdict. Default Curfew is fourteen (14) days from the point of a Judge being selected. Special circumstances may be used by the Magistrate to set a different Curfew than the default. Any difference in the Curfew must be made clear before a Judge accepts the Petition.
2. General Provisions:
a) Whenever there is no Magistrate, the Moderator shall post a message to the Internomic mailing list requesting volunteers from the subscribers to fill the position. If no subscriber volunteers, the Moderator shall perform the functions required of the Magistrate. If exactly one subscriber volunteers within seven (7) of the posting, that subscriber shall be appointed Magistrate. If more than one volunteer responds, the Modersator shall chose among them in a manner of eir own choosing.
b) Upon recieving a Petition, the Magistrate shall review the form of the Petition to determine its validity for Internomic Justice. If the Petition is found to be Invalid, it is returned to the Member Nomic submitting it, with the reasons for its invalidity. There is no time limit for resubmitting an Invalid Petition. If the Petition is found Valid, the Magistrate selects a Liason from a Member Nomic at random to serve as Judge, and forwards the Petition to the Liason. The Liason has four (4) days to accept the Petition and convene a Hearing or decline to judge. If the Liason declines to judge the Petition, e notifies the Magistrate of eir decision and the Magistrate again selects another Liason at random. If all Liasons from Member Nomics decline to judge the Petition, the Magistrate requests a volunteer from the list of subscribers in general. If no subscriber volunteers, the Magistrate returns the Petition to the Liason submitting it with the Verdict of Undecided. If a subscriber volunteers to serve as Judge, the Moderator has three (3) days to veto the assignment of the Petition to the volunteer.
c) Once a Judge has been assigned, e shall convene the Hearing. Once convened a Verdict of TRUE or FALSE must be rendered before the date of the Curfew. If the Judge has compelling reasons for not being capable of rendering a Verdict before the Curfew, e may request an extension from the Petitioning Nomic. The Magistrate must be informed of any request for extension of the Curfew and the response to the request. If the extension is not granted and the Judge still cannot render the Verdict before the Curfew date, the Magistrate shall reassign the Petition to another Judge, with the original Curfew date. If the Curfew expires and the Judge has not rendered a Verdict, a Verdict of Undecided shall be returned by the Magistrate and the Judge shall be dismissed from further deliberations.
d) During the Hearing, the Judge may privately question Players from the Petitioning Nomic who supplied arguments on the Petition. E may also question the Liason as to particular Rules involved in the Petition. e) Upon satisfying emself that all relevant information has been duly considered, the Judge shall render a Verdict on the Petition. The Verdict shall be forwarded to the Magistrate, who will review the Verdict for form and then release the Verdict to the Internomic mailing list. At this time the Magistrate shall declare the Hearing is closed.
3. Special Provisions:
a) Petition format: A Petition shall be considered Valid if it contains the following information in the sequence described:
I Statement. a single, clear declarative statement that may be answered true or false.
II Member Nomic submitting the Petition
III Argument(s) FOR the Petition. Each argument must be accompanied by the name and E-mail address of the Player submitting the argument. Any reference to a specific Rule must contain the exact wording of the entire Rule in the form in which it existed at the time the Petition was filed. There are no limits on the number of arguments that may be submitted.
IV Argument(s) AGAINST the Petition. Each argument must be accompanied by the name and E-mail address of the Player submitting the argument. Any reference to a specific Rule must contain the exact wording of the entire Rule in the form in which it existed at the time the Petition was filed. There are no limits on the number of arguments that may be submitted.
V Any special circmstances that may affect the Verdict, Curfew or eligility of a particular Judge. If there are no special considerations that need be taken into account, this section does not apply.
b) Declining Judgement. Any Liason of a Member Nomic who delines two (2) Petitions in any calender month shall have eir Internomic score reduced by one (1) Point and be declared inelible to Judge a Petition for a period of six (6) weeks.
c) Score effects of the Internomic Court of Justice. Upon successfully rendering a Verdict of TRUE or FALSE, the Member Nomic whose Liason served as Judge shall be awarded one (1) Point. Failure to render a Verdict before the Curfew date shall result in the Member Nomic having eir score reduced by two (2) Points.
d) Non-Liason Judges. Any subscriber to the Internomic mailing list who is not a Liason for a Member Nomic and serves a Judge shall be awarded a ceremonial gavel. For every five (5) ceremonial gavels, a black, silk Judges Robe shall be awarded. Other Rules may describe other ways in which gavels and Robes may be awarded or what effect they may have on the Internomic Gamestate. Any Non-Liason Judge who fails to deliver a valid Verdict before the Curfew date shall be barred from eligibility to Judge permanently. Other Rules may describe penalties for Non-Liason subscribers to the Internomic mailing list.
e) False statements. Arguments presented FOR or AGAINST a Petition may not contain a patently false statement or violate the Rules of the Nomic of which the author of that statement is a member. If a Judge finds evidence of such, e may, at eir discretion, summarily render a Verdict in opposition to the position argued by the author of that statement. If a Verdict is rendered based on this provision, it may never be appealed to the Internomic Court of Justice.
f) Preliminary Verdicts. A Judge may, at eir discretion, publicly announce a tentative Verdict to the Internomic mailing list, giving advance notice of the official Verdict and any reasoning for that Verdict. If the Member Nomic submitting the Petition has a substantive objection to the Verdict, an extension to the Curfew may be granted. Otherwise, an official Verdict is required before the Curfew date.
g) These provisions and regulations for the Internomic Court of Justice apply only to the InCJ. In no way will they be construed to limit, alter or enhance the normal CFJ system for Internomic. Other Rules may describe special procedures or possible Verdicts for the Internomic Court of Justice.
Proposal 321 - Wed, 14 Jan 97 22:30 EST
Proposed by Ackanomic
Decision: Rejected (3 votes FOR, 1 vote AGAINST)
Amend Rule 201 to read in full:All members begin with 0 points. A member's score may only be changed as described in the rules.
Proposal 322 - Wed, 14 Jan 97 22:30 EST
Proposed by Ackanomic
Decision: Accepted (4 votes FOR, 0 votes AGAINST)
Amend Rule 212 to read in full:Any nomic may submit a statement for judgement to the moderator. Upon receipt of such a statement, the moderator must randomly select a member, other than the member who submitted it, to judge the statement. The moderator must then distribute the statement and the identity of the judge to all member nomics.
Proposal 323 - Wed, 14 Jan 97 22:44 EST
Proposed by Thring
Decision: Accepted (4 votes FOR, 0 votes AGAINST)
1. Enact a new rule with the text
"It is forbidden to alter the essentials of the game state except as is explicitly or implicitly permitted by a rule or a set of rules. The essentials of the game state consist of the rules themselves, the scores of the member nomics, the proposals, the votes cast on proposals, the statements for judgement and verdicts returned upon them, and anything else so designated by some rule. No other things are included in the essentials of the game state."{Comments:
This, of course, is the sort of thing rule 114 should really say in an unbroken rule set. I propose it as a new rule since I do not believe I can propose to amend rule 114 until a proposal has passed to transmute it.}
Proposal 324 - Wed, 14 Jan 97 22:30 EST
Proposed by Thring
Decision: Rejected (3 votes FOR, 1 vote AGAINST)
Amend the text of rule 201 to the following:"All members begin with 0 points. The number of points that a nomic has is also known as its score."
------------------------
{Comments: It rarely hurts to state the obvious.}
Proposal 325 - Thu, 15 Jan 97 00:49 EST
Proposed by Ackanomic
Decision: Rejected (2 votes FOR, 2 votes AGAINST)
Amend R209 to read:A proposal passes if at least three quarters of the votes cast on it are in favor.
Proposal 326 - Sun, 26 Jan 97 00:33 EST
Proposed by Ackanomic
Decision: Accepted (1 vote FOR, 0 votes AGAINST)
Create a new rule with the following text:Rule 216 is hereby made Mutable. This rule then repeals itself.
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Comments which are not part of the proposal:
I'm not sure Agora's 'changing of the rules' as allowed by rule 114 is necessarily a 'Rule Change'; rather, it occurs to me that 'changing of the rules' is a proper superset of what is specifically defined in the rules as a 'Rule Change', at least it is that way in Acka.
Agora could have just as easily changed the rules to add an Immutable rule. Since they did not specify, the mutablity seems to be undefined. Rather than call for judgement on this, the rule created by this proposal should fix it regardless of whether this reasoning would be upheld by the Internomic justice system. Note that rule 101, which mentions the mutability of rule 216, no longer has scope.
Proposal 327 - Fri, 07 Mar 97 18:01 EST
Proposed by Ackanomic
Decision: Rejected (2 vote FOR, 1 votes AGAINST)
Internomic subGames1. There exists a class of entites known as Internomic subGames. They may also be reffered to as subGames. 2. The list of existing subGames is maintainted by the Internomic Games Masters' Guild (IGMG). Each member nomic may appoint one of its players to be a member of the IGMG. Member nomics are encouraged, but not reaquired, to appoint players involved with analogous classes of entities within their respoective nomics.
2. A listing for a subGame consists of its name, the name of its author, the nomic of which that author is a member, and a subGame description.
3. The IGMG also maintains a General Equipment section, which describes entities that may be used with any of the subGames in the subGames list.
4. Entities from the General Equipment section have no influence on Internomic entities outside the scope of the subGames in which they are used.
5. Equipment for a subGame is implicitly created when an instance of a subGame starts and is implicitly destroyed when the specific instance of a subGame in which it is used is over.
6. A subGame description specify the following things, even if the specification is "none."
a. Entities from the General Equipment section used in the specific subGame.
b. A list of entities specific to the subGame that can be used as part of the subGame. All the restrictions that apply to entities from the General Equipment section apply to subGame specific entities as well.
c. Upper and lower limits on the number of participants in the specific subGame. The minimum for the lower limit is 2. The lower limit may not be specified to exceed the upper limit. Either limit may be specified as an integer or or an expression such as "the number of active players when an instance of the game is instantiated", so long as the previous conditions of this sub-section are not violated. If a limit is specified as a non-integer, it shall be evaluated when the subGame is instantiated, and shall not "float" while the Game is in progress, unless the Game's rules specify otherwise.
d. The rules for the subGame.
e. The number of referees, and how those referees are chosen. Referees may neither win a subGame which they are refereeing, nor can they be penalized as a result of their particiaption in a subGame. They may be rewarded for acting as referees provided that the rewards consist of subGame Tokens, and the number of subGame Tokens does not exceed 5.
f. Conditions for winning the game.
g. Any additional information necessary to play the subGame.
8. Games may only manipulate Internomic entities as specified in this rule. The following manipulations are permissible:
a. subGames may specify a transfer of subGame Tokens from the IGMG to participants of referees in the game, subject to the restrictions specified by the rules of the nomic of which a player is a member, provided that at most 50 subGames Tokens are transferred from the IGMG to a specific instance of a subGame (or a particiapnt or a referee within the subGame). Each member of the IGMG should track this for members of eir own nomic.
b. subGames may specify transfer of subGame Tokens among participants, and fromthe participants to the IGMG. If subGames do not specify any provision for handling a case when a player does not have a sufficient number of subGame Token, then a referee has the option expelling such a player from the subGame.
9. subGames, or entities to the general equipment section are added to the list of subGames in one of the following ways. a. The acceptance of an Internomic proposal which describes a new subGame. b. The accpetance of an Internomic proposal to import a subGame from a member nomic. subGames are imported according to the applicable rules in the member nomic from they are imported.
10. subGames or entities from the General Equipment section may be removed from the list of subGames, or ammended by an Internomic proposal which is accepted according to the rules.
11. An instance of a subGame may only be started in accordance with its rules for doing so. A player may not join an instance of a Game in progress, except as specified in its rules. Any Game should be designed in such a way as to handle the contingency of any of its players or referees quitting it at any time. An instance of a subGame may not be started if there are the set of members of the IGMG is the empty set.
12. Particiaption in subGames in voluntary. No player can be forced to particiapte in a subGame, or to referee in one. A player may leave a subGame at any time.
13. Any player of any member nomic may particiapte in subGames provided that the nomic of which e is a member meets the following criteria: a. Has a class of entities defined to be analogous to Internomic subGames b. Has appointed a player as a member of the IGMG. c. Has defined means by which subGames Tokens can be created, and means by which players can become owners of subGame Tokens
14. subGame Tokens are Internomic entities. The IGMG is hereby granted the right to produce as many subGame Tokens as necessary for the purpose of giving them to participants and referees in subGame. Any subGame Tokens left over are the property of the IGMG and are not considered by any single member of the IGMG. Whenever there are no instances of subGames in progress the IGMG may own at most 50 subGame Tokens. Any excess Tokens are destroyed.
15. Any nomic which is a member of Internomic is hereby granted permission to create subGame Tokens.
16. Member nomics are encouraged to define rules by which description of entities analogous to Internomic subGames can be Imported by Internomic.
Proposal 328 - Fri, 07 Mar 97 19:22 EST
Proposed by Ackanomic
Decision: Rejected (3 vote FOR, 1 votes AGAINST)
Create a new rule entitled "The naming of names"I. A native Internomic name is a string with a maximum length of 32 ASCII characters, except for the colon character (:), which may not be used in native Internomic name. Only entities created within the scope of Internomic, that is, as part of Internomic play, or by a rule in the Internomic ruleset have native Internomic names.
II. Every entity in every member nomic which has a namealso has an Internomic name. The Internomic name of such entities is made up of three strings concatenated into a single string in the following order: The first string - the name of the member nomic in which the entity first appeared
The second string - the colon characer, i.e. :
The third string - the name of the entity within the member nomic in which it first appeared
III. The rules may define legal aliases which can be used instead of an Internomic name. A legal alias is a native Internomic name. The name of any player of any member nomic, as it is known within the nomic of which e is a member, is a legal alias for the Internomic name of that player.
Proposal 329 - Thu, 13 Mar 97 19:59 EST
Proposed by Micronomic II
Decision: Accepted (4 vote FOR, 0 votes AGAINST)
Amend R215 to read:"The voting members of this Nomic are: AckaNomic, Agora, Thring, Pumpkin Patch Nomic and Micronomic II. The moderator maintains a list of non-voting members."
Proposal 330 - Thu, 03 Apr 97 19:02 EST
Proposed by Ackanomic
Decision: Accepted (4 vote FOR, 0 votes AGAINST)
Amend Rule 209 to read:A proposal passes if and only if 80% or more of the votes cast on it are in favor.
Proposal 331 - Thu, 03 Apr 97 19:02 EST
Proposed by Ackanomic
Decision: Accepted (3 votes FOR, 0 votes AGAINST)
Amend rule 215 to replace "AckaNomic" with "Ackanomic".
Proposal 332 - Sun, 20 Apr 97 17:38 EST
Proposed by Ackanomic
Decision: Accepted (4 votes FOR, 0 votes AGAINST)
Amend rule 215 to read:" The voting members of this Nomic are: Ackanomic, Agora, Thring, Pumpkin Patch Nomic, Micronomic II, and InterNomic. The moderator maintains a list of non-voting members. "
Proposal 333 - Sun, 29 Apr 97 04:41 EST
Proposed by Rishonomic
Decision: Accepted (4 votes FOR, 0 votes AGAINST)
Ammend R215 in the following way:Replace the string "The voting members of this Nomic are: Ackanomic," With string "The voting members of this Nomic are: Rishonomic, Ackanomic,"
Proposal 334 - Sun, 29 Apr 97 04:41 EST
Proposed by Ackanomic
Decision: Rejected (3 votes FOR, 1 vote AGAINST)
Create a new rule entitled "The naming of names" I. A native Internomic name is a string with a maximum length of 32 ASCII characters, except for the colon character (:), which may not be used in native Internomic name. Only entities created within the scope of Internomic, that is, as part of Internomic play, or by a rule in the Internomic ruleset have native Internomic names. II. Every entity in every member nomic which has a name also has an Internomic name. The Internomic name of such entities is made up of three strings concatenated into a single string in the following order: The first string - the name of the member nomic in which the entity first appeared. The second string - the colon characer, i.e. : The third string - the name of the entity within the member nomic in which it first appeared This rule specifically does not apply to player names, either real names or names used in the context of nomic. III. The rules may define legal aliases which can be used instead of an Internomic name. A legal alias is a native Internomic name.
Proposal 335 - Sun, 11 May 97 16:47 EDT
Proposed by Thring
Decision: Accepted (4 votes FOR, 0 votes AGAINST)
This proposal creates a new rule which reads as follows:All member nomics are initially Neutral to one another. Any member nomic may declare any other member nomic to be an Ally, Neutral or Enemy at any time by having their liaison publicly announce the change on the Internomic mailing list. This shall be known as the Attitude of the first nomic to the second. These three Attitudes are mutually exclusive and not necessarily reciprocal.
Proposal 336 - Wed, 18 June 97 14:04 EDT
Proposed by Agora
Decision: Rejected (0 votes FOR, 4 votes AGAINST)
---[ Diplomatic Sanctions ]-- WHEREAS Agora is currently engaged in hostile activites toward Rishonomic, in the form an influx of Agoran Players in that Nomic under false identities, with the goal of unilaterally alter Rishnomic's Ruleset, installing one of their number as Speaker of Rishonomic, and other forms of attack, and WHEREAS Agora, in spite of having recently adopted legislation supporting diplomatic negotiations, has at no time in the past attempted to settle any perceived dispute with Rishonomic according to decent diplomatic rules of conduct, but rather declared war upon Rishonomic unilaterally and without due process, and WHEREAS InterNomic is the only entity that has jurisdiction over the various member Nomics, and should therefore attempt to curb such barbarous behaviour, BE IT RESOLVED, that if at the time this Proposal is adopted, Agora recognizes RishoNomic as a Hostile Nomic for the purposes of its own legislation, of as an Enemy Nomic for the purposes of Rule 335, or both, Rule 215 shall be amended to read thus; Provisions to the contrary in this Rule notwithstanding, Agora is not a voting member of InterNomic. This paragraph shall be repealed from this Rule ten weeks after the adoption of this paragraph, or whenever Agora recognizes RishoNomic as a Neutral Nomic (both for the purposes of its own legislation, and for the purposes of Rule 335), whichever is sooner. The voting members of this Nomic are: Rishonomic, Ackanomic, Agora, Thring, Pumpkin Patch Nomic, Micronomic II, and InterNomic. The moderator maintains a list of non-voting members. BE IT FURTHER RESOLVED, that a Rule shall be enacted reading thus; A member Nomic shall be prohibited from changing its Attitude toward another member Nomic, making that Nomic an Enemy, unless it has, more than two weeks before announcing that Attitude change, posted to the InterNomic mailing list as well as sent to the Nomic that is to become an Enemy a Declaration of War, listing the reasons for such a change of Attitude. If a Call For Judgement stipulating that a member Nomic's Declaration of War does not list sufficient reasons for declaring another Nomic an Enemy is Judged TRUE, the member Nomic that unjustly Declared War shall lose all points it currently possesses. The Nomic upon which the Declaration of War was served shall not be eligible to Judge such a CFJ. BE IT FURTHER RESOLVED, that a Rule shall be enacted reading thus; The first member Nomic that voted FOR the InterNomic Proposal that enacted this Rule shall receive 3 points; immediately thereafter, this Rule shall repeal itself. BE IT FURTHER RESOLVED, that a Rule shall be enacted reading thus; All Member Nomics that voted FOR the InterNomic Proposal that enacted this Rule shall receive 1 point; immediately thereafter, this Rule shall repeal itself. BE IT FURTHER RESOLVED, that a Rule shall be enacted reading thus; Any Member Nomic that voted AGAINST the InterNomic Proposal that enacted this Rule shall lose 1 point; immediately thereafter, this Rule shall repeal itself. BE IT FURTHER RESOLVED, that a Rule shall be enacted reading thus; If Agora has received any points upon the adoption of the InterNomic Proposal that enacted this Rule, it shall lose an equal number of points; immediately thereafter, this Rule shall repeal itself.
Proposal 337 - Fri, 20 Jun 97 15:59 EDT
Proposed by Micronomic II
Decision: Rejected (2 votes FOR, 1 votes AGAINST)
Add a mutable rule to read:Whenever a proposal fails, Internomic shall receive two (2) points for every vote cast FOR that proposal.
Proposal 338 - Fri, 20 Jun 97 19:16 EDT
Proposed by Ackanomic
Decision: Rejected (0 votes FOR, 4 votes AGAINST)
Create a new rule with the following text:A member nomic's score is defined as the number of points they possess. Whenever a member nomic's score is a positive prime number (note that 1 is not a prime number), their score shall be instantly increased by 1 point. Whenever a member nomic's score is a positive perfect square, their score shall be instantly decreased by 2 points. Whenever a member nomic's score is equal to 57, their score shall be instantly changed to 137.
Proposal 339 - Sun, 22 Jun 97 17:42 EDT
Proposed by Ackanomic
Decision: Rejected (1 votes FOR, 2 votes AGAINST)
On the sixth day of July and January, every year, the Universal Nomic Organization Convention (UNOC) will be assembled. Its official name shall contain the year's last two digits and month number: UNOC on January 6th 1997 would be UNOC'97/1. The aim of the convention is to foster ties between nomics, their players, but also between groupings of players of various nomics which have common goals. It is also there to enhance the visibility of Internomic and of its members.The moderator of Internomic will be the Director of the UNOC. The preparation of the UNOC will be arranged by the Director, to take place on forum(s) provided by a voting member of Internomic (called the Host Nomic) of the Director's choice. The speaker of the Host Nomic is called the Co-Director.
Anyone who is a member of a nomic, member of Internomic or not, may attend a UNOC provided they have registered to take part with the Director at least five days before the UNOC is take place. To be legally registered, a player must send their real name, the name they wish to go by, their home nomic's name (only one) and the name of that nomic's speaker, to the Director.
A player legally registered for a UNOC is called a Delegate to that UNOC. Two days before the UNOC is to take place, the Director must have sent information to every Delegate on how the UNOC is to take place. The format of the UNOC is left up to the Director, but the Home Nomic should be chosen to make sure adequate resources will be provided. A successful UNOC will have organized many forums covering many topics.
The UNOC should be opened by the Director at 6am EST on the relevant day, by a message to the Delegates. That message thank the Host Nomic, give an outline of the day's program and then list the info about each Delegate. The UNOC will close at 6am EST the next day with a message to the Delegates from the Director thanking everyone for coming and officially closing the UNOC.
Anything that is a duty of the Director may be done by the Co-Director. The Co-Director and all Liaisons to Internomic should assist the Director in preparing the UNOC. Should the Director have a problem attending the UNOC, the Co-Director may take over as Director.
The Host Nomic will gain 27 points. The Director and Co-Directors shall be awarded the Internomic Medal of Merit (IMM). The IMM is a recognized and protected mark of recognition of Internomic. It is a round medal on a red ribbon. It has a deep blue outer ring and a gold coin locked inside that ring.
Proposal 340 - Sun, 22 Jun 97 17:42 EDT
Proposed by Agora
Decision: Rejected (2 votes FOR, 2 votes AGAINST)
Let the following rule be created;A nomic is permitted to give its points to any nomic it has declared as an Ally. This is done by sending a message to the moderator, stating how many points the nomic is giving, and the Ally nomic it is attempting to give the points to. If the nomic has a score equal to or exceeding the number of points it is trying to give, then it loses that number of points and the Ally gains that same number of points.
Proposal 341 - Sun, 22 Jun 97 17:42 EDT
Proposed by Agora
Decision: Rejected (2 votes FOR, 1 votes AGAINST)
Let the following rule be created;A nomic is permitted to attempt to steal points from any nomic it has declared an Enemy. This is done by sending a message to the moderator, stating how many points the nomic is attempting to steal, and the Enemy nomic it is attempting to steal from.
If the Enemy nomic does not have a score equal to or exceeding the number of points the nomic is attempting to steal, than the thieving nomic shall lose that number of points.
Otherwise, the moderator shall inform the Enemy nomic that a theft is being attempted -- though it shall not be told by whom, or how much. The Enemy nomic shall then inform the moderator how much it believes is being stolen. If the Enemy nomic's guess is within five points above or below the number of points the thieving nomic is attempting to steal, the thieving nomic shall lose the guessed number of points and the Enemy nomic shall gain the guessed number of points. Otherwise, if the Enemy nomic does not guess within five points, or makes no guess within two weeks of being informed of the theft, the Enemy nomic shall lose the stolen number of points.
Proposal 342 - Wed, 25 Jun 97 23:31 EDT
Proposed by Ackanomic
Decision: Rejected (0 votes FOR, 2 votes AGAINST)
Let the rules be changed by removing Rishonomic from the list of voting players.
Proposal 343 - Wed, 25 Jun 97 23:31 EDT
Proposed by Ackanomic
Decision: Rejected (1 votes FOR, 1 votes AGAINST)
Create a rule titled "Internomic Duels" with the text: If one Nomic believes another Nomic has insulted it or engaged in an offensive act against it, it may (thorough its liason with Internomic) challenge the offending Nomic to an Internomic Duel. The challenged Nomic may accept or decline the invitation. If the challenged Nomic accepts, the liasons of the dueling Nomics may choose to accept certain stakes in the challenge (such as a gain or loss of points or the ability of the victor to insert a specified rule into the loser's ruleset). They may also choose to accept changes to the default initial rules. Any stakes or changes to the rules must be accepted by both liasons, with the exception of starting without rule 5, which is accepted if either liason requests it. An Internomic Duel is played by two teams of three players each, representing the two Nomics involved. A neutral referee is also neccessary. The initial rules are as follows, unless the participating Nomics agree to changes: Rule 1. Each team gets a turn in sequence. The team which gets the first turn is determined randomly by the referee. Rule 2. On a team's turn, all three members of that team must agree to a change to the rules. The referee must determine the change's legality. If the change is legal, the referee must decide the number of points to be awarded for the change, from 0 to 5. The change then takes place. Rule 3. A rule may be declared illegal by the judge for any reason. The referee need not explain eir reasoning. Recommended reasons to declare a rule change illegal are: It would make future rule changes impossible. It would immediately make one team win. It is deliberately biased towards one team or the other. It removes some or all of the referee's power to determine the legality of rule changes or adjucate disputes. It detracts from the spirit of the game. The referee just doesn't like it. Rule 4. The referee is in charge of maintaining a correct record of the state of the game. If a dispute arises during play, the referee's decision is final. Rule 5. The rules of an Internomic Duel are binding on all players of both Nomics involved. The referee should declare illegal any rule change which puts an unfair burden on the non-dueling players of either Nomic. Rule 6. The winner is the first team to reach 100 points. Rule 7. Either team may forfeit the game at any time.
Proposal 344 - Wed, 25 Jun 97 23:31 EDT
Proposed by Rishonomic
Decision: Rejected (0 votes FOR, 2 votes AGAINST)
Create a rule titled "Internomic Duels" with the text: If one Nomic believes another Nomic has insulted it or engaged in an offensive act against it, it may (thorough its liason with Internomic) challenge the offending Nomic to an Internomic Duel. The challenged Nomic may accept or decline the invitation. If the challenged Nomic accepts, the liasons of the dueling Nomics may choose to accept certain stakes in the challenge (such as a gain or loss of points or the ability of the victor to insert a specified rule into the loser's ruleset). They may also choose to accept changes to the default initial rules. Any stakes or changes to the rules must be accepted by both liasons, with the exception of starting without rule 5, which is accepted if either liason requests it. An Internomic Duel is played by two teams of three players each, representing the two Nomics involved. A neutral referee is also neccessary. The initial rules are as follows, unless the participating Nomics agree to changes: Rule 1. Each team gets a turn in sequence. The team which gets the first turn is determined randomly by the referee. Rule 2. On a team's turn, all three members of that team must agree to a change to the rules. The referee must determine the change's legality. If the change is legal, the referee must decide the number of points to be awarded for the change, from 0 to 5. The change then takes place. Rule 3. A rule may be declared illegal by the judge for any reason. The referee need not explain eir reasoning. Recommended reasons to declare a rule change illegal are: It would make future rule changes impossible. It would immediately make one team win. It is deliberately biased towards one team or the other. It removes some or all of the referee's power to determine the legality of rule changes or adjucate disputes. It detracts from the spirit of the game. The referee just doesn't like it. Rule 4. The referee is in charge of maintaining a correct record of the state of the game. If a dispute arises during play, the referee's decision is final. Rule 5. The rules of an Internomic Duel are binding on all players of both Nomics involved. The referee should declare illegal any rule change which puts an unfair burden on the non-dueling players of either Nomic. Rule 6. The winner is the first team to reach 100 points. Rule 7. Either team may forfeit the game at any time.
Proposal 345 - Wed, 25 Jun 97 23:31 EDT
Proposed by Agora
Decision: Rejected (1 votes FOR, 1 votes AGAINST)
Create a rule titled "Internomic Duels" with the text: If one Nomic believes another Nomic has insulted it or engaged in an offensive act against it, it may (thorough its liason with Internomic) challenge the offending Nomic to an Internomic Duel. The challenged Nomic may accept or decline the invitation. If the challenged Nomic accepts, the liasons of the dueling Nomics may choose to accept certain stakes in the challenge (such as a gain or loss of points or the ability of the victor to insert a specified rule into the loser's ruleset). They may also choose to accept changes to the default initial rules. Any stakes or changes to the rules must be accepted by both liasons, with the exception of starting without rule 5, which is accepted if either liason requests it. An Internomic Duel is played by two teams of three players each, representing the two Nomics involved. A neutral referee is also neccessary. The initial rules are as follows, unless the participating Nomics agree to changes: Rule 1. Each team gets a turn in sequence. The team which gets the first turn is determined randomly by the referee. Rule 2. On a team's turn, all three members of that team must agree to a change to the rules. The referee must determine the change's legality. If the change is legal, the referee must decide the number of points to be awarded for the change, from 0 to 5. The change then takes place. Rule 3. A rule may be declared illegal by the judge for any reason. The referee need not explain eir reasoning. Recommended reasons to declare a rule change illegal are: It would make future rule changes impossible. It would immediately make one team win. It is deliberately biased towards one team or the other. It removes some or all of the referee's power to determine the legality of rule changes or adjucate disputes. It detracts from the spirit of the game. The referee just doesn't like it. Rule 4. The referee is in charge of maintaining a correct record of the state of the game. If a dispute arises during play, the referee's decision is final. Rule 5. The rules of an Internomic Duel are binding on all players of both Nomics involved. The referee should declare illegal any rule change which puts an unfair burden on the non-dueling players of either Nomic. Rule 6. The winner is the first team to reach 100 points. Rule 7. Either team may forfeit the game at any time.
Proposal 346 - Tue, 26 Aug 97 18:46 EDT
Proposed by Ackanomic
Decision: Rejected (1 votes FOR, 2 votes AGAINST)
Title: Inviting IN intervention.[Acka has suffered a despotic coup. This proposal is an invitation to the internomic community to help restore democracy to Acka.]
Create a new rule reading: All terms in this Rule should be interpreted according to Ackanomic law. The players who comprised the Organization known as Vulcan as of August 25, 1997 are considered Internomic Fugitives. They are forbidden from altering the Ackanomic game state in any way whatsoever.
This Rule becomes a part of the Acka rulset, with a number one lower than the lowest existing rule number.
Proposal 347 - Tue, 09 Sep 97 21:42 EDT
Proposed by Agora
Decision: Accepted (1 votes FOR, 0 votes AGAINST)
---------------------------------------------------------------------- Create a new rule with the text enclosed in ###: ### InterNomic will try to vote on every proposal 96 hours before the end of the voting period of the proposal. InterNomic's vote will be determined at the time InterNomic tries to vote, according to the following rules: i) If at the time InterNomic tries to vote more voting members of Internomic have voted for the proposal than against it, InterNomic will vote for the proposal. ii) If at the time InterNomic tries to vote more voting members of Internomic have voted against the proposal than for it, InterNomic will vote against the proposal. iii) If neither i) nor ii) applies, InterNomic will not vote on the proposal. This vote from InterNomic is automatic. Its outcome shall be determined by the moderator. This vote is a valid vote. The last two paragraphs of this rule take precedence over any other rule concerning the validity of a vote. ### Remarks: - Note that 309 (voting period ends before the full two weeks' time if all nomics have voted) cannot stop InterNomic from voting. In fact, at the moment, with InterNomic eligible to vote but not doing so, the second sentence of 309 never applies at all. - The last two paragraphs are needed because 332 does not make it clear who will actually cast a valid vote (= "send a message to the moderator" according to 207) for InterNomic. - Note that the moderator is not "voting for" IN in any sense; it's just that someone has to do it, and the moderator is the only one with the necessary information. A choice or free will of the moderator is not involved, however. - As a side effect, this will encourage IN member nomics to vote early, so they can influence IN's vote. ----------------------------------------------------------------------
Proposal 348 - Wed, 17 Sep 97 13:33 EDT
Proposed by Agora
Decision: Accepted (1 votes FOR, 0 votes AGAINST)
Create a Rule with the text:The liaison of a nomic can only be changed by that nomic, and such a change is not effective until notice of it has been sent to the the internomic mailing list. The moderator can only be changed as specified in the Rules.
Create a Rule with the text:
The liaison of any member nomic can sent a message to the mailing list, claiming that the moderator is not present. If the moderator does not send any message to the mailing list during the complete period of fourteen days starting at the time of this message, the liaison of the nomic who claimed that the moderator was not present becomes moderator automatically.
----------------------------------------------------------------------
comment: Neither Rule 216 nor Rule 323 forbids the change of liaisons and moderators. This proposal would cure that situation. The second rule is to avoid that absence of the moderator would block the game.
======================================================================
Proposal 349 - Sat, 25 Oct 97 10:26 EDT
Proposed by Ackanomic
Decision: Accepted (2 votes FOR, 0 votes AGAINST)
Ammend R215 by replacing the string "Rishonomic" with the string "New Rishonnomic"
Proposal 350 - Sat, 01 Nov 97 14:57 EST
Proposed by Agora
Decision: Rejected (1 votes FOR, 1 votes AGAINST)
Let the following rule be created: Any nomic that objects to the actions of a player in Internomic may make a formal protest by sending a message to the moderator detailing the objectionable act the nomic is protesting. The moderator must then make the protest known to all players of Internomic. Voting players of Internomic may second the protest by sending a message to the moderator stating that they agree the act is objectionable. If, within five days of the protest being made known, at least one voting player of Internomic (other than the nomic making the formal protest) seconds the formal protest, the moderator shall call a vote on sanctions. No formal protests shall be permitted while a vote on shanctions is taking place. Immediatly after the moderator calls for a vote on sanctions, the moderator shall collect votes form all voting members for a period of two weeks. Immediately after this period, e shall make known the results, which shall be as follows; i) If 25% or less of voting members voted FOR sanctions; If the protesting nomic is a player, it shall lose 10 points. The protesting nomic shall be forbidden from making any formal protests for a period of two months after the vote's conclusion. Any nomic that seconded the protest shall loose 5 points. ii) If more than 25% and less than 50% of voting members voted FOR sanctions; If the protesting nomic is a player, it shall lose 7 points. The protesting nomic shall be forbidden from making any formal protests for a period of one month after the vote's conclusion. Any nomic that seconded the protest shall loose 3 points. iii) If 50% or more of the voting members voted FOR sanctions; The player being protested shall lose 10 points. The player being protested shall lose an additional 10 points if all other voting members voted FOR sanctions. Let the following rule be created: Any nomic that objects to the actions of a player in Internomic may make a formal protest by sending a message to the moderator detailing the objectionable act the nomic is protesting. The moderator must then make the protest known to all players of Internomic. Voting players of Internomic may second the protest by sending a message to the moderator stating that they agree the act is objectionable. If, within five days of the protest being made known, at least one voting player of Internomic (other than the nomic making the formal protest) seconds the formal protest, the moderator shall call a vote on sanctions. No formal protests shall be permitted while a vote on shanctions is taking place. Immediatly after the moderator calls for a vote on sanctions, the moderator shall collect votes form all voting members for a period of two weeks. Immediately after this period, e shall make known the results, which shall be as follows; i) If 25% or less of voting members voted FOR sanctions; If the protesting nomic is a player, it shall lose 10 points. The protesting nomic shall be forbidden from making any formal protests for a period of two months after the vote's conclusion. Any nomic that seconded the protest shall loose 5 points. ii) If more than 25% and less than 50% of voting members voted FOR sanctions; If the protesting nomic is a player, it shall lose 7 points. The protesting nomic shall be forbidden from making any formal protests for a period of one month after the vote's conclusion. Any nomic that seconded the protest shall loose 3 points. iii) If 50% or more of the voting members voted FOR sanctions; The player being protested shall lose 10 points. The player being protested shall lose an additional 10 points if all other voting members voted FOR sanctions.
Proposal 351 - Mon, 10 Nov 97 05:49 EST
Proposed by Agora
Decision: Accepted (3 votes FOR, 0 votes AGAINST)
Fix a typo in rule 349 by replacing the string "The liaison of any member nomic can sent a message to the mailing list" with "The liaison of any member nomic can send a message to the mailing list".
Proposal 352 - Tue, 25 Nov 97 23:19 EST
Proposed by Agora
Decision: Accepted (3 votes FOR, 0 votes AGAINST)
Amend 215 by replacing the string "Thring, Pumpkin" with "Thring, Bluesmobile Nomic, Pumpkin".[Comment: Recently, Berry Renken sent mail to several email nomics trying to find nomic life "on other planets". E is involved with Bluesmobile Nomic and asked me to propose this. I hope e will soon post here saying a little more about this Nomic.]
Proposal 353 - Thu, 04 Dec 97 18:15 EST
Proposed by Ackanomic
Decision: Rejected
Proposal:Amend Rule 215 to replace the word "Rishonnomic" with the word "Rishonomic."
Proposal 354 - Fri, 05 Dec 97 11:20 EST
Proposed by Thring
Decision: Rejected
Amend Rule 215/7 (Mutable) to read:The voting members of this Nomic are: New Rishonnomic, Ackanomic, Agora, Thring, Pumpkin Patch Nomic, Micronomic II, and InterNomic. The moderator maintains a list of non-voting members. This rule may be changed by a Request to Join (RtJ) from a non-voting member or an Add New Member (ANM) from a voting member. These are treated as proposals requiring the usual requirements to be enacted. The effect of such a proposal is to remove the word "and" from before the last Nomic's name in the list above and append ", and " followed by the requesting Nomic's name between the last Nomic's name above and the period. A non-voting member may only issue an RtJ once. If this rule is currently immutable then it may still modify itself, taking precedence over any rule that denys it that right.
***
Comments:
Currently adding new voting members requires amending this rule, which could be made difficult. This rewording allows the addition of voting members without an amend, and for non-voting members to ask to be admitted (but only once, so a Nomic that for some reason is not wanted to be admitted cannot flood the game).
Proposal 355 - Sun, 07 Dec 97 22:02 EST
Proposed by New Rishonomic
Decision:
A proposal to create a new rule with the following text: " I. A new nomic called 'PlayNomic' is hereby created. PlayNomic is a non-voting member of Internomic. Its initial ruleset is as follows: ' Iron Rules: -------------- 90. PlayNomic is a Charter Nomic of Internomic. Its purpose is to develop and manage an environment where players of member nomic of Internomic can play various games together. 91. There are three types of rules. Iron rules, Immutable rules and Mutable rules. Initially, rules in the 90's are Iron rules, rules on the 100's are Immutable and rules in the 200's are mutable. However rules subsequently enacted or transmuted regardless of their numbers. 92. Iron rules may only be changed by an Internomic proposal. Immutable Rules: --------------- 101 Obey the rules. All players must abide by all the rules then in effect in the form in which they are written down. 102. Adopting proposals. All proposals made in the proper way shall be voted on. Three condition must be satisfied for a proposal to be adopted: 1) a quorum must have been achieved. 2) The required number of votes must have been cast in favor of the proposal 3)the prescribed voting period must have elapsed. 103. Proposals Must Be Written Down Any proposed rule change must be written down (or otherwise communicated in print or text based electronic media) before it is voted on. If adopted, it must guide play in the form in which it was voted on. 104. Retroactivity No rule may generate any effect that applies retroactively to a time before the generation of the effect. 105. Making Proposals The proper way to make a proposal is to send it by electronic mail to the current Speaker. The Speaker must then distribute the proposal to all Players. The prescribed voting period begins at the moment that the proposal is distributed by the Speaker. 106. Rule Changes That Affect Rule Changing Rules Rule changes that affect rules needed to allow or apply rule changes are as permissible as other rule changes. Even rule changes that amend or repeal their own authority are permissible. No rule change is impermissible solely on account of the self-reference or self-application of a rule. 107. Voting Options Players may vote either for or against any proposal during the prescribed voting period. Players should send their vote by electronic mail to the Speaker before the end of the voting period. Players who do not vote within the prescribed period shall be deemed to have abstained. 108. Permissibility Of The Unprohibited Whatever is not explicitly prohibited or regulated by a rule is permitted and unregulated, with the sole exception of changing the rules, which is permitted only when a rule or set of rules explicitly or implicitly permits it. 109 Numbering Proposals The Speaker shall give each proposal an ordinal number for reference. The numbers shall begin with 301, and each proposal properly submitted will receive the next successive ordinal, whether or not the proposal is adopted. 110. What is a rule change? A rule change may be one of the following: 1. The enactment, amendment or repeal of a mutable rule 2. The transmutation of a mutable rule to immutable or vice versa 111. Resolving conflicts. If two or more mutable rules conflict with one another, or if two or more immutable rules conflict with one another, then the rule with the lowest effective ordinal number takes precedence. If at least one of the rules in conflict explicitly says of itself that it defers to another rule (or type of rule) or takes precedence over another rule (or type of rule), then such provisions shall supercede the numerical method for determining precedence. If two or more rules claim to take precedence over one another, or to defer to one another, then the numerical method must again govern. Mutable rules always defer to Immutable and Iron rules. Immutable rules always defer to Iron rules 112. Sovereignty. The rules may be changed either by a proposal which has been accepted according to the rules, or by an Accepted Internomic Proposal. Mutable Rules: -------------- 201. Quorum Quorum is defined as 50% of the active players. 202.The prescribed voting period. The prescribed voting period on a proposal is seven days, from the moment it is distributed by the speaker. 203.When Proposals Take Effect An adopted proposal takes effect at the moment the Speaker announces it has been adopted. 204. The Speaker, Players and Guests. A player is anyone who is registered as a player. A person may register as a player by notifying the Speaker that e is registering as a player. Any person who is a player of a nomic which is a member of Internomic may register as a player of PlayNomic. No other person may register as a player. The first Speaker will be appointed by the Internomic Moderator. The Speaker is also a player, and may submit proposals and vote on proposals. Any player of a nomic which is a member nomic of Internomic may become a Guest by notifying the Speaker of PlayNomic that e is becoming a Guest. Guest may participate in sub games, and may acquire awards in accordance with the rules. Guests may not vote on PlayNomic proposal, and may not submit such proposals. Guests may not be Referees in sub games. Guests may submit CFJs. 205. Calls For Judgement. 1. Any player who has a question or complaint about any matter concerning the laws and their interpretation may email their statement to the Speaker, who will then distribute it to the rest of the Players. A call for judgement is then incurred on that statement. 2.When Judgement has been called for, a Judge is randomly selected from among the other registered players by the Speaker. The player selected has 3 days in which to accept or refuse the appointment by posting to the Speaker. Any player who does not respond to selection in 3 days is deemed to have refused appointment. If a selected player refuses appointment, then a further random selection is made from the remaining pool. 3. Having accepted the appointment, a Judge has exactly one week in which to post an official Judgement. 4.There are only three possible Judgements: (1) True; (2) False; or (3) Invalid. A Judgement may be accompanied by reasons an arguments, but any such reasons and arguments form no part of the official Judgement itself. 5.All Judgements must be in accordance with all the rules then in effect. When the rules are silent, inconsistent, or unclear on the statement in question, however, then the Judge shall consider currently existing game custom and the spirit of the game in reaching a decision. 6. If any player feels the judgement is wrong, e may appeal it by invoking an Internomic call for justice. The statement must call to change the verdict the of the CFJ, and to what verdict it should be changed. 7. If a statement on which Judgement has been called is Judged to be true, and that Judgement is not overruled, it does not thereby become a rule, or any part of a rule. It merely becomes an explicit part of currently accepted game custom until such a time as it is overturned or superceded. 206. Required number of Votes. The required number of yes votes for a proposal to be accepted in 3/5 of the number of legal votes cast on that proposal. 207. Each player has exactly one vote per proposal 208. A player may retract any proposal e has authored, provided the voting period for that proposal has not elapsed yet, by posting a public message to that effect. 209. The Speaker is also the Liaison to Internomic. Whenever a decision has to be made in Internomic, the Speaker will post all relevant information, and specify all the possible outcomes, and all the players shall vote on it, by sending at most one vote each to the Speaker. If out of all the possible outcomes at least one receives over 40% of the votes, and it also receives the highest number of votes, then that outcome becomes the decision of PlayNomic. If no outcome receives at least 40% then the Speaker shall present the two possible outcomes that received the largest number of votes, and players vote for either of those two outcomes. The one that receives the largest number of votes becomes the decision of PlayNomic. Should it not be possible to execute the second round of voting due to ties. Then no decision is taken. The voting period on Internomic decision is 7 days or until all the players have voted, whichever comes first. 210. Awards Committee. The Speaker shall appoint an Awards Committee. Whenever there is no awards Committee, then the Speaker becomes the Awards Committee, until such a time as he has appointed an Awards Committee. The Awards Committee is made up of 1-3 players. It is the duty of the Awards Committee to keep track of all awards, tangible and intangible given to Players and Guests as a result of participation in subgames. Should a player decide to transfer any of eir Tangibles to another nomic, and the transfer succeeds, then the Awards Committee need no longer track that entity. ' II. The moderator of Internomic shall appoint a PlayNomic's First Speaker, pending the appointed person's agreement. The Appointed player must be an active player of a nomic which is a member of Internomic. III. Once PlayNomic has a Speaker, this rule will be amended to read in full: 'PlayNomic is a Charter Nomic of Internomic. Its purpose is to develop and manage an environment where players of member nomic of Internomic can play various games together. Initially it is a non-voting member of Internomic, although its status can be changed to voting in accordance with the rules. Should it ever become the case that PlayNomic has no players, it will continue to exist, and the first player to join PlayNomic will become its New Speaker.' "
Proposal 356 - Sat, 13 Dec 97 19:54 EST
Proposed by Ackanomic
Decision: Undeterminable
Create a new rule with the following text, delimited by double dollar signs: $$ The following rule changes are applied in the order listed: I. Rule 103 is transmuted to Mutable. II. Rule 103's text is changed to: " At any time, there shall be exactly one moderator, who must be a player of at least one member nomic. The moderator may not resign. If the moderator is no longer a player in any member nomic, e must name a successor who is. Once this is done, the successor replaces the moderator. The moderator may take a leave of absence, provided e names an acting moderator in eir stead, who is a player in a member nomic. If the moderator does not return from eir leave of absence within 30 days, the acting moderator becomes moderator; at the same time the old moderator is relieved of eir duties. If the moderator does return within 30 days, the acting moderator is relieved of eir duties. While the moderator is on a leave of absence, the term moderator, as used in all other rules, shall be construed as 'acting moderator'. For the purposes of this rule, 'player' must be a natural person. " III. Rule 103 is transmuted to Immutable. IV. Rule 104 is transmuted to Mutable. V. Rule 104 is Repealed. VI. This rule is Repealed. $$
Proposal 357 - Sun, 28 Dec 97 20:49 EST
Proposed by Agora
Decision: Rejected
Rule 215 shall be amended by changing the text which currently reads "Ackanomic," to read "New Rishonnomic, Ackanomic,"
Proposal 358 - Fri, 9 Jan 98 21:58 EST
Proposed by Ackanomic
Decision: Rejected
Create a new rule with the following text, delimited by double dollar signs: $$ The following rule changes are applied in the order listed: I. Rule 103 is transmuted to Mutable. II. Rule 103's text is changed to: " At any time, there shall be exactly one moderator, who must be a player of at least one member nomic. The moderator may not resign. If the moderator is no longer a player in any member nomic, e must name a successor who is. Once this is done, the successor replaces the moderator. The moderator may take a leave of absence, provided e names an acting moderator in eir stead, who is a player in a member nomic. If the moderator does not return from eir leave of absence within 30 days, the acting moderator becomes moderator; at the same time the old moderator is relieved of eir duties. If the moderator does return within 30 days, the acting moderator is relieved of eir duties. While the moderator is on a leave of absence, the term moderator, as used in all other rules, shall be construed as 'acting moderator'. For the purposes of this rule, 'player' must be a natural person. " III. Rule 103 is transmuted to Immutable. IV. Rule 104 is transmuted to Mutable. V. Rule 104 is Repealed. VI. This rule is Repealed. $$
Proposal 359 - Fri, 9 Jan 98 22:01 EST
Proposed by Ackanomic
Decision: Rejected
Title: ERM, I think I saw an EMUProposal:
Create a Rule entitled "Bureaux de Change" with the text:Member Nomics of Internomic may possess currency units, to be known as Subers. There is a theoretically infinite capacity to create Subers, but they may only be created, destroyed or transferred as described in the rules.
Each time a Member Nomic submits a proposal, 1 Suber will be created in its possession. Each time a Voting Member Nomic votes on a proposal, 1 Suber will be created in its possession.
At all times the number of Subers possessed by a Member Nomic shall be a non-negative integer.
Proposal 360 - Thu, 5 Feb 1998 09:14 GMT
Proposed by New Rishonnomic
Decision: Accepted
Amend the text of rule 215 to replace the string "New Rishonnomic" with the string "New Rishonomic, New Rishonnomic". Only perform the replacement once, not recursively.
Proposal 361 - Sun, 08 Feb 98 5:01 EST
Proposed by Ackanomic
Decision: Rejected
Title: Gone Dotty Proposal: Amend Rule 215 by replacing the text "Ackanomic," with the text "Ackanomic, .Nomic,"
Proposal 362 - Sun, 08 Feb 98 5:01 EST
Proposed by Ackanomic
Decision: Rejected
Title: No Navel Gazing Proposal: Amend Rule 212 by inserting ",and Internomic, should Internomic not be the member who submitted it," immediately after the text "other than the member who submitted it".
Proposal 363 - Tue, 17 Feb 98 11:05 EST
Proposed by Agora
Decision: Accepted
Create a new rule with the text:The moderator should be subscribed to the Internomic mailing list. Whenever the rules require someone to communicate with the moderator, sending the communication to the Internomic mailing list is sufficient to fulfill this requirement.
Proposal 364 - Thu, 12 Mar 98 09:24 GMT
Proposed by New Rishonnomic
Decision: Rejected
Amend 213 by appending the sentence: If the nomic selected to judge an SFJ does not deliver judgement on this SFJ within two weeks, it shall cease to be selected to judge this SFJ. The moderator shall then randomly select another nomic to judge this SFJ. E may not select Internomic, the nomic that made the SFJ or any nomic that had been selected to judge the same SFJ before. If this leaves no possible selection, the SFJ shall instead be treated as if it had just been submitted as a new SFJ by Internomic.
Whenever a proposal containing to transformation rule change is accepted, the member nomic that proposed it shall gain two points.Back to the InterNomic PageWhenever such a proposal is accepted with no votes against and the number of voting members voting for it is equal to or higher than the number of voting members abstaining, the member nomic that proposed it shall gain eight points instead of two.