[Nomic02] Connectivity

Adam Biltcliffe nomic02@wurb.com
Thu, 16 Jan 2003 21:58:43 -0000


> Assumining that the proposals defining connections and letting us
> change the map go into effect before the following does, I propose
> (as a description of part of the state of the game, not as a rule):

I'm not going to formally quibble with this because it's not part of your 
actual proposition, but this sentence seems to imply that one can propose 
arbitrary changes to the gamestate. The only changes you can propose are 
new rules, removals of rules, additions of players and alterations to the 
geography of the map (which is what this is). Just thought this should be 
clarified.

>   If the Nth letter of a room's name is the same as the Nth letter
>   of another room's name, counting from the start of each name,
>   compared case-insensitively, and ignoring all spaces, punctuation,
>   and articles (the words "a", "an", and "the") in either name, then
>   those two rooms will be considered connected. This will apply both
>   to those rooms already existing when this goes into effect and to
>   those defined later, except where otherwise specified by a later
>   rule.

Aye.



jw