[Nomic02] Re: Nomic start
Adam Biltcliffe
nomic02@wurb.com
Sat, 11 Jan 2003 11:50:32 -0000
> I don't see where you get that from, exactly. Why would #5 prevent us
> from making a rule like that? baf's in the game since he's one of the
> players, and even if he weren't, we could make a rule adding him to the
> game state. Of course, baf would probably vote against such a rule, but
> that's a different matter.
baf as a player is in the game, but the current Rule 5 prevents the game
from having any effect on real-world concerns like, in my example, money. I
don't think that the argument that we could pass a rule adding it to the
gamestate is valid here, as by that argument none of the initial rules
count for anything since they can all be altered.
To be honest, I'm not overly bothered about this, but I thought I ought to
point out that we are losing something if we remove Rule 5. I'm suspecting
that in practice this is unlikely to be an issue, so remove it if you like.
jw
ps. Do we really need to send emails to one member of the list and cc them
to the rest of the list, so that the intended receipient gets them twice?