add rule 301/0 l 12 November 2000 00:00:00 Rescinding Actions 311/2 An Agent may rescind any unrecognized action e has taken at any time by publicly indicating that e is doing so. The recognition of a rescinded action by any Officer is prohibited. ---- add rule 302/0 l 12 November 2000 00:00:00 Subliminal Religious Indoctrination 315/2 If at any time a Player submits a proposal which will cause the creation or alteration of a rule so that the rule would subsequently contain the text of one or more verses(*) from a Recognised Religious Text(**), then that Player shall secretly become a Humble Disciple. Anytime before the close of voting on proposals, a Player may make an Accusation of Heresy by accusing any other Player of being a Humble Disciple, and present the evidence. If the Player is found to be Guilty of Heresy then the accuser receives a payment of 30 points. If the proposal of a Humble Disciple is passed without the Humble Disciple being Accused of Heresy, then the Humble Disciple may, within one week, claim to have Preached to the Unbelievers and offer the proof. If their claim is accepted then they have Achieved Enlightenment and are blessed with 30 points. If a player is wrongly Accused of Heresy, or a Humble Disciple's Proposal fails, then no further action is taken. A Player who is Accused of Heresy may not then claim to have Preached to the Unbelievers and Achieved Enlightenment if their Proposal subsequently passes. (*)In the case that the Recognised Religious Text is not normally divided into verses, then one or more complete sentences totaling fifteen or more words shall be understood to constitute a verse. (**)Recognised Religious Texts at this time are: Christian Bible, New International Version. Christian Bible, King James Version. ISO/IEC 14882, Standard for the C++ Programming Language. ---- add rule 120/1 l 12 November 2000 00:00:00 Motions 317/0 The Agent who submits a Motion is its owner. An Agent may never own more than ten live Motions of any one type, and may never submit more than ten Motions of any one type in a single day; otherwise an Agent may make a new Motion of any type at any time. New Motions are live and active by default. Motions are revisable. Unless the Rules allow other Agents to do so, only the owner of a live Motion may alter its parts, or activate, deactivate, or withdraw it. Withdrawn Motions are dead. Only live Motions may be altered or be Under Consideration. No Motion may be altered while Under Consideration. Each Motion is either Approvable or Unilateral, and Primary or Secondary. Approvable Motions are subject to voting or unanimous consent, as per the Rules. Unilateral Motions need no such approval to take effect. Primary Motions are assigned serial numbers by type, while Secondary Motions are assigned serial numbers as a group. ---- add rule 117/1 l 12 November 2000 00:00:00 Proposals 317/0 Proposals are Primary Approvable Motions which are not subject to unanimous consent. A Proposal, when submitted, must consist of one or more potential Legislative Orders--the text--and optionally, a title. If it is a revision to an existing Proposal, it must also include the Proposal number. The title is the Proposal's name. The text may not exceed 5000 characters in length. Every Proposal must have a unique Proposal number. The base Proposal number is 300. ---- repeal rule 221/0 12 November 2000 00:00:00 317/0 ---- add rule 222/1 l 12 November 2000 00:00:00 Proposal Status 317/0 Proposals withdrawn or conclusively voted on are "dead"; all other Proposals are "live". Proposals on the Ballot become dead upon the close of voting, regardless of the outcome of the vote, unless a quorum was not achieved. ---- add rule 225/1 l 12 November 2000 00:00:00 Vote Counting 317/0 Only votes equivalent to "yes" or "no" are counted toward adoption of Approvable Motions. Abstentions and other non-committal votes are considered neutral. Only votes cast during voting are counted for voting purposes. The Administrator shall, in a timely fashion after its closure, tally the votes and make known the results of voting. ---- add rule 228/1 l 12 November 2000 00:00:00 Recognition of Motions 317/0 The Administrator shall, within a reasonable time after receiving a new Motion, assign it a serial number in the sequence appropriate to its type. A new Motion is not officially recognized until it is assigned a serial number. ---- add rule 229/1 l 12 November 2000 00:00:00 Adoption of Motions 317/0 An Approvable Motion is adopted iff it is subject to and receives unanimous consent, or at the close of voting on it, its passage ratio exceeds one-half. If the Rules regarding a motion establish a different passage ratio, it takes precedence over the passage ratio herein. Orders, Motive or Legislative, in an adopted Motion shall be executed in a timely fashion by the appropriate Officers. Only Motions defined in the Rules have effect if adopted. ---- repeal rule 223/0 12 November 2000 00:00:00 317/0 ---- add rule 230/1 l 12 November 2000 00:00:00 Unanimous Consent 317/0 An Agent introducing a Approvable Motion may request unanimous consent at the time of introduction, unless the Rules explicitly prohibit it. Unanimous consent is granted if no eligible voters object within one day of the Approvable Motion's introduction. ---- add rule 234/1 l 12 November 2000 00:00:00 Requests for Judgment 317/0 A Request for Judgment is a Primary Unilateral Motion. An Agent may, at any time, initiate judicial proceedings in any matter by making a Request for Judgment. That Agent shall be known as the Plaintiff with regard to the Request. A Request for Judgment consists of a Statement to be judged, and analysis as the Plaintiff deems appropriate. A Request for Judgment is dead once a Judgment has been issued on it. ---- add rule 210/1 l 12 November 2000 00:00:00 Motion to Add Players 317/0 Any Agent otherwise qualified as a Player may become one if a Motion to Add naming em is adopted. Motions to Add are Secondary Approvable Motions. A Motion to Add is adopted if its passage ratio is at least two-thirds. The Motive Order corresponding to an adopted Motion to Add directs the Administrator to add the named Agent to the Roster. ---- add rule 235/1 l 12 November 2000 00:00:00 Recognition of Requests 318/0 Within a reasonable time after receipt of a Request for Judgment, the Administrator shall assign the Request the next Judgment number, and shall select a Player to serve as Judge as per the Rules on Judge selection. ---- add rule 303/0 l 12 November 2000 00:00:00 Motion to Amend Trivially 319/0 Motions to Amend Trivially are Secondary Approvable Motions adoptable only through unanimous consent, and fail if unanimous consent is not given. A Rule may be unsubstantially amended if a Motion to Amend Trivially naming that Rule is adopted. Motions to Amend Trivially may never become Ballot Issues. The Motive Order corresponding to an adopted Motion to Amend Trivially directs the Administrator to make appropriate changes to the Rules. ---- add rule 230/2 l 12 November 2000 00:00:00 Unanimous Consent 319/0 An Agent introducing a Motion may request unanimous consent at the time of introduction, unless the Rules explicitly prohibit it. N-unanimous consent on a Motion is granted if no eligible voters object to the Motion within time N after it is recognized. ----